Zulhendri Zulhendri
Institut Agama Islam Negeri Batusangkar

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The Effectiveness of Lore Traditional Games Towards The Ability to Recognize The Concept of Numbers on Early Childhood Jhoni Warmansyah; Zulhendri Zulhendri; Amalina Amalina
Ta'dib Vol 24, No 2 (2021)
Publisher : Universitas Islam Negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jt.v24i2.2685

Abstract

This study aims at finding out the effectiveness of traditional Lore games on the ability to recognize the concept of numbers in kindergarten. This research used a quantitative approach implemented in the form of the quasi-experimental method with a pretest-posttest design. The population of this study is all early childhood students of group B in South Pariaman District, Pariaman City. Sample withdrawal technique using simple random sampling. Data collection techniques use a test of the ability to recognize the concept of numbers that self-designed, refer to aspects and indicators.  Hypothetical testing using data analysis techniques is a paired t-test by looking at each difference from the average score comparison. The result shows that traditional Lore games are effective in developing the ability to recognize the concept of numbers in early childhood. Therefore, the use of traditional games can be a strategy for teachers to teach math, particularly about the concept of numbers.
Development of Learning Videos with Kinemaster-Based Stop Motion Animations on Thematic Learning in Elementary Schools Halimatus Sa'diah; Zulhendri Zulhendri; Fadriati Fadriati
Journal of Islamic Education Students Vol 2, No 2: November 2022
Publisher : Universitas Islam negeri Mahmud Yunus Batusangkar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31958/jies.v2i2.5615

Abstract

This study aims to produce learning videos with stop motion animation based on kinemaster for thematic learning in elementary schools that are valid and practical. This type of research is development research with a 4-D development model (define, design, develop and disseminate). The research instruments used were learning video validation sheets and practicality sheets (teacher and student response questionnaires). The data analysis technique used is descriptive analysis. Based on the experts' assessment, the results of learning videos with stop motion animation based on kinemaster were in a very valid category and student response questionnaires were in a very practical category. Thus learning videos with stop motion animation based on kinemaster in thematic learning can be used in the learning process in elementary schools.