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Journal : JIPRO : Journal Of Intellectual Property

ANTICIPATION MEASURES FOR COPYRIGHT INFRINGEMENT OF VIDEO IN DIGITAL PLATFORM : Tindakan Antisipasi Terhadap Pelanggaran Hak Cipta Video Pada Platform Digital Ramadhan, Galih Dwi; Nugroho, Krisna Akbar; An Ni’am , Fathir
JIPRO: Journal of Intellectual Property JIPRO, Vol. 8, No.1, 2025
Publisher : Fakultas Hukum Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/jipro.vol8.iss1.art2

Abstract

Digital platforms become a place to enjoy copyrighted digital content that is widely distributed in cyberspace, and cyberspace becomes a digital space that connects various digital platforms through the Internet network. Copyright as a legal instrument to protect any copyrighted material. Cinematography, which is also known as video, is a material object protected by copyright. The primary research focus is resolving video copyright infringement on digital platforms and determined measures for video copyright infringement on digital platforms. This research uses a normative method with a juridical approach. The results of this study understand the concept of copyright infringement of video content on digital platforms based on Indonesian copyright law and design anticipatory measures in form of proactive action of creators and utilization copyright service features in digital platform, then enforcement measures for copyright infringement of video in digital platform by takedown content, report to authorized institutions and utilize online dispute resolution, as an initial measures before taking a legal remedy under copyright law.
Perlindungan Hukum dan Implementasi Doktrin Fair Use Terhadap Costume Play (Cosplay) dalam Hak Cipta dan Desain Industri Ramadhan, Galih Dwi
JIPRO: Journal of Intellectual Property JIPRO, Vol. 4, No. 1, 2021
Publisher : Fakultas Hukum Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/jipro.vol4.iss1.art2

Abstract

Cosplay 'Costume & Play' is a term that describes a pop-culture phenomenon about a person's creativity by creating and using a costume and its accessories to play a role based on references to fictional characters from comic books, animated films, and video games. Costumes and accessories used for cosplay are the work of human intellectuals which should be protected by intellectual property rights because in practice many parties get financial benefits from cosplay activities. There is no explicit regulation on the protection of intellectual works, especially Copyright and Industrial Design Rights for cosplay costumes and accessories. A normative juridical study is needed in understanding the legal provisions on cosplay using the Copyright Law and the Industrial Design Law.
Ruang Lingkup Perlindungan Hak Kekayaan Intelektual Terhadap Video Game Ramadhan, Galih Dwi
JIPRO: Journal of Intellectual Property JIPRO, Vol. 4, No. 2, 2021
Publisher : Fakultas Hukum Universitas Islam Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20885/jipro.vol4.iss2.art1

Abstract

Intellectual Property Rights exist to protect the intellectual property rights of a human being. A video game which is an entertainment that is played digitally is one of the results of human intellectual work. Video games are a very complex human intellectual work because various other intellectual works are combined into a video game. Due to the complexity of a video game as a human intellectual work, there must be certainty of the scope of intellectual property rights protection that can be used to protect video games as human intellectual works. Juridical normative studies are used to examine the scope of intellectual property rights protection for a video game. Copyright and industrial property rights can be applied and used to protect video games.