Imam Marsudi
Universitas Negeri Surabaya

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PENGARUH LATIHAN 40-YARD SQUARE-CARIOCA DAN SNAKE JUMP TERHADAP KECEPATAN DAN KELINCAHAN EKSTRAKURIKULER SEPAKBOLA Zakir Burhan; Imam Marsudi; Yonny Herdyanto
Jurnal Penjaskesrek Vol. 6 No. 2 (2019)
Publisher : Program Studi Pendidikan Jasmani, FKIP Universitas Bina Bangsa Getsempena

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (467.423 KB) | DOI: 10.46244/penjaskesrek.v6i2.896

Abstract

The aim of this research is to analyze (1) the effect of 40-yard square-carioca training on speed; (2) the effect of 40-yard square-carioca training on agility; (3) the effect of snake jump training on speed; (4) the effect of snake jump training on agility; (5) which one is the most effective 40-yard square-carioca exercise or snake jump for speed; (6) which one is the most effective 40-yard square-carioca exercise or snake jump for agility. The sampel of this research is soccer students extracurricular of SMA Negeri 1 Gunungsari, with 30 subjects. this study is quantitative with a quasi-experimental method. The design of this study uses only matching design, with data analysis using ANOVA. Data retrieval uses a 30 meters sprint to measure speed and agility t-test to measure agility at pretest and posttest. Furthermore, the research data were analyzed using the help of SPSS series 22.0. The results showed: (1) There is a significant effect of the 40-yard square-carioca training program on speed; (2) There is a significant effect of the 40-yard square-carioca training program on agility; (3) There is a significant influence on the snake jump training program on speed; (4) There is a significant influence on the snake jump training program on agility; (5) The most effective exercise is a 40-yard square-carioca; (6) The most effective exercise is a 40-yard square-carioca. Based on the results, we can concluded that both experimental groups have an increase to improve in speed and agility for each group after being given training. In addition, there is a better (effective) influence between the three groups seen from the increase in speed and agility through the ANOVA test, where a 40-yard square-carioca exercise gives a better influence than the snake jump and control group exercises on speed and agility. Abstrak Tujuan dari penelitian ini adalah untuk menganalisis tentang: (1) pengaruh latihan 40-yard square-carioca terhadap kecepatan; (2) pengaruh latihan 40-yard square-carioca terhadap kelincahan; (3) pengaruh latihan snake jump terhadap kecepatan; (4) pengaruh latihan snake jump terhadap kelincahan; (5) manakah paling efektif latihan 40-yard square-carioca dan snake jump terhadap kecepatan; (6) manakah paling efektif latihan 40-yard square-carioca dan snake jump terhadap kelincahan. Sasaran penelitian ini adalah siswa ekstrakurikuler sepakbola SMA Negeri 1 Gunungsari dengan jumlah sampel sebanyak 30 orang. Jenis penelitian yang digunakan dalam penelitian ini adalah kuantitatif dengan metode eksperimen semu. Rancangan penelitian ini menggunakan matching only design, dengan analisis data menggunakan ANOVA. Proses pengambilan data dilakukan dengan tes lari 30 meter dan tes agilityT-test pada saat pretest dan posttest. Selanjutnya data hasil penelitian dianalisis dengan menggunakan bantuan SPSS seri 22.0. Hasil penelitian menujukkan: (1) Terdapat pengaruh yang signifikan program latihan 40-yard square-carioca terhadap kecepatan; (2) Terdapat pengaruh yang signifikan program latihan 40-yard square-carioca terhadap kelincahan; (3) Terdapat pengaruh yang signifikan program latihan snake jump terhadap kecepatan; (4) Terdapat pengaruh yang signifikan program latihan snake jump terhadap kelincahan; (5) Yang paling efektif antara latihan 40-yard square-carioca dan snake jump dalam meningkatkan kecepatan adalah 40-yard square-carioca; (6) Yang paling efektif antara latihan 40-yard square-carioca dan snake jump dalam meningkatkan kelincahan adalah 40-yard square-carioca. Berdasarkan hasil analisis, dapat disimpulkan bahwa terdapat peningkatan kecepatan dan kelincahan untuk masing-masing kelompok setelah diberikan latihan. Selain itu, terdapat pengaruh yang lebih baik (efektif) antara ketiga kelompok dilihat dari peningkatan kecepatan dan kelincahan melalui uji ANOVA, dimana latihan 40-yard square-carioca memberikan pengaruh yang lebih baik dari latihan snake jump dan kelompok kontrol terhadap kecepatan dan kelincahan. Kata Kunci : Latihan, 40-Yard Square-Carioca, Snake Jump, Kecepatan, Kelincahan
PELATIHAN PENGEMBANGAN DIGITALISASI LOCAL WISDOM BERBASIS MOBILE APPS SEBAGAI RINTISAN DESA PANCASILA Mukhzamilah Mukhzamilah; Ahmad Basri; Imam Marsudi; Subuh Isnur Haryudo; Mohammad Haq
Transformasi dan Inovasi : Jurnal Pengabdian Masyarakat Vol 2 No 2 (2022): Vol. 2 No. 2 (2022): Volume 2, Nomor 2 Juli 2022
Publisher : Program Studi S1, S2, S3 Mananajemen Pendidikan Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jpm.v2n2.p136-148

Abstract

Kraton Village, Krian District, Sidoarjo Regency is one of the pioneering Pancasila villages. Krian District borders Balongbendo District which was once the center of the spread of radicalism, precisely in the Islamic Center. This area is one of the places of study that is often filled by Abu Bakar Ba'asyir. The Kraton Village area has also indicated that there are educational institutions that have begun to invite studies whose directions are indicated to influence the community on invitations that lead to a reduction in the sense of nationalism towards the Unitary State of the Republic of Indonesia. The partner's condition is currently in a state of crisis of Pancasila values ​​due to the radicalism that is developing around the partner area. Therefore, it is important for partners to provide more knowledge regarding the importance of Pancasila values ​​in everyday life, but partners also experience obstacles in disseminating information more quickly and effectively to the public due to lack of knowledge about digital technologyThis study aims to provide training on the development of digitalization of local wisdom based on mobile apps which can later be used by the people of Kraton Village to disseminate information related to Pancasila values ​​more effectively and efficiently. The results of the study indicate that training activities are effective in increasing public knowledge about digitalization, and with the development of Mobile Apps, it is effective in increasing the level of public awareness regarding the values of Pancasila.