Claim Missing Document
Check
Articles

Found 2 Documents
Search

Evaluation of the Success Nutrition Fulfillment Campaigns Through Diet in People with Autistic Disabilities Based on Prototyping Tasks in Design Thinking Silfiatul Ulumiyah; Mochamad Chandra Saputra; Retno Indah Rokhmawati
Journal of Information Technology and Computer Science Vol. 8 No. 3: December 2023
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.202383598

Abstract

Consideration of people, problems, and context is part of the design thinking approach to problem solving. Redefining complicated problems effectively can benefit greatly from this method. Specifically in this study, the development of the nutrition fulfillment application program for autistic children. The calculation of the percentage of test participants who successfully completed the task was 94.3%. The prototype provides high effectiveness based on the assigned task related to the daily diet food menus for autism. The results of the evaluation of the efficiency aspect present a value of 0.085 goals/sec which means that test participants completed 1 task in about 11.76 seconds and is more efficient than the manual process. The result of satisfaction evaluation based on SUS shows that average of the result of the questionnaire is 72 from 100 means that the user easily operates the prototype.
Technostress and Student Well-Being in Islamic Boarding Schools: The Impact of Restricted Gadget Use on Academic Performance and Life Satisfaction Silfiatul Ulumiyah; Mochamad Chandra Saputra; Budi Darma Setiawan
Journal of Information Technology and Computer Science Vol. 10 No. 1: April 2025
Publisher : Faculty of Computer Science (FILKOM) Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25126/jitecs.2025101679

Abstract

Some boarding schools prohibit the use of gadgets in daily life. Prohibition of the use of gadgets makes students unable to keep up with the development of existing information technology, so it can affect the ability of students to operate information technology related to their utilization of information technology. Students feel dissatisfied with their gadgets because they feel left too far behind with existing technological developments. This dissatisfaction affects individual motivation to accept the development of information technology, causing discomfort, stress, and even fear when dealing with information technology. The rapid growth of technology, but the lack of access for students, can lead to technostress. Technostress has five components: techno-overload, techno-invasion, techno-complexity, techno-insecurity, and techno-uncertainty. This study aims to determine the effect of limiting gadget use on technostress, which affects students' academic performance and life satisfaction. Statistical analysis using PLS-SEM was conducted in this study. Statistical results show that restrictions on gadget use can cause techno-complexity (51.7%) and techno-insecurity (14.5%) in students. However, techno-complexity and techno-insecurity do not affect students' academic performance. On the other hand, techno-insecurity affects the decrease in students' life satisfaction (21.7%) and academic performance (14.1%). Techno-uncertainty affects the reduction of students' academic performance (10.9%).