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DESIGN OF COMPUTER REPAIR SERVICES APPLICATION ANDROID-BASED Achmad Udin Zailani; Alvino Octaviano; Sholihin Sholihin
TEKNOKOM Vol. 4 No. 1 (2021): TEKNOKOM
Publisher : Department of Computer Engineering, Universitas Wiralodra

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (305.814 KB) | DOI: 10.31943/teknokom.v4i1.58

Abstract

Computers are one form of advances in electronic and informatics technology; the function of the computer itself serves as a tool for writing, drawing, editing images or photographs, or as a means of storage. Android, a Linux-based operating system, is a smart operating system that can compete with operating systems on a computer. Some of the problems identified include user difficulties in overcoming computer damage to determine whether to repair or buy a new unit, difficulty in reaching authorized service providers, risks when deciding to repair at a public service place, and limited access to information and costs repairing computer damage. This research specifically designs an Android application-based computer service application that makes it easier for people to get service services. The above research results formulate computer repair services using an Android-based platform with Android Studio and MySQL as the database for this study. This application is expected to be useful for customers in terms of time and cost.
Perancangan Sistem Informasi Produksi Kabel Berbasis Web pada PT. First Cable Industries Sholihin Sholihin; Nurudin Nurudin
Jurnal Teknologi Sistem Informasi dan Aplikasi Vol 1, No 1 (2018): Jurnal Teknologi Sistem Informasi dan Aplikasi
Publisher : Program Studi Teknik Informatika Universitas Pamulang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (719.432 KB) | DOI: 10.32493/jtsi.v1i1.1947

Abstract

PT. First Cable Industries adalah sebuah perusahaan yang memiliki bisnis utama memproduksi berbagai jenis kabel listrik. Sampai saat ini PT. First Cable Industries masih mengalami kendala, terutama dalam  pengolahan data dan penyampaian informasi produksi dari pabrik yang berlokasi di Cikande, Serang kepada pimpinan yang berkantor pusat di Jakarta, juga sebaliknya. Pada penelitian ini penulis merancang sistem informasi produksi berbasis web untuk mempermudah pengolahan data dan penyajian laporan mulai dari order masuk sampai pengiriman kabel kepada Customer. Aplikasi informasi produksi berbasis web ini dirancang menggunakan bahasa pemrograman PHP dan MySql sebagai databasenya. Dengan penerapansistem informasi produksi berbasis web, pengelolaan dan pengolahan data produksi dilakukan secara terintegrasi sehingga laporan bisa langsung disajikan saat diperlukan, memudahkan Manager melakukan pengontrolan dan pengendalian terhadap proses produksi, sertamemudahkan Direktur, PurchasingdanMarketingdi kantor pusat untuk mendapatkan informasi hasil produksi, outstanding order dan stok barang secara online.
SOSIALISASI GOOGLE CLASSROOM SEBAGAI MEDIA PEMBELAJARAN ONLINE AKIBAT DAMPAK PANDEMIC COVID 19 DI SMPIT AL-MUSTOFA Achmad Udin Zailani; Agung Agung; Nurjaya Agung; Sholihin Sholihin; Samsoni Samsoni
SINAR SANG SURYA Vol 4, No 2 (2020): Agustus 2020
Publisher : UM Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/sss.v4i2.1313

Abstract

Sistem Pemilihan Lokasi Tower Bts (Base Tranciever Station) Menggunakan Metode Weighted Product (WP) Saprudin Saprudin; Sholihin Sholihin; Nur Rofiq
Journal of Artificial Intelligence and Innovative Applications (JOAIIA) Vol 1, No 4 (2020): November
Publisher : Journal of Artificial Intelligence and Innovative Applications (JOAIIA)

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Abstract

Tower is a tower made of a series of iron or pipes with either a rectangular or triangular shape. In the early 1970s, scientist Michael S. Scott Morton introduced the concept of a decision support system with the term Management Decision System (Tampubolon, 2010). The purpose of this computer-based system is to assist decision making without eliminating the decision maker who utilizes existing data and models. The weighted product (WP) method was chosen in this open study because this method has the concept of improving weight in each of its criteria. This research will implement the weighted product (WP) method in the tower construction site selection system so that the location chosen for the construction of a BTS tower (Base Transcever Station) is more precise and in accordance with predetermined criteria, and so that the data reporting process and location information for development tower be fast.
PELATIHAN PEMBELAJARAN DARING MENGGUNAKAN MICROSOFT TEAM UNTUK DEWAN GURU DI SD IT AL MUSTOPA Achmad Udin Zailani; Agung Perdananto; Yudi Kurniawan; Alvino Octaviano; Sholihin Sholihin
KOMMAS: Jurnal Pengabdian Kepada Masyarakat Vol 3, No 1 (2022): KOMMAS: JURNAL PENGABDIAN KEPADA MASYARAKAT
Publisher : KOMMAS: Jurnal Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (777.351 KB)

Abstract

 Program Pengabdian Kepada Masyarakat yang dilakukan bertujuan untuk melatih siswa dan guru SD IT AL Mustofa menggunakan Microsoft Teams Microsoft Teams pada masa pandemic covid 19. Dengan adanya pelatihan ini, siswa dan guru dapat mengoptimalkan penggunakan Microsoft Teams dalam proses pembelajaran. Pelaksanaan pengabdian ini terdiri dari tiga tahap, yaitu: persiapan, pelaksanaan dan evaluasi. Tahap persiapan dilakukan untuk menggali masalah yang berkaitan dengan potensi pembelajaran daring di masa pandemic covid 19. Pada tahap ini dilakukan penyampaian materi daring dan pelatihan cara mengakses dan menggunakaan Microsoft Teams. Tahap evaluasi dilakukan untuk mengetahui kendala selama pelatihan. Dengan adanya kegiatan ini mengakibatkan bertambahnya pengetahuan guru SD IT Al Mustofa tentang pembelajaran daring dan terampil dalam menggunakan Microsoft Teams sebagai media pembelajaran online yang interaktif dan menyenangkan dalam proses kegiatan belajar mengajar pada masa pandemic covid 19 dan adanya produk daring yaitu Microsoft Teams sebagai media pembelajaran online yang mudah digunakan.
PENGENALAN SEJAK DINI SISWA SMP TENTANG MACHINE LEARNING UNTUK KLASIFIKASI GAMBAR DALAM MENGHADAPI REVOLUSI 4.0 Achmad Udin Zailani; Agung Perdananto; Nurjaya Nurjaya; Sholihin Sholihin
KOMMAS: Jurnal Pengabdian Kepada Masyarakat Vol 1, No 1 (2020): KOMMAS:JURNAL PENGABDIAN KEPADA MASYARAKAT
Publisher : KOMMAS: Jurnal Pengabdian Kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (416.827 KB)

Abstract

Dengan semakin pesatnya perkembangan Teknologi Informasi. Terutama dengan visi misi revolusi industri 4.0 tentu membawa dampak juga kedalam ranah pendidikan. SMP lT Mustofa satu visi misinya menyiapkan generasi yang siap disegala tantangan masa depan. Pihak sekolah menerjemahkan salah satunya era Revolusi Industri 4.0 dimana siswa didiknya pada bidang teknologi dibekali dengan teknologi kekinian yang sedang trend salah satunya Machine learning. Maka salah satu yang menjadi dasar untuk melakukan pengabdian masyarakat di sekolah tersebut adalah dengan mengenalkan knowledge tentang Machine learning untuk klasifikasi gambar dengan App Inventory. Metode Kegiatan dilakukan Langsung di Lab Sekolah dengan tahapan sebagai berikut, Pada hari pertama diadakan pemaparan materi bagi siswa tentang Pengetahuan umum tentang Machine Learning, Pada hari kedua, pengabdian masyarakat memberikan pengenalan tentang program MIT App Inventor dan bagaimana membedakan gambar dengan komputer, diharapkan dapat dipergunakan oleh para siswa untuk kegiatan yang kelak akan mereka selenggarakan, Pada hari ketiga, pengabdian masyarakat memberikan pelatihan tentang machine learning tentang kecanggihan otak komputer, Yang dipergunakan merupakan data program sederhana komputer. Dari penyampaian materi pengolahan komputer ini diharapkan siswa dapat mengaplikasikan nya kelak. Baik dalam penggunaan program Teachable Machine semoga bisa menjadi bekal sebagai dasar pengetahuan jika ingin melanjutkan ke bagian pekerjaan yang berkaitan dengan machine learning. Karena dari diskusi yang terjalin saat praktek dilakukan, banyak yang tertarik terhadap bidang pekerjaan yang terkait dengan ini, dan merasa materi yang disampaikan berguna menjadi acuan dasar.
Aplikasi Absensi dengan Mengimplementasikan Scan QR Code Menggunakan Metode Extreme Programming Alnuria Vanadia Equila; Sholihin
BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia Vol. 1 No. 2 (2023): BINER : Jurnal Ilmu Komputer, Teknik dan Multimedia
Publisher : CV. Shofanah Media Berkah

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Abstract

This employee attendance information system application is designed to simplify the attendance process at CV. DUA SAUDARA SAMUDERA. Both in terms of employee data collection, the process of verifying attendance and reporting of employee attendance recap. In the current system, the employee attendance data collection process is still done manually, where the company's attendance system still uses recording in the attendance book by the company manager. The process of verifying employees who are present must sign the absence which causes a queue at the attendance place. This mobile-based application uses the Dart programming language which is built on the Flutter framework. To speed up performance and change data in real time, the database used is based on NoSQL which is stored in Firebase Cloud Firestore. This employee attendance information system application uses the Scan QR Code feature in the process of verifying participants who are present so that it speeds up the start of employee activities and avoids queues for employee attendance.
Sistem Informasi Manajemen Anggaran Keuangan dan Pendapatan Perusahaan Berbasis Web Pada PT. Arelosoft Inovasi Dunia Martin Siregar; Sholihin
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 1 No 11 (2022): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

PT. Arelosoft Innovation World is a computer hardware and software development company. This company is professional in handling various consultations from clients to develop computer software and hardware. The financial and revenue budget management process in this company has a complex phase and is carried out offline, management is carried out by managers, supervisors and document or report makers (operators), in the initial phase the manager makes an order for supervisors to carry out financial budgeting and recording income for a certain period of time, after which the supervisor follows up and conveys to the operator the last operator made and then submitted validation to the supervisor. In the management process, errors in information often occur, the level of consistency in budgeting is decreasing, and there is no budget monitoring system yet. The purpose of this research is to make the Financial and Revenue Budget Management Information System able to carry out all phases of management carried out by managers, supervisors and operators online with web-based applications, this system is designed using the laravel framework and the php, javascript and vuejs programming languages. The information system that has been produced in this design can manage data on financial and income budget needs while designing financial and income budget data, this system will also provide export data in the form of report documents or attachments
PERANCANGAN SISTEM KONTROL KETINGGIAN AIR PADA TANAMAN HIDROPONIK DENGAN METODE LOGIKA FUZZY MAMDANI Muhammad Fajar Ramadhan; Sholihin
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 2 No 01 (2023): OKTAL : Jurnal Ilmu Komputer dan Sains
Publisher : CV. Multi Kreasi Media

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Abstract

Hydroponic plants have become a conversation among millennials. Hydroponic plants are an alternative farming system for city dwellers because they do not require extensive soil and space media. However, how to grow hydroponics is still difficult for ordinary people. Hydroponic plants should not be given direct sunlight but must be moved to a place that can protect these plants from direct sunlight. The use of water in hydroponic plants is also a very important issue. Water can be reduced due to evaporation from sunlight so that hydroponic plants that use reservoirs must be continuously filled with sufficient water. This of course makes it difficult for the plant owner because of the busyness of the plant owner himself. With this problem in mind, a tool design was made to control the volume of water in the reservoir using fuzzy technology. The fuzzy system was made to meet the needs of hydroponic plant owners with a holding tank method so that water remains at a threshold where plant roots can absorb water. The use of a pump may be an alternative, but the achievement of thresholds and efficiency may not be achieved. The system proposed in this study is the control of a water pump to circulate water with two sensors so that the water in the reservoir will always be right at the threshold.
Implementasi Natural Language Processing (NLP) Untuk Personal Asistant Berbasis Voice Commad Noviyanti; Sholihin
Jurnal Riset Informatika dan Inovasi Vol 1 No 3 (2023): JRIIN : Jurnal Riset Informatika
Publisher : shofanah Media Berkah

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Abstract

Penelitian ini bertujuan untuk mengintegrasikan kemampuan Natural Language Processing (NLP) dalam personal assistant berbasis voice command. Penelitian ini menggunakan metode pengumpulan data dan analisis untuk menguji efektivitas implementasi NLP dalam personal assistant. Hasil penelitian diharapkan dapat memberikan wawasan tentang kemampuan dan potensi NLP dalam meningkatkan interaksi manusia dengan teknologi. Implikasi penelitian ini meliputi pengembangan teknologi NLP yang lebih maju dan berdampak dalam bidang personal assistant.