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MENINGKATKAN MOTIVASI BELAJAR SISWA DENGAN MENGGUNAKAN MEDIA AUDIOVISUAL DALAM PEMBELAJARAN SENI BUDAYA KELAS VII DI SMP NEGERI 1 PAINAN Putri Johana; Harisnal Hadi; Yos Sudarman
SENDRATASIK UNP Vol 7, No 1 (2018)
Publisher : FBS Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (791.599 KB) | DOI: 10.24036/jsu.v7i1.100205

Abstract

Abstract This article aims to improve students' learning motivation by using audiovisual media in learning the art of music. The type of this research was classroom action research held in 2 cycles. The object of the research was the students of class VII-3, amounting to 32 students with 15 male students and 17 female students. The research instrument was the researcher herself and the teacher of Art Culture as observer. Data collection techniques used were observation, interview, questionnaire, literature study, and motivational observation sheet with happy indicator, attention, concentration, and persistence. The results showed that learning the art of music by using audiovisual media could improve students' learning motivation in class VII-3, and had a good impact on the process of learning music. This statement was evidenced by the average percentage of each indicator of motivation to learn which was on the indicator happy with the average percentage of 59% increased to 78%, and the indicator attention with the average percentage of 44% increased to 76%, the indicator concentration with the average- average percentage 45% increased to 78%, and persistence indicator with average 42% percentage increased to 73%. Thus, from result of observation obtained that the result of student learning motivation in cycle I with average 47% categorized medium and increased in cycle II become 76% categorized very high. Moreover, the results of questionnaires that have researchers distributed to students there was an enhancement that was in cycle I obtained by 76% percentage and in cycle II 88%. In summary, authors can draw the conclusion that the using audiovisual media learning art music in class VII-3 SMP Negeri 1 Painan has succeeded increase student learning motivation. Keywords:    Improving Learning, Motivation, Audiovisual Media, Art and Culture
The Development of Arts Culture Learning Media Materials of Simple Musical Instrument Games Using Powtoon Animation in Class VII SMP Negeri 15 Padang Putri Johana; Ardipal Ardipal
International Journal of Educational Dynamics Vol 4 No 1 (2021): International Journal of Educational Dynamics (IJEDs)
Publisher : Postgraduate School, Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/ijeds.v4i1.324

Abstract

This study aimed to develop learning media for the arts and culture of simple musical instrument games using valid, practical, and effective powtoon animations. This was motivated by the fact that the art and culture learning material for simple musical instrument games previously used the kinemaster application; the videos made were reasonably straightforward, namely only containing material, basic competencies display, indicators, video back sound (dubbing), and examples of video clips of simple musical instrument games. However, in the video, there were no quizzes and guidelines for playing simple musical instruments. This caused students to become monotonous when following the learning process. Therefore, student learning outcomes were decreased. The type of research was research and development used a 4-D model with the stages of definition, design, development, and dissemination. In this study, the dissemination phase was not carried out because of the limitations of the researchers. At the definition stage, curriculum analysis and student analysis were carried out. At the design stage, learning media design was carried out in video shows, pictures, music illustrations, and guidelines for playing simple musical instruments correctly and adequately. Finally, at the development stage, validity, practicality, and effectiveness tests were conducted. The research data were obtained through a validation questionnaire sheet, a valid questionnaire, and a student observation sheet. The validity test results showed that the learning media for the arts and culture of simple musical instrument games using animation powtoon media were developed very validly. Furthermore, the results of the practicality test show that the learning media for the arts and culture of simple musical instrument games using the animation powtoon media were developed very practical. Therefore, based on the effectiveness results, it was stated that the learning media for the arts and culture of simple musical instrument games using animation powtoon media was effectively used.