satriani satriani
FIP UNM

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

PENGARUH PEMBELAJARAN DARING TERHADAP PRESTASI BELAJAR SISWA KELAS IV SD GUGUS III satriani satriani; Abd Hafid; Mujahidah Mujahidah; Kasma Kasma
JPPSD:Jurnal Pendidikan dan Pembelajaran Sekolah Dasar Vol 1, No 3 (2022)
Publisher : Universtas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (627.407 KB) | DOI: 10.26858/pjppsd.v2i1.27147

Abstract

The objektivw of this research is whether there is a significant effect of online learning on the learning achievement of fourth grade students of SD Gugus III, Awangpone District, Bone Regency by using a quantitative research model with a correlation design. Based on the results of descriptive statistical analysis, online learning has an average of 111.93 and a percentage of 86.32% in the very good category and the average student achievement has an average of 80.79 and a percentage of 81.94% in the very good category. Then based on the results of inferential statistical analysis, the tcount value (5.52729) is greater (>) the ttable value (1.66365) at a significance level of 5%. Thus H0 is rejected and Ha is accepted. The conclusion is that there is a significant influence between the influence of online learning on the learning achievement of fourth grade students at SD Cluster III, Awangpone District, Bone Regency.
Gambaran Minat Baca Dan Kemampuan Membaca Pemahaman Siswa Kelas V SD satriani satriani
JIKAP PGSD: Jurnal Ilmiah Ilmu Kependidikan Vol 5, No 2 (2021): Mei (JIKAP PGSD)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jkp.v5i2.20354

Abstract

The problem studied  this study was the relationship between reading interest and reading comprehension ability of fifth grade students SD Gugus 1, Kecamatan Ulaweng Kabupaten Bone. The research approach is a quantitative approach. This type of research is a correlation study. The data analysis technique is descriptive statistical analysis and correlation analysis. The results showed that the reading interest of the fifth grade students of SD Gugus I, Kecamatan Ulaweng Kabupaten Bone was in the high category and the reading comprehension ability of the fifth grade students of SD Gugus I, Kecamatan Ulaweng Kabupaten Bone was in the moderate category and there was no significant relationship between reading interest and reading comprehension ability. Grade V students of SD Gugus I, Kecamatan Ulaweng Kabupaten Bone.
Pengaruh Kebiasaan Bermain Game Online Terhadap Hasil Belas Siswa Kelas Tinggi SDN 26 Watang Palakka Astuti Astuti; satriani satriani; Abd Hafid
JIKAP PGSD: Jurnal Ilmiah Ilmu Kependidikan Vol 5, No 3 (2021): September (JIKAP PGSD)
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/jkp.v5i3.22139

Abstract

The problem in this study is the habit of students in playing online games so that it will have an impact on student learning outcomes if they cannot manage time to study and time to play online games. This study is a quantitative study with a correlation design that aims to determine the effect of online game playing habits on the learning outcomes of high-class students at SDN 26 Watang Palakka. The data analysis technique used is descriptive statistical analysis and inferential statistical analysis. Based on the results of descriptive statistical analysis, it was obtained that the habit of playing online games had an average of 84 and a percentage of 84% with a very good category and the average student learning outcomes had an average of 83,670 and a percentage of 83,670% with a very good category. Then based on the results of inferential statistical analysis, the tcount value (5.858) is greater (>) the ttable value (1.66277) at the 5% significance level. Thus, H0 is rejected and H1 is accepted, so it can be concluded that there is a significant influence between the habit of playing online games on the learning outcomes of high-class students at SDN 26 Watang Palakka. So the more students have high self-control, are able to manage time to play online games and time to study, student learning outcomes will increase.