Andrian Nuriza Johan
Universitas Muhammadiyah Purworejo

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

An Analysis of Silent Letter Mispronunciation Made by Students 7th Grade Yuyun Fatmawati; Andrian Nuriza Johan; Juita Triana
Lencana: Jurnal Inovasi Ilmu Pendidikan Vol. 4 No. 4 (2026): Jurnal Inovasi Ilmu Pendidikan
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/lencana.v4i4.6514

Abstract

This research aims to examine the mispronunciation of silent letters produced by Indonesian junior high school students when learning English. Mispronunciation refers to the incorrect pronunciation of words, which often occurs because English contains phonological features that are not found in the Indonesian language. Many pronunciation errors are caused by silent letters such as gh and h, which are frequently articulated by students despite being silent in standard English pronunciation. This research was conducted with eighteen seventh-grade students at a junior high school. A qualitative research method was employed, in which data were collected through audio recordings of the students’ pronunciation and subsequently described and analyzed using descriptive qualitative techniques. The findings reveal that most participants incorrectly pronounced words containing silent letters, indicating that silent-letter pronunciation remains a major challenge for beginner English learners. These errors were influenced by first-language interference, limited pronunciation practice, and insufficient exposure to authentic English speech. The study concludes that English teachers should provide more intensive pronunciation instruction, incorporate phonetic awareness activities, and utilize audio-based learning materials to improve students’ pronunciation accuracy and communicative competence in learning English.
Pengembangan Media Pembelajaran Gamifikasi untuk Meningkatkan Kompetensi Pedagogik Guru Sekolah Dasar dalam Pembelajaran Bahasa Inggris Basuki Basuki; Andrian Nuriza Johan; Bagiya Bagiya; Murhadi Murhadi; Daffa Risan Saputra; Tri Widiatno
Semantik : Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya Vol. 4 No. 3 (2026): August: Semantik : Jurnal Riset Ilmu Pendidikan, Bahasa dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/semantik.v4i3.2980

Abstract

This study aims to develop gamification-based learning media to assist elementary school teachers in enhancing their pedagogical competence in English instruction. The study employs the Research and Development (R&D) method, encompassing stages of needs analysis, design, development, expert validation, and both limited and extensive field trials. The media incorporates gamification elements—such as points, levels, badges, challenges, and interactive activities—tailored to the needs of teachers and the characteristics of elementary school students. The results indicate that the developed media achieved a validity rate of 92.5%, a practicality rate of 89.3%, and an effectiveness score (N-gain) of 0.72, placing it in the high category. The novelty of this research lies in the integration of gamification into English learning media; the media is designed not only to focus on the students' learning experience but also to assist teachers in developing their pedagogical competence regarding technology utilization. This media empowers teachers to instruct with greater creativity and confidence while fostering an English learning environment that is active, enjoyable, and closely aligned with the students' world.