Yulia Astuti
Unknown Affiliation

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

MENINGKATKAN KEMAMPUAN MOTORIK KASAR ANAK MELALUI PERMAINAN ENGKLEK DI RA KURNIA PANAM Yulia Astuti; Zulkifli N '; Devi Risma
Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan Vol 4, No 1 (2017): Wisuda Februari 2017
Publisher : Jurnal Online Mahasiswa (JOM) Bidang Keguruan dan Ilmu Pendidikan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstract: This study aims to find out the improvement of 5-6-year old children gross motor ability at RA Kurnia Panam by using traditional game hopscotch. This research was a classroom action research which was conducted in two cycles. The instrument used was the observation sheet form. The total sample was 14 children that consist of 8 boys and 6 girls. Based on the analysis of the assessment process, there was an improvement in those two cycles.The research results were very satisfying because there were significant average scores improvement before the treatment from the first cycle to the second cycle. The improvement of the average scores was from 38,92 to 50,59 with the percentage 29,98 % and from 50,59% to 70,7% with the percentage 39,77 %. It can be concluded that the learning process by using traditional game have positive effects for children and it can improve the children motor ability.
Selapanan Bagi Masyarakat Jawa di Desa Batu Kecamatan Pitumpanua Kabupaten Wajo Yulia Astuti; Mr. Jumadi
Jurnal Kajian Sosial dan Budaya: Tebar Science Vol 7 No 3 (2023): TEBAR SCIENCE: JURNAL KAJIAN SOSIAL & BUDAYA
Publisher : Rayhan Intermedia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36653/jksb.v7i3.174

Abstract

This research aims to find out about: 1) The process of determining the day for Javanese selapanan in Batu village, Pitumpanua sub-district, Wajo district; 2) The process of implementing selapanan in Batu village, Pitumpanua sub-district, Wajo district; 3) The meaning and function of selapanan for the Javanese community in Batu village, Pitumpanua subdistrict, Wajo district. In this research, researchers used descriptive qualitative research. The informants chosen were Javanese people who live in Batu village, Pitumpanua subdistrict, Wajo district. The researchers collected data by means of observation, interviews and documentation. The results of the research show that there are: 1) Selapanan traditions in Batu Village, Pitumpanua District, Wajo Regency, carried out when the baby reaches the age of 35 days or one month; 2) The process of implementing selapanan is carried out when the baby is 35 days old, inviting guests, preparation, distribution of bancaan; 3) The meaning of selapanan is as a celebration of the birth of a baby asking for protection, and hope for good growth, the function of selapanan is as a means of asking for prayers so that the baby will be given protection and smooth growth.
INTEGRASI ULAR TANGGA MULTIMEDIA DALAM PBL UNTUK HASIL BELAJAR IPAS BERNUANSA KEARIFAN LOKAL Yulia Astuti; Moh. Rudini; Muh. Khaerul Ummah BK
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 02 Juni 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.47678

Abstract

Penelitian ini bertujuan untuk meningkatkan hasil belajar IPAS melalui penerapan model Problem Based Learning (PBL) berbasis media digital permainan ular tangga pada peserta didik kelas V MIN 1 Tolitoli. Latar belakang penelitian ini adalah rendahnya hasil belajar siswa, di mana sebagian besar belum mencapai Kriteria Ketuntasan Minimal (KKM) 70, serta pembelajaran yang masih didominasi metode ceramah dan kurangnya penggunaan media inovatif. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus dengan tahapan perencanaan, pelaksanaan, pengamatan, dan refleksi. Subjek penelitian berjumlah 28 peserta didik. Teknik pengumpulan data meliputi observasi aktivitas guru dan peserta didik serta tes hasil belajar pada ranah kognitif. Hasil penelitian menunjukkan bahwa penerapan model PBL berbasis multimedia ular tangga mampu meningkatkan keterlibatan, antusiasme, serta kemampuan peserta didik dalam memecahkan masalah, yang berdampak pada peningkatan hasil belajar IPAS secara bertahap dari pra-siklus hingga siklus II dan mencapai ketuntasan yang diharapkan. Dengan demikian, integrasi model PBL dan media permainan ular tangga berbasis digital terbukti efektif dalam menciptakan pembelajaran yang aktif, kontekstual, dan menyenangkan serta meningkatkan hasil belajar IPAS peserta didik sekolah dasar.