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Information System for Transaction Activities in a Company A Darmayadi; L Nurfitriyanti; A J Khaira; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (209.538 KB) | DOI: 10.5281/zenodo.5150282

Abstract

This research aims to create a computerized system that the company can use in carrying out the company's operational activities, which requires information. The methods used in this research are qualitative methods and literature and research by recording, collecting, and analyzing reports. The results obtained from this study are that the company requires a computerized transaction recording system so that each sale or purchase transaction can assist management in making decisions. This is because information systems are an important part of managing and carrying out all activities in meeting the company's needs to handle various kinds of problems such as transaction processing and reporting. Thus, the right and quality decisions be made, which in turn increase sales and purchases. The benefits of computer-based information systems are a tool for companies and other organizations. Basically, companies need an accounting information system and the use of technology to produce information about the transactions the company carries out.
Android Based Groceries Shopping Application H Purnomo; B C Arrahim; H A Dasuki; E S Nurhayati; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.34 KB) | DOI: 10.5281/zenodo.5150297

Abstract

The purpose of this study is to design an Android-based application to facilitate customers in shopping for groceries. To support this research, we used a descriptive method. The approach method we used is an object-oriented systems approach, while for the system development approach, we used the prototype method. In developing this grocery shopping application, several stages have been designed as a requirement so that an application can be structurally and well prepared. These stages are software requirements analysis, design, testing, and maintenance. The results achieved are a design of an Android-based grocery shopping application with a user-friendly interface and features. With this application, it is hoped that it will be easier for people looking for groceries during this pandemic of Covid-19. The application that we built can facilitate and increase online grocery shopping activities during the Covid-19 pandemic because the systems are integrated and automated. From our perspective, many aspects can be developed from designing this application in the future
Smart Learning of Distance Learning Process Based on Website H Irmayanti; I T Rahman; L H Nurri; F Khairudin; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (254.822 KB) | DOI: 10.5281/zenodo.5150299

Abstract

This research aims to analyze e-learning that can make it easier for teachers and students to carry out teaching and learning activities without limitation of time and place. The method used descriptive qualitative. The results obtained from this study are an application that can be used for remote teaching and learning activities, the teacher can enter the material into the application as well as students can access the material anytime and anywhere, besides that teachers and students can still communicate synchronously even without face to face. These results are obtained from the application development process starting from system requirements analysis, software design, application coding, application implementation, application testing, and application maintenance. This study's results can help teaching and learning activities during the Covid-19 pandemic as it is today. The impact is that students can still get lessons according to the curriculum of each level of education, and teachers can still share knowledge with all their students even though they cannot do face-to-face learning
Design of Hydraulic Folding Table to Minimize the Use of the Room Julian Robecca; Handi Haryanto; Hendry Hardianto; Andy Ardiasandy; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (156.608 KB) | DOI: 10.5281/zenodo.5150307

Abstract

The purpose of this research is to make a table that does not require a large space so that it can be used at home or a place that does not have a large room. The method used in this study is the Ulrich method. It is used in this study to explain the steps in designing a product. The results obtained in this study are five available concepts. The concepts are evaluated and filtered carefully so that two concepts are chosen to be developed. It is done by comparing the ranking value and weight of each concept to make it easier to use formulas to assist in the assessment process. The chosen concept will be used to design the product. With the framework specifications using hollow iron, hydraulic drive, and magnetic holder, as well as bearing as a player and wood as a table mat. In conclusion, several phases must be passed in designing a product so that the results obtained will be satisfactory.
Automatic Financial Report Application L Ismawati; T H A Simon; S U Kamisa; M A N Shidiq; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.774 KB) | DOI: 10.5281/zenodo.5150312

Abstract

Financial reports are important for business activity. From these financial reports, we can see transactions that are carried out at any time. Besides, it can be easier to calculate finances. Business actors' current condition is still carrying out their financial records manually, causing delays in financial recording and not to mention if the transaction evidence records are lost or damaged. The purpose of designing this application is to create a new application that can be used to record financial reports related to trading activities. We used a descriptive research method because we need to do some surveys to conclude the mistake. This research is an automatic financial reporting application design that we will create based on the results of the survey we have conducted. When compiling the design, we will make some forms for the transaction that will appear at the beginning of the application. After filling in the transaction forms, they will inputs automatically into the balance sheet and income statement.
The Utilization of Digital Device during Pandemic Era T Fidowaty; R Prastamawati; F M Subekti; D Klarado; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (192.907 KB) | DOI: 10.5281/zenodo.5150316

Abstract

This study aims to determine the level of teenage smartphone consumption in the Covid-19 pandemic era. The method used in this research is a descriptive survey method. This research method is useful for taking samples from the population and using a questionnaire as a data collection tool. Furthermore, the questionnaire will be distributed to 100 respondents who are adolescents aged 15 to 18 years. The results showed that adolescents tended to be consumptive towards using smartphones because it was based on individual needs, and during the pandemic of Covid-19, everything was completely online. Based on the research results, it can be concluded that smartphones among teenagers tend to be consumptive because of necessity.
Application of Information System in the Field of Graphic Design T Rohmawati; M Fitroh; A Faadhilah; N Nuha; N P Dewi
International Journal of Education, Information Technology, and Others Vol 4 No 3 (2021): International Journal of Education, information technology and others
Publisher : Peneliti.net

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (226.651 KB) | DOI: 10.5281/zenodo.5150339

Abstract

In this digital era, visual communication businesses such as graphic design are among the areas of business that are in great demand. However, the ordering is limited to via telephone or coming directly to the place of business. The purpose of this research is to facilitate business in graphic design by including an information system to facilitate and increase the business's performance. This research used qualitative methods and was supported by the waterfall system as the development method. The use of management resources and information technology services is to support business processes in the organization. The results show that this application makes it producers easier to find consumers, makes business management better, as well as facilitates consumer orders. The conclusion from the installation of information systems for graphic design businesses has a positive impact in terms of bookkeeping, warehouse expenses, the relationship between customers and producers, as well as to see the development of the businesses easily and clearly