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ITIKAD BAIK DALAM PERJANJIAN PINJAM UANG PADA KOPERASI PESUT DI TENGGARONG iin Farlina
Journal of Law ( Jurnal Ilmu Hukum ) Vol 4, No 1 (2015)
Publisher : Universitas 17 Agustus 1945 Samarinda

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Abstract

ABSTRACT Farlina Iin, 2014 GOODWILL IN LENDING MONEY TO COOPERATIVE AGREEMENT porpoises in Tenggarong. Seventeen University Faculty of Law in August 1945 Samarinda. Supervisor : (1) Abdul Munif, SH., M. Hum (2) Gabriel Gaja Tukan, SH., Hum.          This study examines the good faith in terms of the borrowing agreement and the money resulting from contracts that were not in good faith.          This research includes normative legal research is descriptive. Both parties must be acting in good faith in carrying out an agreement. There are times when good faith has been fully performed and observed, but the implementation of the agreement is still in a stalemate (deadlock). This is where attention is required towards adherence to an event can be resolved satisfactorily. Of course, as is the case with all items that contain something awards (waardering), compliance is not likely to result in a satisfactory resolution of events every human person, it is not always absolute (relatief), which should be in the thoughts and feelings of the people in charge of completing a events, such as the Judge or Government Agency after watching all the factors, which can be used in a natural state of mind and feelings of the people.          Occur close relationship between the teachings of good faith in the execution of the agreement and the theory of belief at the time the agreement. Good faith (Article 1338 paragraph 3) and propriety (Article 1339) is generally mentioned in the same breath, if the judge after testing the appropriateness of an agreement can not be implemented then it means that the agreement is contrary to public order and morality. Agreement is not only determined by the parties in the formulation of the agreement but also determined by good faith and propriety, so in good faith and propriety were also specify the contents of the agreement. Thus a particular agreement and loan agreement to borrow money if it is not done in good faith (in bad faith), the agreement is contrary to public order and morality and norms applicable law.            In the Book of the Law of Civil Law, the provisions on good faith, particularly with regard to the implementation of the agreement contained in paragraph 3 of Article 1338 which stipulates that all agreements must be implemented in good faith.
THE EFFECT OF ZIG-ZAG RUNNING EXERCISES ON THE DRIVING ABILITY IN FOOTBALL GAMES OF EXTRACURRICULAR PARTICIPANTS IN STATE PRIMARY SCHOOLS 10209989 NEW FIELD: PENGARUH LATIHAN LARI ZIG-ZAG TERHADAP KEMAMPUAN MENGGIRING DALAM PERMAINAN SEPAK BOLA PESERTA EKSTRAKURIKULER DI SD NEGERI 10209989 MEDAN BARU Iin Farlina
UPMI Proceeding Series Vol. 1 No. 01 (2023): Ed.01
Publisher : LPPM UPMI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55751/ups.v1i01.182

Abstract

This study aims to determine the effect of Zig-Zag running training on the dribbling ability of extracurricular participants in the soccer game at SD Negeri 10209989 Medan Baru. This type of research is experimental research. This research aims to prove the effect of training using the zig-zag training method on increasing dribbling agility. According to Burhan Nurgiyantoro, et al (2004:20-21) population is all members of research subjects who have similar characteristics. The population used in this research were 30 SD NEGERI 10209989 soccer players. The research instrument used for data collection in this study was a test. The tool used to measure ball dribbling skills is a stopwatch. The data collection technique in this research used a test of medribbling the ball through the stake. The data that will be collected in this research is pre-test data on dribbling the ball through stakes before the sample is given treatment, and post-test data after the sample is given treatment using the zig-zag training method. Before testing the hypothesis, it is necessary to test the prerequisites. Testing of measurement data related to research results aims to help make the analysis better. For this reason, in this research the normality and homogeneity of the data will be calculated. The results of the t-test show that >count>ttable (14.102>2.093) and the probability significance value is 0.000<0.05, meaning that there is an influence of zig-zag running training on the dribbling ability in football games of extracurricular participants at SD NEGERI 10209989 Medan Baru. Before being given zig-zag running training on dribbling skills in football games, extracurricular participants at SD NEGERI 10209989 Medan Baru had a pretest average of 18.19 seconds and at the posttest it increased to 16.49 seconds. It turns out that the average size after being given zig-zag running training increased by 2.61 or 13.01%.
Pengaruh Penggunaan Media Interaktif Gamifikasi Berbasis Kecerdasan Logis-Matematis Terhadap Kemampuan Pemecahan Masalah Siswa Kelas IV Sekolah Dasar Iin Farlina; Ristianto Nugroho; Miftakhul Wahyu Ferdian; Cintya Agustina; Sukmarani, Dhuta
Elementary School: Jurnal Pendidikan dan Pembelajaran ke-SD-an Vol. 12 No. 2 (2025): ELEMENTARY SCHOOL (Jurnal Pendidikan dan Pembelajaran Ke-SD-an)
Publisher : Universitas PGRI Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31316/esjurnal.v12i2.4392

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media interaktif gamifikasi berbasis kecerdasan logis-matematis terhadap kemampuan pemecahan masalah siswa kelas IV sekolah dasar. Penelitian menggunakan desain pre-eksperimental one group pretest-posttest dengan sampel 23 siswa kelas IV SDN Jurangombo 5. Data dikumpulkan menggunakan lembar observasi dan soal pemecahan masalah, kemudian dianalisis menggunakan Wilcoxon signed ranks test melalui SPSS. Hasil penelitian menunjukkan peningkatan nilai rata-rata dari pretest (57,04) ke posttest (82,04) dengan kenaikan 25 poin. Analisis statistik menggunakan uji Wilcoxon menghasilkan nilai signifikansi 0,000 < 0,05, yang mengindikasikan adanya perbedaan signifikan antara nilai pretest dan posttest. Berdasarkan hasil tersebut, dapat disimpulkan bahwa penggunaan media interaktif gamifikasi berbasis kecerdasan logis-matematis memberikan pengaruh positif yang signifikan dan terbukti efektif sebagai strategi pembelajaran untuk meningkatkan kemampuan pemecahan masalah matematis siswa kelas IV sekolah dasar.