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Desain sarana informasi di Taman Samarendah Samarinda Andi Farid Hidayanto; Nur Husniah Thamrin
PRODUCTUM Jurnal Desain Produk (Pengetahuan dan Perancangan Produk) Vol 4, No 2 (2021)
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/productum.v4i2.4438

Abstract

Samarendah Park is one of the new icons in Samarinda City. Its function has been felt by the people of Samarinda since it opened. This park can be used as a place to exercise, play children, or just relax. Now the park which is in the center of Samarinda City preening becomes increasingly beautiful. Taman Samarendah is reorganized so that it can be enjoyed more and more by Samarinda residents and tourists. Therefore, a signage is needed that is used to make information that guides the place and appeals. The purpose of this design is to make an information board that can provide information about Samarendah Park and facilities around the park. In this design process using the Vinod Ghoel method which includes Preliminary Design, Design Development, Final Design & Prototype. This design produces a product that is the Samarendah park information board. With the existence of the Samarendah park information board, it is hoped that it can facilitate access to information on places and appeals on location for visitors
Pelatihan Melukis Botol Kaca Sebagai Souvenir dan Asesoris di Panti Asuhan ‘Aisyiyah Al – Walidaturrahmah Samarinda Andi Farid Hidayanto; Darius Shyafary
Aksiologiya: Jurnal Pengabdian Kepada Masyarakat Vol 7 No 1 (2023): Februari
Publisher : Universitas Muhammadiyah Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30651/aks.v7i1.10373

Abstract

Panti Asuhan merupakan lembaga nirlaba yang memberikan pelayanan kepada anak asuh dengan berbagai aktifitas. Salah satunya adalah pemberian pendidikan keterampilan yang berbasis pengembangan motorik anak. Keterampilan motorik ini perlu diberikan untuk menanggulangi ketergantungan dan kecanduan gawai yang saat ini luar biasa pengaruhnya. Kegiatan keterampilan yang dilaksanakan adalah melukis, yang merupakan keterampilan dasar bagi anak anak. Dalam melukis ini, media yang digunakan adalah botol kaca, yang bisa menjadi souvenir maupun asesoris. Ini untuk memberi pengetahuan dan keterampilan baru bagi peserta akan karakter dan peralatan yang digunakannya. Pelaksanaan kegiatan dengan model pendampingan, peserta dibagi dalam beberapa kelompok supaya transfer pengetahuan dan keterampilan bisa maksimal. Tiap peserta mengerjakan objek dalam kelompoknya dengan dibimbing oleh instruktur dan pendamping dari POLNES. Hasil karya peserta di pajang untuk direview dan dipamerkan. Hasil dari kegiatan ini adalah peserta mampu membuat souvenir dan asesoris dengan menggunakan bahan dan media yang ada di sekitar kita, terutama botol kaca sehingga bisa memberi nilai tambah dari bahan limbah, dan ke depannya bisa untuk membuka usaha atau kegiatan sampingan yang menghasilkan pendapatan.
DESAIN MEJA BELAJAR ANAK BERGAYA TETRIS Andi Farid Hidayanto; Dyah Juliani Saputri Nur; Yohanes Firananta Setyo Atmono
Jurnal Kreatif : Desain Produk Industri dan Arsitektur Vol. 11 No. 2 (2023): Vol.11, No. 2, Oktober 2023
Publisher : Indonesian Society of Applied Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46964/jkdpia.v11i2.428

Abstract

Early childhood age is in a stage of growth and development both physically and mentally. In their activities at school, children who study at the kindergarten level need learning facilities, one of which is study tables and chairs. Sometimes these facilities do not meet the condition of the student's body, dealing with its terms of size, shape and parts. The impact of the mismatch between the school fascilities such asa tables and chairs with the body size of school children is one of the obstacles in the efforts of improving learning outcomes. Tetris is one of the most favorite games that prioritizes competition among players, but still the players have to follows the rules of the game. This toy is quite interesting and popular among young children. Based on this background, efforts are made to solve the problem, one of which is by making tables and chairs for kindergarten children with the concept of the Tetris game. In designing products so that are well directed, the Vinod Goel method is used with the stages of Preliminary Design, Design Development, and Final Design and Prototype. The results of this design are intended for children aged 5 - 6 years, with components of chairs, tables, Tetris cubes and Tetris puzzles, with configurations according to ergonomics and anthropometry. The connection system uses a butt joint with nail reinforcement and glue adhesive. The material used is multiplex, with a shape of a tetris concept, a retro fifties and colorful design style with rainbow colors
Penguatan Kapasitas KKG PAUD melalui Pelatihan Berjenjang dan Mentoring Instruktur Lokal Berbasis Media Berkelanjutan di Gugus V Loa Janan Cisyulia Octavia; Andi Farid Hidayanto; Dian Dwi Nur Rahmah
Jurnal Surya Masyarakat Vol 8, No 2 (2026): Mei 2026
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jsm.8.2.2026.339-349

Abstract

The sustainability of early childhood teacher empowerment programs is often hindered by dependence on external facilitators. Building on the success of the first training phase, which developed educational media using local materials at TK Bina Anaprasa Melati, the second phase of this community service program was designed to ensure the dissemination and continuity of innovation through a Tiered Training and Local Instructor Mentoring model. This empowerment initiative employed a Participatory Action Research (PAR) approach, a participatory method that links reflection and action for community empowerment, by applying the Gradual Release of Responsibility (GRR) framework. GRR gradually shifted the facilitator’s role from the external team to two selected local instructor candidates. The program involved 21 new early childhood teachers from Cluster V Loa Janan and was conducted at TK A’Sidiq. Data were collected through participatory observation, 360° feedback questionnaires (comprehensive multi-source performance evaluation), interviews, and document analysis. Results indicated a significant improvement in the pedagogical competence of instructor candidates (teaching ability scores increased from 3.2 to 4.5). Training participants expressed highly positive responses (satisfaction score of 4.7/5), and 95% successfully created 3D murals and creative fence dolls. The establishment of an internal replication mechanism, including follow-up training action plans and a sustainable learning media working group, served as a strong indicator of program sustainability. This model proved effective in building community capacity and fostering independence in educational innovation rooted in local wisdom.
Penguatan Kapasitas KKG PAUD melalui Pelatihan Berjenjang dan Mentoring Instruktur Lokal Berbasis Media Berkelanjutan di Gugus V Loa Janan Cisyulia Octavia; Andi Farid Hidayanto; Dian Dwi Nur Rahmah
Jurnal Surya Masyarakat Vol 8, No 2 (2026): Mei 2026
Publisher : Universitas Muhammadiyah Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26714/jsm.8.2.2026.339-349

Abstract

The sustainability of early childhood teacher empowerment programs is often hindered by dependence on external facilitators. Building on the success of the first training phase, which developed educational media using local materials at TK Bina Anaprasa Melati, the second phase of this community service program was designed to ensure the dissemination and continuity of innovation through a Tiered Training and Local Instructor Mentoring model. This empowerment initiative employed a Participatory Action Research (PAR) approach, a participatory method that links reflection and action for community empowerment, by applying the Gradual Release of Responsibility (GRR) framework. GRR gradually shifted the facilitator’s role from the external team to two selected local instructor candidates. The program involved 21 new early childhood teachers from Cluster V Loa Janan and was conducted at TK A’Sidiq. Data were collected through participatory observation, 360° feedback questionnaires (comprehensive multi-source performance evaluation), interviews, and document analysis. Results indicated a significant improvement in the pedagogical competence of instructor candidates (teaching ability scores increased from 3.2 to 4.5). Training participants expressed highly positive responses (satisfaction score of 4.7/5), and 95% successfully created 3D murals and creative fence dolls. The establishment of an internal replication mechanism, including follow-up training action plans and a sustainable learning media working group, served as a strong indicator of program sustainability. This model proved effective in building community capacity and fostering independence in educational innovation rooted in local wisdom.
Pendampingan desain kemasan souvenir berbasis Canva dan AI untuk meningkatkan daya saing UMKM di desa wisata Kersik Muhammad Fauzan Noor; Andi Farid Hidayanto; Dini Zulfiani
CREATIVE: Jurnal Pengabdian Masyarakat Vol. 1 No. 3 (2026): CREATIVE: Jurnal Pengabdian Masyarakat - Juli
Publisher : SCM PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65881/creative.v1i3.77

Abstract

Tujuan: untuk meningkatkan kapasitas pelaku UMKM desa wisata Kersik dalam merancang kemasan produk yang menarik, informatif, dan sesuai standar legalitas pangan melalui pendampingan desain kemasan berbasis branding, pemanfaatan Canva dan AI tools, serta penguatan identitas produk lokal guna meningkatkan daya saing produk souvenir desa wisata. Metode: menggunakan pendekatan pendampingan partisipatif melalui pelatihan, FGD, praktik desain kemasan berbasis Canva dan AI tools, serta pendampingan intensif kepada pelaku UMKM dan Pokdarwis desa wisata Kersik. Evaluasi dilakukan menggunakan pre-test dan post-test untuk mengukur peningkatan pemahaman peserta. Hasil: menunjukkan peningkatan pemahaman peserta dari 45% menjadi 82%, meningkat sebesar 37 poin. Selain itu, peserta berhasil menghasilkan desain kemasan baru untuk produk madu kelulut, kerupuk bandeng, dan bandeng presto yang lebih menarik, informatif, dan mencerminkan identitas lokal desa wisata Kersik. Kesimpulan: kegiatan pendampingan berhasil meningkatkan kompetensi pelaku UMKM dalam desain kemasan, branding, legalitas pangan, serta pemanfaatan Canva dan AI tools. Kontribusi: terletak pada peningkatan kapasitas digital pelaku UMKM, penguatan kualitas dan identitas produk lokal, serta mendukung pengembangan ekonomi kreatif dan daya saing Desa Wisata Kersik sebagai destinasi wisata berbasis komunitas.
Peningkatan Daya Saing Produk Souvenir UMKM Desa Wisata Sangkuliman melalui Pelatihan dan Pendampingan Desain Kemasan Partisipatif Muhammad Fauzan Noor; Andi Farid Hidayanto; Dini Zulfiani
BERNAS: Jurnal Pengabdian Kepada Masyarakat Vol. 7 No. 3 (2026)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jb.v7i3.18018

Abstract

Program pengabdian kepada masyarakat ini bertujuan meningkatkan kapasitas pelaku UMKM Desa Wisata Sangkuliman dalam merancang desain kemasan produk souvenir yang lebih informatif, menarik, dan memiliki identitas visual yang kuat. Kegiatan dilatarbelakangi oleh kondisi awal mitra yang masih menggunakan kemasan sederhana, belum memiliki branding yang jelas, serta rendahnya pemahaman terkait labelisasi produk. Metode pelaksanaan menggunakan pendekatan pelatihan dan pendampingan partisipatif selama dua hari yang meliputi pelatihan klasikal, workshop praktik desain menggunakan aplikasi sederhana, diskusi kelompok, simulasi pembuatan dummy kemasan, serta evaluasi melalui pre-test dan post-test. Peserta kegiatan berjumlah 10 orang yang terdiri dari pelaku UMKM dan pemuda desa. Hasil kegiatan menunjukkan adanya peningkatan pemahaman peserta yang ditunjukkan oleh kenaikan nilai rata-rata dari 52 pada pre-test menjadi 81 pada post-test. Selain itu, dihasilkan lima dummy desain kemasan untuk produk unggulan desa, yaitu madu kelulut, kue semprit, kacang goyang, roti balok, dan kerupuk ikan belida. Observasi dan kutipan peserta juga menunjukkan perubahan persepsi bahwa kemasan dipahami sebagai identitas produk dan alat komunikasi nilai. Program ini disimpulkan efektif pada tahap penguatan kapasitas awal pelaku UMKM, meskipun masih diperlukan pendampingan lanjutan untuk memastikan implementasi kemasan pada produksi nyata dan penguatan aspek pemasaran.
Mural 3D dan Boneka Pagar Kreatif Berbasis Biofilik untuk Pelatihan Olah Media Belajar KKG PAUD Gugus V Loa Janan: Biophilic-Based 3D Mural and Creative Fence Dolls for Training in Educational Media Development at the PAUD Teacher Working Group Cluster V Loa Janan Cisyulia Octavia HS; Andi Farid Hidayanto; Dian Dwi Nur Rahmah
PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat Vol. 11 No. 5 (2026): PengabdianMu: Jurnal Ilmiah Pengabdian kepada Masyarakat
Publisher : Institute for Research and Community Services Universitas Muhammadiyah Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33084/pengabdianmu.v11i5.11962

Abstract

Early Childhood Education (PAUD) provides a critical foundation for child development from birth through entry into primary school. In Loa Janan District, Kutai Kartanegara Regency, there are 43 PAUD institutions with 1,481 students and 126 teachers. Needs analysis revealed that the PAUD Teacher Working Group (KKG) Cluster V, comprising 9 schools with 325 students and 39 teachers, faces challenges including limited facilities, insufficient government support, conventional teaching methods, limited understanding of the greenship concept, and restricted access to training. This community service program aimed to introduce greenship innovation into educational media development through the use of sustainable materials and biophilic approaches, while providing hands-on training for teachers at TK A’Sidiq and TK Bina Anaprasa Melati, serving as training centers. The methods included socialization, participatory workshops, direct application of 3D mural and creative fence doll technologies, and continuous mentoring and evaluation. The results demonstrated significant improvement in teacher creativity, enabling them to design biophilic-based educational play media and apply interactive two-way learning with students. Teachers also acquired additional competencies to serve as instructors in other clusters, thereby enhancing both professional capacity and economic welfare. In conclusion, the program effectively strengthened teacher competencies in sustainable and innovative media development, aligned with Asta Cita, the Sustainable Development Goals (SDGs), Key Performance Indicators (IKU), and the National Research Master Plan (RIRN). Evaluation through questionnaires and observation confirmed a shift from one-way teaching to dynamic, collaborative learning, ensuring long-term sustainability and broader replication potential across other PAUD clusters.
Pendampingan UMKM Ayu Cookies dalam Optimasi Media Sosial dan Desain Kemasan untuk Membangun Branding Ditha Nizaora; Rizka Indah Armianti; Andi Farid H.
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 7 No. 2 (2026): Edisi Mei - Agustus
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v7i2.7717

Abstract

UMKM Ayu Cookies merupakan usaha kuliner rumahan di Kecamatan Palaran, Kota Samarinda yang memproduksi berbagai jenis kue kering. Namun usaha ini belum memiliki identitas visual yang kuat, desain kemasan yang menarik, serta media promosi berbasis digital sehingga jangkauan pemasaran masih terbatas. Kegiatan Pengabdian kepada Masyarakat ini bertujuan untuk memperkuat branding UMKM Ayu Cookies melalui perancangan logo, pengembangan desain kemasan, serta pendampingan pemanfaatan media sosial sebagai sarana promosi produk. Metode pelaksanaan kegiatan dilakukan melalui beberapa tahapan, yaitu persiapan, survei lapangan, perancangan logo menggunakan pendekatan metode desain Vinod Goel, perancangan desain label kemasan dan kemasan sekunder, serta pendampingan pemanfaatan media sosial. Hasil kegiatan menunjukkan bahwa UMKM Ayu Cookies telah memiliki logo baru sebagai identitas usaha, desain kemasan yang lebih menarik, serta akun Instagram usaha yang telah memuat lima unggahan produk dan memperoleh sekitar 38 pengikut awal sebagai sarana promosi digital. Selain itu, mitra juga telah memiliki pengetahuan mengenai pembuatan konten dan foto produk. Kegiatan ini memberikan perubahan pada tampilan produk dan meningkatkan kesiapan  UMKM Ayu Cookies dalam memanfaatkan media digital sebagai sarana promosi. Dengan demikian, kegiatan pengabdian ini berhasil membantu  UMKM Ayu Cookies dalam membangun identitas merek dan memperkuat strategi promosi produk.