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Journal : Jurnal Media Infotama

PEMBUATAN GAME BE A HACKER MENGGUNAKAN APLIKASI MACROMEDIA FLASH 8 Asnawati Asnawati; Yupianti Yupianti
Jurnal Media Infotama Vol 7 No 1 (2011)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1228.739 KB) | DOI: 10.37676/jmi.v7i1.39

Abstract

Flash is a multimedia graphics and animation program that can be used interactively to create exciting web applications, but Macromedia as the developer of this program continues to enrich the capabilities of this program. Macromedia Flash 8 has a lot of changes in appearance, Filter, Blend Mode and other facilities. This software is increasingly popular as the ability to surf the web in addition to multimedia devices, it is no wonder if the flash to take an important role as one of the world of software support content. While the purpose of writing this thesis is to find out how to be a hacker game creation using Macromedia Flash 8 application. problems in this study is "How to Be A Hacker Game Making Applications Using Macromedia Flash 8". The results of the study is the Game Be A Hacker, who designed using Macromedia Flash 8 application. This application can be used by the manufacturer to perform the addition of characters, editing colors and shapes, while the user can be used as an entertainment to fill the empty time. Keywords: Game Be A Hacker, Macromedia Flash
ANALISA PERBANDINGAN PERFORMANSI RSA (RIVEST SHAMIR ADLEMAN) DAN ECC (ELLIPTIC CURVE) PADA PROTOKOL SECURE SOCKET LAYER (SSL) Niko Adianson; Yupianti Yupianti; Adhadi Kurniawan
Jurnal Media Infotama Vol 11 No 1 (2015)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (369.451 KB) | DOI: 10.37676/jmi.v11i1.254

Abstract

Algoritma RSA (Rivest Shamir Adleman) ditemukan tahun 1978 Len Adleman, Ron Rivest dan Adi Shamir dengan ketentuan C = Me mod n sedangkan Algoritma ECC ditemukan tahun 1985 oleh Victor Miller dengan ketentuan P + O = O + P = P untuk setiap P € ∑ (Fp). Dimana dalam algoritma RSA pemaktoran nilai kunci menjadi tingkat kerumitan dan pemecahannya dari pada algoritma ini sedangkan algoritma ECC tingkat kerumitan menentukan titik-titik kurvanya, dimana semakin banyak titik-titik pada kurvanya maka semakin sulit menentukan titik temunya. Algoritma ECC ini banyak diterapkan pada tanda tangan digital. Dari hasil pengujian dilakukan melakukan analisa perbandingan kerumitan dari pada masing-masing algoritma tersebut dan juga tingkat kesulitan dalam pemecahannya. Dan didapatkan hasil algoritma RSA dalam penerapannya membutuhkan sepesifikasi hardware yang tinggi dari pada ECC karena nilai pembentukan kunci RSA lebih besar.Kata Kunci : RSA, ECC dan SSL
SISTEM PELAYANAN ON-LINE PADA ASOSIASI INKINDO BENGKULU Yesi Susanti; Siswanto Siswanto; Yupianti Yupianti
Jurnal Media Infotama Vol 11 No 2 (2015)
Publisher : UNIVED Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1502.999 KB) | DOI: 10.37676/jmi.v11i2.266

Abstract

The research aims to create a Service System at Bengkulu INKINDO Association. Where the data files on the draft Association Bengkulu INKINDO namely design, Home File, File Gallery, File News, File Propyl, File Member, Guest Files and File Admin. From the discussion can be concluded that in the Making System On-Line Services in INKINDO Bengkulu Association for using weaknesses in the input data can be resolved quickly and precisely and can improve the efficiency and effectiveness of the work in Bengkulu INKINDO Association and the results can be seen on the site www.inkindobengkulu.rumahweb.orgKeyword: Service System, Inkindo