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Penerapan Pembelajaran Kooperatif Tipe Tim Assited Individualization (TAI) untuk Meningkatkan Hasil Belajar Siswa Sariayu Sibarani
Areopagus : Jurnal Pendidikan Dan Teologi Kristen Vol 20, No 1 (2022): Maret
Publisher : IAKN Tarutung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46965/ja.v20i1.1503

Abstract

Abstrak:Penelitian ini bertujuan untuk mengetahui seberapa besar peningkatan hasil belajar siswa dan aktivitas pembelajaran dengan penerapan Pembelajaran Kooperatif Tipe Team Assisted Individualization pada pokok bahasan Sudut dan Garis-Garis Sejajar di kelas VII SMP N 1 Muara Tahun Pembelajaran 2019/2020. Dengan hipotesa penelitian penerapan model pembelajaran kooperatif tipe TAI dapat meningkatkan hasil belajar siswa pada pokok bahasan sudut dan garis-garis sejajar di kelas VII SMP Negeri 1 Muara Tahun Pembelajaran 2019/2020. Hasil analisis data menunjukkan Pada  tes hasil belajar siklus I diperoleh 12 orang siswa(40%) telah mencapai ketuntasan belajar dengan nilai rata-rata 59,16. Pada tes hasil belajar siklus II diperoleh  26 orang siswa(86,66%) telah mencapai ketuntasan belajar dengan nialai rata-rata 85,5. Dengan demikian disimpulkan bahwa penggunaan model pembelajaran kooperatif tipe TAI di kelas VII SMP 1 Muara Kecamatan Muara, Kabupaten Tapanuli Utara Tahun Pembelajaran 2019/2020 dapat meningkatkan hasil belajar siswa , khususnya pada pokok bahasan sudut dan garis-garis sejajar.Katakunci : TAI, hasil belajar matematikaAbstract:This study aims to find out how much the increase in student learning outcomes and learning activities with the application of Team Assisted Individualization Type Cooperative Learning on the subject of Angles and Parallel Lines in class VII SMP N 1 Muara in the 2019/2020 academic year. With the research hypothesis the application of the TAI type cooperative learning model can improve student learning outcomes on the subject of angles and parallel lines in class VII SMP Negeri 1 Muara for the 2019/2020 academic year. The results of data analysis showed that in the first cycle of the learning outcomes test, 12 students (40%) had achieved learning mastery with an average score of 59.16. In the second cycle of learning outcomes tests obtained 26 students (86.66%) have achieved complete learning with an average value of 85.5. Thus, it was concluded that the use of the TAI type cooperative learning model in class VII SMP 1 Muara, Muara District, North Tapanuli Regency for the 2019/2020 academic year could improve student learning outcomes, especially on the subject of angles and parallel lines.Keywords: TAI, math learning outcomes
Active Learning to Find Concepts and Algorithms in Decimal Material in Class V Elementary School Taruly Tampubolon; Robert Harianja; Sariayu Sibarani
International Journal of Social Service and Research (IJSSR) Vol. 3 No. 1 (2023): International Journal of Social Service and Research (IJSSR)
Publisher : CV. Ridwan Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46799/ijssr.v3i1.231

Abstract

Prior to learning, pre-tests and questionnaires were given to determine students' abilities and interests in learning decimal. Based on the results of the initial test, it was found that students' initial abilities were very low with an average grade of 15.50, and from the results of the questionnaire, all students said they did not like decimal learning. After active learning to find the concept of algorithms in decimal material, the class average value was 86.27, meaning that the level of classical student mastery was 86.27. This indicated that the student mastery level was relatively high. Of the 20 students, there were 19 people or 95.0% who had finished studying, thus that classically learning decimal material had been completed. Judging from the specific learning objectives, all of them achieved above 65%. The results of the student questionnaire after the decimal material learning outcomes test was completed, obtained data that students felt happy with the learning they had just participated in. Students argue, the way is easy to understand and understand. With simple but interesting teaching aids, it can increase students' enthusiasm and interest in learning Mathematics. The classical learning outcomes have been completed based on the learning completeness criteria specified in the curriculum, specific learning objectives have been achieved based on the learning objectives achievement criteria, the student's response to learning is positive, the student's mastery of the material is high. It can be concluded that learning on decimal material in class V SD. already effective.
Strategi Pembelajaran Matematika Menyenangkan Siswa (MMS) Berbasis Metode Permainan Mathemagic Untuk Meningkatkan Kemampuan Komunikasi dan Kemandirian Belajar Siswa Sariayu Sibarani; Taruly Tampubolon; Robert Harianja; Tanggapan C Tampubolon; Adriani Saurnida Asianna Siahaan
JURNAL PEMBELAJARAN DAN MATEMATIKA SIGMA (JPMS) Vol 8, No 2 (2022)
Publisher : Fakultas Keguruan dan Ilmu pendidikan (FKIP) Universitas Labuhan Batu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36987/jpms.v8i2.4056

Abstract

Tujuan dan rumusan masalah dari penelitian ini adalah untuk mengetahui apakah dengan pembelajaran matematika menyenangkan siswa (MMS) berbasis metode permainan mathemagic dapat meningkatkan kemampuan komunikasi dan kemandirian siswa. Metode penelitian ini adalah penelitian deskriptif kuantitatif. Penelitian ini dilakukan di SMP Negeri 2 Siborong borong Tahun Pelajaran 2021/2022. Sampel dalam penelitian ini adalah kelas VII-1 sebanyak 36 siswa yang diambil dari jumlah populasi data dan dapat mewakili seluruh populasi dengan teknik pengumpulan sampel yaitu teknik random sampling. Instrumen yang digunakan adalah tes kemampuan komunikasi matematis dan angket dengan teknik analisis data yang dilakukan yaitu dengan menggunakan uji regresi berganda. Berdasarkan hasil dari penelitian ini menghasilkan nilai signifikan sebesar 0.001 < 0.05 dan F hitung 5,366 > F tabel 3,295. Dengan peningkatan kemampuan komunikasi dan kemandirian siswa secara simultan (bersamaan) terhadap variabel Y adalah sebesar 36%. Sehingga dapat disimpulkan bahwa terdapat peningkatan kemampuan komunikasi dan kemandirian siswa melalui pembelajaran matematika menyenangkan siswa (MMS) berbasis metode permainan mathemagic.
Ethnomathematics Learning to Improve Students' Understanding for Numeracy Concepts Taruly Tampubolon; Sariayu Sibarani; Zuhri; Efendi; Nina Zakiah; Halim Zaini
Jurnal Pendidikan Indonesia Vol 12 No 2 (2023): June
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jpiundiksha.v12i2.60716

Abstract

The Implemented  several  types of  traditional games in learning mathematics, for example by using congklak media to improve numeracy skills. The application of traditional games helps students learn mathematics learning material more easily. This study aims to integrate congklak games to introduce the concept of arithmetic operations to elementary school students in learning mathematics. This study uses a quantitative approach to the experimental research method. The subjects of this study were students of state elementary school 51 at Bengkalis Regency, Riau Province, Indonesia. Data collection techniques used in this study using test techniques. The research instrument  grid used was a test of students' numeracy concept abilities. The resut of this study is finding increasing students' understanding of numeracy concepts students who are given learning to count by applying learning methods that apply ethnomathematics through the congklak game is much better than students who are given learning to count by applying the old way. So it can be stated that the application of Ethnomathematics in Learning can improve Students' Understanding of Numeracy Concepts significantly compared to learning using the usual method.