Nasrul Nasrul
Universitas Negeri Padang

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EDUCATION GAME AS AN EFFORT DELIGHTFUL LEARNING IN THE ELEMENTARY SCHOOL Zainal Abidin; Nasrul Nasrul; Sri Amerta; Chandra Chandra; Yesi Anita; Annisa Kharisma; Vini Ariani Erwin; Rahmawati Erwin
JURNAL PAJAR (Pendidikan dan Pengajaran) Vol 4, No 1 (2020)
Publisher : Laboratorium Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33578/pjr.v4i1.7926

Abstract

This study aims to develop a thematic learning media in the era of industrial revolution 4.0 by using educational games for elementary students that are valid, practical and effective. Thematic learning media using educational games is closely related to innovation and the use of technology following the demands of the industrial revolution 4.0 era to increase student’s attractiveness in learning. Thematic media learning was the result of development by using adobe flash CS6 program. The contained of media was thematic learning that integrates of several subjects. The development model used was 4-D (define, design, develop, disseminate). The research data was obtained from the validity test (media validation sheet), practicality (student and teacher response questionnaire), and effectiveness (student learning activities and results). Data were analyzed descriptively. The results showed that the thematic learning media was valid (media content according to curriculum, attractive design and layout, ease of operation, easy to understand students' language, and clear presentation according to student characteristics), practical (clear contents and objectives, easy to read, attractive appearance, and student interest increases), and effective (can increase student activity and learning outcomes). Learning media using educational games can create a fun learning process
PENGARUH PENGGUNAAN MODEL PROBLEM BASED LEARNING (PBL) TERHADAP HASIL BELAJAR SISWA DALAM PEMBELAJARAN IPS DI KELAS V SD Tia Alfianiawati; Desyandri Desyandri; Nasrul Nasrul
e-Journal Inovasi Pembelajaran Sekolah Dasar Vol 7, No 3 (2019): EJPI-JIPD
Publisher : Departemen of Elementary Teacher Education, Faculty of Education, Universitas Negeri Padan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (489.733 KB)

Abstract

The aim of the research is to describe the effects of using the Problem-Based Learning Model (PBL) toward students’ learning outcomes in learning Social Science Subjects. The research was True  Experimental Design in form of Pretest - Posttest Control Group Design. The subjects of the research were all of the students at grade 5th of SD Negeri 29 Dadok Tunggul Hitam. The Sampling technique used in this research is the simple random sampling. The research sample were 29 students at grade 5th of class VA and class VB in SD Negeri 29 Dadok Tunggul Hitam. Data were analyzed by using calculation with the t-test. It was found that tcalculation < ttable as t2,00324 < t2,994 with α = 0,05. Thus, it is concluded thatt there is a significant effect of using the Problem Based Learning Model. It has improved the students’ learning outcomes in learning Social Science Subjects at grade 5th of Elementary School.
PENINGKATAN PROSES PEMBELAJARAN TEMATIK TERPADU DENGAN MENGGUNAKAN PENDEKATAN SCEINTIFIK DI KELAS I SD Esi Hatriani; Nasrul Nasrul; Elma Alwi
e-Journal Inovasi Pembelajaran Sekolah Dasar Vol 7, No 3 (2019): EJPI-JIPD
Publisher : Departemen of Elementary Teacher Education, Faculty of Education, Universitas Negeri Padan

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Abstract

Tujuan dari penelitian ini ialah untuk mendeskripsikan penerapan pembelajaran tematik terpadu dengan menggunakan pendekatan Sceintifik di kelas I SDN 23 Parit Rantang Kecamatan Lubuk Basung Kab. Agam. Jenis penelitian yang digunakan ialah Penelitian Tindakan Kelas dengan menggunakan pendekatan kualitatif dan kuantitatif. Subjek penelitian ialah siswa kelas I sebanyak 26 orang yang terdiri dari 14 orang laki-laki dan 12 orang perempuan.  Pelaksanaan penelitian ini  dilakukan  dalam dua  siklus dengan prosedur penelitian yang terdiri dari perencanaan, pelaksanaan, pengamatan dan refleksi. Hasil penelitian menunjukkan peningkatan dalam segi a) RPP siklus I ialah 78,57% dan siklus II 89,29%, b) Pelaksanaan pada aspek guru siklus I ialah 78,75% dan siklus II 89,3% sedangkan pelaksanaan pada aspek siswa siklus I ialah 73,75% dan siklus II 85,7%, c) Hasil belajar siswa pada siklus I ialah 75,11 dan siklus II 85,04. Kesimpulan penelitian ini ialah dengan menggunakan pendekatan sceintifik dapat meningkatkan hasil belajar siswa  dalam pembelajaran  Tematik Terpadu  di Kelas I SDN 23 PRT Kec.Lubuk Basung