SUAIDI SUAIDI
IAI HAMZANWADI NW PANCOR

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تطوير واسطة التفاعلية بعرض تقديمى على مواد تعليم اللغة العربية Faizatun solihah; Moh Riadhi; Suaidi Suaidi
Lughatu Ad-dhat Vol 2 No 2 (2022): Januari 2022
Publisher : Lughatu Ad-Dhat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37216/lughatuaddhat.v2i2.572

Abstract

The background of this research is that the use of an interactive medium with a presentation is not maximized when learning the Arabic language. Therefore, it is necessary to develop an interesting interactive medium to facilitate the students' understanding of the Arabic language materials presented in class. This research aims to describe the stages of developing an educational medium in the form of an interactive medium with a presentation, describe the quality of an educational medium developed in the form of an interactive medium with a presentation, and describe the results of students' learning from developing an interactive medium with a presentation. This research is research development (R&D). The development model used is the ADDIE development model. The ADDIE development model has phases, namely analysis, design, development, implementation, and evaluation.The results of this research consist of two aspects, namely, media quality and student learning outcomesThe material experts rating gets a score of 91%. Media experts' ratings have a score of 88%. Evaluation by students gets a score of 88%. Students' learning outcomes obtained pre-test scores with an average educational score of 64.6774. While the test scores got an average of 80.4834 learning results. The results of this research were tested through "Result from T Calculation" as an answer to the research hypothesis. The value of sig.(2-tailed)0.000 is known to be < 0.05, then Ho is rejected and Ha is accepted. Therefore, it can be concluded that there is an average difference between the learning outcomes before and after the test, which means that there is an effect of using the interactive medium with a presentation on the Arabic language materials.
فعالية لعبة تخمين الكلمات لترقية المفردات العربية في مدرسة معلمات نهضة الوطن المتوسطة الإسلامية فنشور Hauliyatu Sahrah; Muhammad Ihsan; Suaidi Suaidi
Lughatu Ad-dhat Vol 3 No 1 (2022): Juli 2022
Publisher : Lughatu Ad-Dhat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37216/lughatuaddhat.v3i1.673

Abstract

The purpose of this research is to find out whether using a guessing game method can improve Arabic vocabulary in Nahdat Al-Watan Islamic Middle School Teachers Venture. The type of research used in this research is a quantitative research that consists of two chapters: the experimental group and the implementation control group, the experimental group with 26 students, the control group with 26 students, the control group and the experimental group with 52 students. The results showed that the learning that took place using the guessing game method in the eighth semester of the Arabic language was very successful because in this research there was an increase and the indicators of success were achieved. The results of this research are that there is a comparison between the learning outcomes of the experimental class students, which were observed from the post-test score with an average value of 88,70. And the degree of dimensional control with an average value of 23.69. There is a difference in the students' learning outcomes with a value of 2,008 thitung, 3,874 ttabel > at a significant level of 5%, which indicates that there is a difference between the value of the experimental class and the value of the control class. The value of the pre-test for the experimental group is 58,70, and the value of the post-test for the experimental group is 88,77. From the results of this research, it was concluded that there appears to be an improvement in the vocabulary of Arabic among the eighth grade students in the Nahdat Al-Watan Islamic Intermediate School Teachers Venture. Keywords: the game of guessing words and the Arabic language
تنمية الواسطة التفاعلية بعرض تقديمي على مواد تعليم اللغة العربية Suaidi Suaidi
Lughatu Ad-dhat Vol 1 No 1 (2020): Juli 2020
Publisher : Lughatu Ad-Dhat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37216/lughatuaddhat.v1i1.309

Abstract

The research used is Research and Development. Where this method is used to produce certain products and test the effectiveness of these products. This research instrument test uses the validity and reliability test. The results of the validity test of 15 test items, there are 12 valid items and 3 invalid and reliable items with a reliability coefficient of 0.820. Furthermore, the data were tested with the "t" test with paired samples - T test to find out the pre-test and post-test significance and to find out the effect or influence of interactive powerpoint media on Arabic. The calculation results show that the significance is 0,000 <0.05, then H0 is rejected and Ha is accepted. So it can be concluded that there is an average difference between pre-test learning outcomes and post-test, which means there is an influence of the use of interactive powerpoint media on Arabic subjects in class XI MA NW korleko in the academic year 2019/2020.Powerpoint