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Integrasi Teknologi dalam Pendidikan Sekolah Dasar sebagai Upaya Peningkatkan Literasi Hatmoko, Fajar Tri; Rochmat, Syaiful; Siswanto, Deny Hadi; Pisriwati, Siti Atwano
MURABBI Vol. 3 No. 2 (2024): Jurnal Murabbi
Publisher : Prodi PGMI STAI Sabili Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.69630/jm.v3i2.47

Abstract

This study aims to analyze the role of technology to improve literacy of students with special needs. Technology has great potential to support more adaptive and personalized learning. The method used in this study is a survey with a qualitative approach. The research sample included Muhammadiyah Elementary Schools in Mlati District, Sleman Regency and the instruments used consisted of closed questionnaires and semi-structured interviews to collect data related to the use of technology in learning. Data were analyzed using descriptive statistical techniques and regression tests. The results of the study indicate that technology integration, such as adaptive learning applications, digital assistive devices, and e-learning platforms, is effective in improving student literacy, both basic and digital literacy. The conclusion of this study is that technology has an important role in education, with a significant impact on improving students' literacy skills. Therefore, it is recommended that the government and educational institutions continue to support the use of technology in education through training teachers and providing appropriate devices
Developing an RME-based 3D storybook with AR technology to enhance spatial ability Rochmat, Syaiful; Andriyani, Andriyani; Siswanto, Deny Hadi
Bulletin of Applied Mathematics and Mathematics Education Vol. 5 No. 1 (2025)
Publisher : Universitas Ahmad Dahlan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.12928/bamme.v5i1.10880

Abstract

This research aims to develop a 3D storybook using realistic mathematics education (RME) approach and augmented reality (AR) technology to enhance students' spatial ability. We used the ‘Analysis, Design, Development, Implementation, and Evaluation’ (ADDIE) development model and involved 34 eighth-grade students of SMP N 15 Yogyakarta – a public junior high school in Indonesia. During the development, we underwent several interviews, observations, asking experts’ validation to the content and the media, asking students’ response to the product, and tests related to the students' spatial ability. The results suggest that the content validation got an average score of 109 (good criteria), the media validation got an average score of 48.16 (good criteria), and the students response got an average score of 78.36 (very good criteria). At the end of the stage, there are still found an obstacle during the testing of the 3D storybook, namely the time required to load the 3D content. It makes some students encounter difficulty to access it, indicating the need for further development. However, the final product could facilitate the students to exercise their spatial ability using the 3D storybook while learning geometry.