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Sistem Informasi Desa Wisata Bobung Sentra Kerajinan Tangan Berbasis Web Carissa Liora; Wasino Wasino; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 5, No 2 (2017): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v5i2.1114

Abstract

Bobung Tourism Village is located in Patuk District, Gunung Kidul Regency, known as Handicraft Center. To find more information and detail about Bobung Tourism Village is clearly difficult because the promotion and socialization to the surrounding community is still lacking. Therefore will be made Bobung Tourism Village Information System Handicraft center Based web. The purpose of making a website-based application for Bobung Tourism Village is to make the promotion more effective and efficient in displaying and disseminating information about the arts and culture in Bobung Tourism Village also other activities offered by the people in Bobung Village Tourism so it became better known to the public.The methods used for data collection are literature study and documentation. The research method used SDLC (System Developtment Life Cycle). PHP is the programming language used for this web based application and also use MySQL as for the database. This website can help provide information about Bobung through website include the tourist attraction, tour packages, studio, handicrafts and tourism news about Bobung Tourism Village.
PERANCANGAN PROGRAM APLIKASI PENJUALAN BERBASIS DESKTOP PADA DIN STICKER Ahmad Subiyani; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 4, No 1 (2016): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (74.6 KB) | DOI: 10.24912/jiksi.v4i1.135

Abstract

Dewasa ini saat Perkembangan teknologi maju amat sangat pesat, Sebuah kemudahan serta moderenisasi sangat dibutuhkan guna menunjang bisnis dan kemajuan dari sebuah perusahaan, Din Sticker ialah sebuah perusahaan yang membutuhkan sebuah sistem berbasis teknologi informasi untuk membantu dalam proses transaksi yang terjadi di perusahaannya agar smua data dapat diakses dgn mudah dan efektif serta membangun sebuah sistem jual beli yang efektif dan baik dengan menggunakan sistem aplikasi penjualan yang berbasis desktop. Dengan dibuatnya aplikasi berbasis Desktop pada perusahaan Din Sticker, Diharapkan dapat membantu dalam penyimpanan data – data barang, pesanan, dan penjualan yang terjadi diperusahaan Din Sticker serta mengaharapkan pencatatan pemesanan dan pembayaran yang cepat serta efektif. Metode yang digunakan untuk rancangan Aplikasi Desktop ini adalah System Development Life Cycle (SDLC), database yang digunakan adalah PHP My Admin, perangkat keras berupa komputer atau laptop untuk menjalankan program aplikasi Desktop. Hasil uji coba melalui User Acceptance Test menyatakan bahwa program telah berjalan dengan baik dan sesuai dengan yang diharapkan.
SISTEM INFORMASI WARISAN BUDAYA TAKBENDA STUDI KASUS: BALAI PELESTARIAN NILAI BUDAYA (BPNB) JAWA BARAT William Pratama; Ery Dewayani; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 8, No 1 (2020): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (739.11 KB) | DOI: 10.24912/jiksi.v8i1.11493

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Application program "Intangible Cultural Heritage Information System Case Study: Balai Pelestarian Nilai Budaya (BPNB) West Java aims to complete the intangible cultural heritage data documentation system at the West Java Cultural Preservation Hall (BPNB) and help provide media for recording heritage data intangible culture. This application program uses the Rapid Application Development (RAD) method which is carried out in several stages, namely the planning phase, the analysis phase, the design phase, and the implementation phase.This application program uses several design tools, namely Flowcharts, Data Flow Diagrams, Entity Relationship Diagrams, Context Diagrams and Relationships Between Tables. This application program uses MySQL as a database, XAMPP as a link between the database and display, PHP as a programming language and display settings application Testing this application uses the Black Box Testing method and User Acceptance Test (UAT). Based on the trials conducted it can be concluded that the program created can be run and can assist users in completing the documentation of intangible cultural heritage data.
PEMBUATAN SISTEM INFORMASI GEREJA BETHEL INDONESIA AVENUEL SEASON CITY BERBASIS WEBSITE Steven Steven; Wasino Wasino; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 9, No 2 (2021): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (318.041 KB) | DOI: 10.24912/jiksi.v9i2.13101

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Makalah ini bertujuan untuk membuat sebuah sistem aplikasi berbasis website, website Gereja Bethel Indonesia Avenuel dan website database dibuat dengan tujuan untuk membangun sistem pelayanan yang dapat menjangkau jemaat, sehingga jemaat dapat dengan mudah memperoleh informasi secara cepat, tepat, dan akurat, dan gereja dapat mengolah data lebih mudah dengan adanya website database. Website ini dibangun dengan menggunakan bahasa pemrograman HTML, PHP, CSS, dan metode pengujian dilakukan dengan menggunakan metode blackbox. Metode analisis dan desain menggunakan metode terstruktur. Metode pengembangan perangkat lunak menggunakan salah satu model Software Development Life Cycle yaitu adalah waterfall. Hasilnya adalah Gereja Bethel Indonesia Avenuel Seasons City memiliki website yang berguna untuk mendapatkan informasi tentang pelayanan gereja, jadwal ibadah, informasi komunitas, dan pendaftaran petugas pelayanan, pernikahan dan baptisan. Admin juga memiliki website untuk melihat, memasukkan, menghapus data yang ada di database seperti data pelayanan gereja, data jemaat, data pasangan, dan mengubah informasi yang ditampilkan di website.
SISTEM PENUNJANG KEPUTUSAN UNTUK MENENTUKAN PRIORITAS POTENSI DESA MENGGUNAKAN METODE SAW Anthony Honggo; Dedi Trisnawarman; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 6, No 2 (2018): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (215.432 KB) | DOI: 10.24912/jiksi.v6i2.2621

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Sumbersari Village is a village that located in Moyudan district, Sleman, Daerah Istimewa Yogyakarta, Indonesia. Which is a combination of 3 urban villages in the region of Yogyakarta. Only few information that can be found about Sumbersari village, so the potential of Sumbersari village can not be promoted well. Decision Support System To Determine the Development Priority for Sumbersari Village Potential has a goal to assist village in deciding the potential to be developed.The method used for data collection is literature study and observation. Calculation method that is used in decision support system that will be made is Simple Additive Weighting and programming language used is PHP and database used is MySQL. The design of the application program produces a decision support system that can be used for sorting priorities that displayed in the form of reports and graphs.
SISTEM PENDUKUNG KEPUTUSAN BIBIT SAPI UNGGUL DENGAN METODE SIMPLE ADDITIVE WEIGHTING BERBASIS WEB Ivan Filbert; Dedi Trisnawarman; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 8, No 1 (2020): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (590.031 KB) | DOI: 10.24912/jiksi.v8i1.11474

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The purpose of this study is to develop a Decision Support System for Selection of superior beef cattle based on criteria with existing parameters. There are five criteria used in this study, namely Weight, Height, Age, Price, and Feed Consumption. These criteria were obtained from the results of interviews with Mutiara Halim Trading Business and a literature study that had been conducted. The method used is the Simple Additive Weighting (SAW) method. The result obtained is a Decision Support System that can be accessed by the Admin and User to select the desired cow. The program is run by using XAMPP as Localhost and PHPMyAdmin as Database. Based on the trials that have been carried out, it can be concluded that the system created can be run and can assist the User in making decisions to determine superior cow breeds
Analisis Estimasi Pembuatan Perangkat Lunak Dengan Menggunakan Metode Constructive Cost Model (COCOMO) Daniel Ivan; Zyad Rusdi; Bobby Tumbelaka
Jurnal Ilmu Komputer dan Sistem Informasi Vol 2, No 2 (2014): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v2i2.3200

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The COnstructive COst MOdel, COCOMO, was developed to estimate the effort and cost to complete a software project. All business enterprises involved in developing software must know their costs to maintain their long-term viability. COCOMO measures the size of the project is lines of code. When the size of the project is measured in function points, COCOMO uses a function points to lines of code converter. However, function points is the better metric of project size. We present a new model which uses function points as a direct input into the model. We show that the software project data can be analyzed on a programming language basis. We claim that our proposed model is superior because it eliminates the errors introduced by arbitrary function point indices and replaces them with constants that are scientifically verifiable. Key words COCOMO, Constructive Cost Model, Estimasi Usaha
ANALISIS DAN PERANCANGAN SISTEM INFORMASI PADA PT. MULTI WAHANA MUDAANALISIS DAN PERANCANGAN SISTEM INFORMASI PADA PT. MULTI WAHANA MUDA Leo Fantony; Zyad Rusdi; Tony Tony
Jurnal Ilmu Komputer dan Sistem Informasi Vol 3, No 1 (2015): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v3i1.3277

Abstract

The purpose of this system analysis and design is to find the problems and weaknesses that exist in the company and design a new computer based information system to support business operation of the company. The old system in the company has various problems such as data recording errors, calculation errors, difficulty in accessing data, data loss, and low quality of reports for decision making. The methodology used in this system analysis and design is SDLC (System Development Life Cycle) which consists of planning phase, analysis phase, design phase, and implementation phase. This new system is analysed and designed to manage processes in sales, finance, HRD, warehouse, and purchasing divisions with computerized data management and integrated database. Key wordsComputerized system, Database, System analysis and design. Information system.
Perancangan Sistem Informasi Geografis Warga Binaan Sosial (WBS) pada Panti Sosial Bina Karya Wanita dengan Menggunakan ARCGIS Victor Tejaya; Ery Dewayani; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 5, No 2 (2017): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v5i2.1133

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This social home keeps records of the data manually, the system is not computerized, and the social home has no map for WBS distribution purposes and where the WBS works, so this social home needs a web-based information system that will directly be citizens of the WBS Social Insiders) Who have been in the outside environment of the social home, and make reports on WBS developments, such as their behavior, and what work they have done. The methodology used to create this application is SDLC (System Development Life Cycle). Supporting software used in the design of this system is PHP, HTML, and Mysql that exist in PhpMyAdmin, and also use Arcgis to display maps of WBS locations based on their respective coordinate points..
SISTEM INFORMASI GEOGRAFIS KULINER TRADISIONAL KOTA SURAKARTA Diana Natalia; Ery Dewayani; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 3, No 2 (2015): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v3i2.3305

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Sistem Informasi Geografis (SIG) Kuliner Tradisional Kota Surakarta sebuah sistem informasi tentang kuliner tradisional yang berupa makanan, minuman dan oleh-oleh utama yang terdapat di Surakarta. SIG Kuliner Tradisional Kota Surakarta merupakan sebuah website dengan memfokuskan kepada peta dan lokasi kuliner dan dilengkapi dengan informasi. Kuliner tradisional adalah makanan yang berasal dari resep turun temurun dari nenek moyang dan tidak mengubah cita rasa maupun resep. Tujuan dari pembuatan Sistem Informasi Geografis ini untuk menampilkan peta lokasi tempat kuliner, untuk mempermudahkan pengunjung mengetahui lokasi yang di inginkan dan untuk memperkenalkan kuliner tradisional kota Surakarta. Diharapkan dapat memudahkan pengunjung mendapatkan informasi mengenai macam–macam kuliner tradisional Surakarta dan mengetahui penyebaran lokasi–lokasi rumah makan dan toko oleh-oleh di kota Surakarta. Metode sistem yang digunakan adalah System Development Life Cycle (SDLC). Bahasa program yang digunakan adalah  Hypertext Preprocessor (PHP) dengan menggunakan basis data XAMPP dan Localhost. Selain itu, pembuatan SIG berbasis website didukung oleh google maps dan hardware berupa GPS.Key wordsSIG, Kuliner, SDLC dan Google Maps