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The Importance of Facilities and Infrastructure Management in School Eni Elfina; Giatman; Ernawati
Enrichment : Journal of Management Vol. 12 No. 2 (2022): Management Science and Field
Publisher : Institute of Computer Science (IOCS)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (332.208 KB) | DOI: 10.35335/enrichment.v12i2.506

Abstract

This study aims to explain the importance of managing facilities and infrastructure in schools. Management of facilities and infrastructure is a factor that cannot be ignored, its existence and role as a supporting factor for the success of learning activities in schools and can improve the quality of a school. This research uses a library approach method. Library materials can be in the form of published notes, books, magazines, newspapers, manuscripts, journals or articles. The results showed that the management of infrastructure is very important in a school. This can be seen from 1) the definition of educational infrastructure, namely facilities and infrastructure that have functions and roles in achieving learning activities according to the curriculum of the education unit; 2) understanding of management of educational infrastructure, namely facilities and infrastructure are utilized and managed for the benefit of the learning process in schools: 3) management of educational facilities and infrastructure, namely a) planning, b) procurement, c) inventory, d) supervision and maintenance, e ) deletion; 4) the purpose of managing facilities and infrastructure in schools is to avoid unwanted errors and failures and to increase effectiveness and efficiency in their implementation. ; 5) the influence of educational facilities and infrastructure in schools will greatly support the success of the learning process in schools; and 6) the importance of facilities and infrastructure in schools, facilitating school management in planning and procuring and evaluating infrastructure facilities in improving the quality of school services to the community, teachers and students in particular.
Optimizing CAD Pattern Making Learning Through the Development of Video Learning Media in the Family Welfare Education Study Program Hazevi Atila Yazel Aze; Ernawati; Hadiastuti; Nabila Zafira
TEKNOBUGA: Jurnal Teknologi Busana dan Boga Vol. 13 No. 2 (2025)
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/teknobuga.v13i2.34331

Abstract

The use of Computer-Aided Design (CAD) software in fashion pattern making, particularly CAD Pattern Making, provides opportunities for students to develop their digital design skills. However, not all students are able to understand the pattern making process, such as camisole patterns using the CAD Pattern Making application. Most students experience difficulties in applying theory to practice and feel less confident due to limited references on the use of these tools and software. This study aims to develop video learning media as a medium in CAD Pattern Making courses to minimize the difficulties students face in understanding the concepts and practices of pattern making. This study uses a qualitative approach with 30 third-semester students from the Family Welfare Education Study Program as research subjects. Data collection techniques included interviews, observations, direct observation, and activity documentation. The learning videos developed covered several key elements, including: learning objectives, introduction to the features or tools used, steps for making patterns, and practical tips for making digital camisole patterns. The results of the study indicate that instructional videos can optimize the practical learning process. Students find it easier to understand the use of software features, such as point determination, measurement, line joining, and pattern simulation. These findings indicate that visual media are more effective than lectures or printed teaching materials in explaining the technical concepts of CAD Pattern Making.
The Development of Android-Based Learning Media for the CAD Pattern Making Course at Universitas Negeri Padang Meidina Hastuti; Ernawati; Weni Nelmira; M. Giatman
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11226

Abstract

This research aims to develop Android-based learning media in the CAD Pattern Making course in response to students' difficulties in understanding the functions of certain tools, such as pleats and cut a part, used in drawing fashion patterns digitally. Previous learning media in the form of video tutorials and job sheets in UNP e-learning are considered less interactive and difficult to access through Android devices, even though the majority of students use Android smartphones in the learning process. This research uses the Research and Development (R&D) method with the 4D development model (Define, Design, Develop, Disseminate), but is limited to the development stage. Media validity was tested by three media experts and three material experts using a validation sheet instrument and analyzed by Aiken's V formula. The validation results showed a score of 0.95 from media experts and 0.99 from material experts, including a very valid category. The developed application presents material in the form of text, videos, interactive quizzes, job sheets, and discussion features. The results of the study indicate that the media is suitable in terms of content and design for use in the context of learning CAD pattern making in the D3 Fashion Design study program at Padang State University.
The Effectiveness of Using E-Comics as a Learning Medium for Tsunami Disaster Mitigation at SMA 1 Pertiwi Padang Indriana; Ernawati; Arnita Fitri
Jurnal Penelitian Pendidikan IPA Vol 11 No 11 (2025): November
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i11.13315

Abstract

Padang City, located on the west coast of Sumatra Island, is one of the Region most vulnerable to tsunami disasters due to its position along the subduction zone between the Indo-Australian and Eurasian plates. This study aims to determine the effectiveness of using E-Comics as a learning medium for tsunami disaster mitigation at SMA 1 Pertiwi Padang City. The research employed a quasi-experimental method with a Non-Equivalent Group Design, involving two groups: the experimental class (XI IPS 2) using E-Comics and the control class (XI IPS 1) using conventional textbooks. Data were collected through questionnaires and documentation, and analyzed using normality, homogeneity, and t-tests with the aid of SPSS version 22.0. The results showed that the data were normally distributed and homogeneous, and there was a significant difference between the learning outcomes of the experimental and control classes, with a significance value of 0.95 > 0.05 and a t-value of 7.45. The average pre-test and post-test scores in the experimental class increased from 53.40 to 87.10, while the control class increased from 51.87 to 61.53. These findings indicate that using E-Comics effectively enhances students’ understanding and motivation in learning tsunami disaster mitigation material. Therefore, E-Comics can serve as an innovative alternative in geography learning, particularly in disaster-prone areas, to improve students’ literacy and preparedness for disasters.