Adityo Putro Wicaksono
Universitas Aki

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Pengembangan UI/UX Sistem Pengelolaan Inventori Menggunakan Metode Design Thinking Stephanus Widjaja; Adityo Putro Wicaksono; Yohana Tri Widayati; Mohamad Fajarianditya Nugroho; Dhegih Sandeas
JOINS (Journal of Information System) Vol 9 No 1 (2024): Edisi Mei 2024
Publisher : Fakultas Ilmu Komputer, Universitas Dian Nuswantoro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/joins.v9i1.10311

Abstract

System development requires an interface design that suits the user, this is so that the system can be used fully without reducing or ignoring its main functions. Dwi Jaya Store which operates in the wholesale and retail product sales sector faces challenges such as managing suppliers which may be more than one supplier, managing product orders to suppliers based on inventory levels, managing product returns to suppliers if there are defects or damage, managing the traffic of goods from main warehouse to shops and report management. Dwi Jaya Store requires an inventory system that is easy to use but does not reduce the performance and function of the system. This research aims to produce a prototype inventory system that users use easily. This research uses the design thinking method, usability testing method, and Figma as a design tool. This research produced a prototype with a usability testing value of 78.4% which was included in the Good Application category.
Development of the UI/UX for the Madrasah Adaptation E-Module Using the Design Thinking Method Stephanus Widjaja; Adityo Putro Wicaksono; Abdul Rozacky; Farrell Feodora Nikolaus Putra; Chanif Musoffa
Jurnal Informatika dan Rekayasa Perangkat Lunak Vol. 8 No. 1 (2026): Maret
Publisher : Universitas Wahid Hasyim

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Abstract

Technological developments have brought major changes in the world of education, especially in the development of digital learning media. This study aims to design a user interface and user experience on a mobile-based habituation e-module application at MA Taqwiyatul Wathon as a solution to the limitations of physical modules that have been used in students' daily habituation activities. The method used is Design Thinking which consists of five stages, namely Empathize, Define, Ideate, Prototype, and Test. The research process involved three groups of users, namely students, teachers, and admins through observation, interviews, and direct testing of the High-Fidelity Prototype (Hi-fi) using the In-Person Usability Testing method based on a Likert scale (1–5). The test results showed a Usability Score of 91.7 for students, 97.2 for teachers, and 90 for admins, with the category "Excellent". These results indicate that the designed application is easy to use, has a clear display, and is efficient in navigation. Thus, the habituation e-module application is worthy of further development to support digital learning and habituation activities in the madrasa environment.