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PENGEMBANGAN MEDIA PERMAINAN MONOPOLI BUAH (MOBU) UNTUK MENINGKATKAN KEMAMPUAN KOGNITIF ANAK USIA 5-6 TAHUN: DEVELOPMENT OF FRUIT MONOPOLY GAME (MOBU) MEDIA TO IMPROVE THE COGNITIVE ABILITIES OF CHILDREN AGED 5–6 YEARS Jenica Yulia Meintika; Linda Dwiyanti; Veny Iswantiningtyas
Thufuli Vol 5 No 2 (2023): Thufuli: Jurnal Ilmiah Pendidikan Islam Anak Usia Dini
Publisher : Universitas Islam Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33474/thufuli.v5i2.20411

Abstract

This study aims to produce fruit monopoly game media (MOBU) that is suitable for use by early childhood. In this study using the type of research and development or often called R & D. The design of this development research uses modifications and the Borg and Gall model. The product validity data analysis technique uses the V formula as Aiken and uses SPSS in field trials (limited trials) and expansion trials. From the results of the validator's assessment, it got a value of more than 0.05 so that the fruit monopoly game media can be said to be very feasible to use. Supported by the results of media trials in terms of convenience and attractiveness, the percentage results are 95%. Therefore, the fruit monopoly game media can be said to be valid and appropriate for use in early childhood learning, especially to improve the cognitive abilities of children aged 5-6 years.
KEEFEKTIFAN UPAYA MENINGKATKAN MOTORIK KASAR MELALUI SENI TARI JARANAN DI RA AL-HIKMAH KWEDEN Nuria, Nisa; Dema Yulianto; Linda Dwiyanti
PINUS: Jurnal Penelitian Inovasi Pembelajaran Vol 10 No 1 (2024): Volume 10 Nomor 1 Tahun 2024
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/pn.v10i1.20954

Abstract

The purpose of the study was to determine the effectiveness of gross motor skills through Jaranan Dance Art in group B at Ra Al- Hikmah Kweden Kediri Regency. The type of research used is Classroom Action Research (CAR) with the Kemmis & Mc Taggart model. The subjects of this study were 15 group B students at RA Al- Hikmah Kweden, Ngasem District, Kediri Regency. Data collection for case studies is in the form of documents, archival recordings, interviews, observations and physical devices. Activities in this data analysis are by summarizing, selecting key things, focusing on important things to look for themes and patterns (data reduction), then the data is presented in a pattern that is in accordance with the study (data display), and after that a conclusion is drawn that produces a hypothesis and a description or description of an object that was previously dim or dark becomes clear (conclusion drawing) or (verification). The conclusion of the research results obtained from observations and interviews and documentation conducted by researchers, Jaranan Dance activities carried out by group B students at Ra Al-Hikmah Kweden, are very effective in improving gross motor skills of early childhood at RA Al-Hikmah Kweden
Penerapan Media Permainan ROBUKU untuk Meningkatkan Kemampuan Bahasa Anak Kelompok B TK Dharma Wanita 2 Mojorembun Novia Basti Rahayu; Linda Dwiyanti; Ridwan Ridwan
Jurnal Pendidikan Bahasa dan Anak Usia Dini Vol. 1 No. 4 (2025): Juli : Jurnal Pendidikan Bahasa dan Anak Usia Dini
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jupenbaud.v1i4.107

Abstract

This research aims to improve early childhood language skills, especially early childhood through ROBUKU game media at Kindergarten Dharma Wanita 2 Mojorembun. This research is a classroom action research. The subjects of this study are 15 children, consisting of 7 boys and 8 girls aged 5-6 years. The data collection technique uses quantitative descriptive techniques. The results of the study showed that there was an improvement in the language skills of Early Childhood aged 5-6 years through the media of ROBUKU games. It can be explained that language skills in children at Dharma Wanita 2 Mojorembun Kindergarten are children's ability to arrange letters into a word, convey information that children know in spoken language and read syllables, namely, 12 out of 15 or 80% of children are at Very Good Development ability while there are 3 children or 20% of children are found to be Undeveloped, Most of the children showed good mastery of language skills as measured through the application of this ROBUKU game media.