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PENGARUH PELAKSANAAN MODEL KOOPERATIF TIPE TGT (TEAM GAMES TOURNAMENT) TERHADAP KEMAMPUAN BERKOMUNIKASI SISWA KELAS V SDN 201 TAMMU-TAMMU Nasriani Nasriani
Scolae: Journal of Pedagogy Vol 3 No 1 (2020): Vol 3 No.1 (2020) Juni
Publisher : Sekolah Tinggi Keguruan dan Ilmu Pendidikan (STKIP) Dampal Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (297.602 KB) | DOI: 10.56488/scolae.v3i1.52

Abstract

This study aims to describe the implementation of the TGT (Team Games Tournament) cooperative model, know thedescription of communication skills, examine the effect of the implementation of the TGT (Team Games Tournament)type cooperative model on the communication skills of students in class V of SD Tammu-Tammu. This research is aquantitative study using true experimental deisgn, namely the pretest-posttest control group design. In this study thereare two variables: the independent variable is the implementation of the TGT (Team Games Tournament) cooperativemodel and the dependent variable is the student's communication ability. The population in this study were 53 gradestudents of Tammu-Tammu 201 Elementary School, totaling 53 students. Furthermore, the determination of the sampleusing probability sampling with the type of simple random sampling is divided into two groups, namely theexperimental group and the control group of 20 students each. The instrument was validated by expert lecturers. Thedata obtained were analyzed with two types of statistics namely descriptive statistics and inferential statistics includingdata normality test, data homogeneity test and hypothesis testing with the help of SPSS for windows 20.The results of the analysis show that: (i) the implementation of the TGT (Team Games Tournament) type of cooperativemodel in social studies consists of the stages of class presentation, group learning, games tournaments and group awardsgenerally well implemented. (ii) the students 'communication skills in the experimental group before learning had anaverage score of students' communication skills of 69.85, after being taught by implementing the TGT (Team GamesTournament) type cooperative model an average score of 88.65 increased. In the control group before learning theaverage score of students' communication skills was 67.9 and after learning increased by 74.0. (iii) The implementationof the TGT (Team Games Tournament) cooperative model influences the communication skills of the fifth gradestudents of SD Negeri 201 Tammu-Tammu.
IMPLEMENTASI METODE BELAJAR SAMBIL BERMAIN UNTUK MENINGKATKAN LITERASI DAN NUMERASI SISWA SDN LEMBAH HARAPAN Ribka Yago; Miska Sarah; Rusmini Rusmini; Kusmadi Kusmadi; Nasriani Nasriani
Makapande Mengabdi: Jurnal Ilmiah Pengabdian Kepada Masyarakat Vol 1 No 2 (2025): Juni
Publisher : Lembaga Penelitian dan Pengabdian Kepada Masyarakat Universitas Madako Tolitoli

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.2001/makapande.v1i2.1264

Abstract

Elementary education is a fundamental foundation for developing children’s quality, particularly in literacy and numeracy, which are key to future academic success. At SDN Lembah Harapan, students still face challenges in achieving basic competency standards in both skills. This program targeted all students, focusing on classes dominated by those with low literacy and numeracy abilities. Initial observations were conducted in July to identify issues, followed by program implementation in August through a Community Service (KKN) activity. The program employed a Participatory Action Research (PAR) approach, emphasizing active involvement of students, teachers, and university students. A learning-through-play method was applied as an innovative strategy to create an engaging, interactive environment that enhances motivation and participation. The program was designed based on constructivist and active learning theories, highlighting direct student involvement. Educational games were used to strengthen literacy and numeracy skills while developing social-emotional competencies. The results indicated increased learning interest, classroom participation, and understanding of basic literacy and numeracy concepts. These findings confirm that learning-through-play with a PAR approach can serve as an effective alternative to support the development of elementary students’ foundational competencies.