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PENGEMBANGAN MODUL PEMBELAJARAN FISIKA SMA/MA BERBASIS MASALAH UNTUK MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS SISWA Fitri April Yanti; Sukarmin Sukarmin; Suparmi Suparmi
INKUIRI: Jurnal Pendidikan IPA Vol 4, No 3 (2015): INKUIRI: Jurnal Pendidikan IPA
Publisher : Magister Pendidikan Sains Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/inkuiri.v4i3.9624

Abstract

Tujuan penelitian dan pengembangan yaitu: (1) mengembangkan dan menganalisis kelayakan modul fisika berbasis masalah untuk meningkatkan keterampilan berpikir kritis siswa, (3) mengetahui peningkatan keterampilan berpikir kritis dan hasil belajar siswa setelah menggunakan modul fisika berbasis masalah. Metode penelitian dan pengembangan yang digunakan Research and Development (R&D). Pengembangan dilaksanakan dengan mengacu pada model 4D dengan tahapan Define, Design, Development dan Disseminate yang dikemukakan oleh Thiagarajan. Pengembangan modul fisika ini dinilai berdasarkan kelayakan isi, penyajian, dan bahasa oleh dosen, guru, peer review, dan siswa. Berdasarkan validasi kelayakan isi, penyajian, dan bahasa modul fisika kemudian direvisi dan diimplementasikan pada kelas XI.I SMA N 1 Batanghari Kabupaten Lampung Timur sebagai kelas ujicoba luas. Hasil penelitian dan pengembangan yaitu (1) modul fisika berbasis masalah untuk meningkatkan keterampilan berpikir kritis siswa memiliki ciri yaitu langkah pembelajaran pada modul disesuaikan dengan langkah pembelajaran berbasis masalah, mengintegrasikan keterampilan berpikir kritis pada setiap tahapnya dan memuat soal tes berpikir kritis (2) kualitas modul fisika berbasis masalah pada materi usaha dan energi yang dikembangkan berkategori baik, (3) keterampilan berpikir kritis siswa pada kelas XI.1 setelah menggunakan modul fisika berbasis masalah mengalami peningkatan rata-rata nilai sebesar 39%, (4) hasil belajar siswa pada kelas XI.1 setelah menggunakan modul fisika berbasis masalah mengalami peningkatan rata-rata nilai sebesar 50%. Peningkatan keterampilan berpikir kritis dan hasil belajar siswa dilihat dari hasil pretest dan posttest.
The Creativity of Elementary School Science Teachers in Implementing Project-Based Learning: A Case Study Fitri April Yanti; Rendy Wikrama Wardana
Jurnal Pendidikan Anak Vol 6 No 1 (2024): Child Education Journal April
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v6i1.5854

Abstract

The ability to implement learning models in the classroom is a pedagogic competence for teachers. However, in preparing, implementing, and evaluating project-based learning, teacher creativity is needed. Creativity is the result of a creative thinking process. The purpose of this study was to explore teacher creativity in implementing project-based learning models. It involved 6 elementary school teachers. Teachers were selected by purposive sampling. Data collection is done by observation, interviews, and documentation. Analysis was performed by data reduction, explanation, comparison, and conclusion. Data credibility was tested through data triangulation, peer discussions, and member checks. The results show that teacher creativity in terms of choosing learning methods and media, fostering student learning enthusiasm, applying problem-solving techniques, and compiling project assessments, is better when implementing project-based learning compared to conventional learning. This research is important to develop the creativity of future teachers in teaching
Wordwall-Based Educational Games to Stimulate Symbolic Thinking Abilities Child Rejabbilaisyah; Fitri April Yanti; Nesna Agustriana; Rendy Wikrama Wardana
Jurnal Ilmiah Pendidikan Profesi Guru Vol. 7 No. 3 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jippg.v7i3.84465

Abstract

The cognitive ability to think symbolically is essential for children's development. However, many teachers still need to provide more stimulation to young children's cognitive ability to think symbolically. This research aims to develop Wordwall-based educational game media and test its suitability as a learning medium to stimulate children's symbolic thinking abilities. This research uses the Research and Development (R&D) method with the development model from Borg and Gall. The research subjects were learning media experts, learning material experts, and kindergarten teachers. The test subjects, namely the trial, consisted of 9 children. The methods used to collect data are questionnaires and observations. The instruments used to collect data were questionnaire sheets and observation sheets. The techniques used to analyze data are qualitative and quantitative descriptive analysis. The research results, namely the results of assessments from media experts, material experts, and teacher assessments, obtained a level of validity in the very appropriate category. The results of child observations also show that this word wall-based educational game media effectively stimulates cognitive development for children aged 5-6 years. It was concluded that Wordwall-based educational game media can boost children's symbolic thinking abilities. The implications of the research are to contribute to the field of early childhood education, especially in developing innovative and effective learning methods to stimulate symbolic thinking abilities.
Project-Based Science E-Module to Stimulate the Scientific Attitude of Early Children Deta Mei Sarah; Fitri April Yanti; Melia Eka Daryati; Rendy Wikrama Wardana
Jurnal Ilmiah Pendidikan Profesi Guru Vol. 7 No. 3 (2024): November
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jippg.v7i3.85335

Abstract

The current problem is that science learning is still centered on the teacher, so children's attention needs to be more focused because children are not taught to be directly involved in the science process. This study aims to develop a project-based science e-module to stimulate the scientific attitude of early childhood. The method used in this study is the research and development method with a 4D development model consisting of defining, designing, developing, and disseminating. The study subjects were learning media experts, learning material experts, and language experts. The subjects of the product trial were 4 IT kindergarten teachers. The data collection method was through a questionnaire. The data collection instrument was a questionnaire sheet. The techniques used to analyze the data were qualitative and quantitative descriptive analysis. The results of the study were obtained through expert validation and teacher response questionnaires, with an average result from the material expert validator of 2.94 (Quite Appropriate), an average result from the media expert validator of 3.6 (Appropriate), and an average result from the language validator of 4 (Appropriate). For the results of teacher responses to project-based science e-modules to stimulate scientific attitudes, the average percentage of assessments was 46.528% with the category "Feasible" for use. Based on the feasibility test results, the project-based science e-module to stimulate scientific attitudes of early childhood was declared feasible to be applied as additional teaching materials.