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The Effect of Implementation of the Team Games Tournament (TGT) type Cooperative Learning Model on The Learning Outcomes of Islamic Religious Education and Character (PAIBP) for Vocational High School (SMK) Students Al-Hidayah Cirebon Susi Aprilia Susanti; Muthoharoh Muthoharoh; Suteja Suteja
Jurnal Ilmiah Iqra' Vol 17, No 2 (2023)
Publisher : IAIN Manado

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30984/jii.v17i2.2525

Abstract

The Effect of Implementation of the Team Games Tournament (TGT) type Cooperative Learning Model on The Learning Outcomes of Islamic Religious Education and Character (PAIBP) for Vocational High School (SMK) Students Al-Hidayah Cirebon. The Team Games Tournament (TGT)-type cooperative learning model for learning Islamic religious education and character is still rarely implemented at Vocational High School (SMK) Al-Hidayah Cirebon City. The purpose of the study was to determine the effect of the implementation of the Team Games Tournament (TGT) type cooperative learning model on the learning outcomes of Islamic Religious Education and Character (PAIBP) subjects for Al-Hidayah Vocational High School students in Cirebon City. The research method used in this study uses a quantitative approach. Quantitative research in this study is experimental research using a quasi-experimental design. The population in this study were class X students, with a total of 294 students, with a sample of class X TKJ-1 as the experimental class and class X TKR-1 as the control class. Data collection techniques in this study used observation, questionnaires, and tests. The results of this study indicate that the Team Games Tournament (TGT) type cooperative learning model affects the learning outcomes of Islamic Religious Education and Character students at Al-Hidayah Vocational High School (SMK) in Cirebon City. This is based on the significance value obtained of 0.000 0.05 and the t count value of 5.035> t table of 2.028. It can be concluded that Ho is rejected and Ha is accepted. The Teams Games Tournament (TGT) cooperative learning model has an effect of 42.7%, while the remaining 57.3% is influenced by other variables not examined in this study.
Menanggulangi Kenakalan Remaja Melalui Kegiatan Remaja Masjid Muthoharoh Muthoharoh; Yusri Yusri; Suteja Suteja
At Turots: Jurnal Pendidikan Islam Vol. 4 No. 2 Desember (2022): At Turots: Jurnal Pendidikan Islam
Publisher : Sekolah Tinggi Ilmu Tarbiyah Madani Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51468/jpi.v4i2.111

Abstract

Juvenile delinquency behavior is the background of this research, adolescents need religious teachings, moral values and social values. For this reason, mosque youth administrators function as a forum for the process of forming Islamic youth and show their dedication as future generations who are responsible for themselves, the nation and religion. This study aims to understand how to deal with juvenile delinquency by mosque youth activities as an effort to prevent it. This type of descriptive research with a qualitative approach and data collection techniques with interviews, observation and documentation are the methods used in this study. This study found the fact that the Baitul Muttaqien Jami’ Mosque Youth Association had succeeded in tackling juvenile delinquency in the village of Banjaran, Sumberjaya sub-district by involving teenagers in events organized by the mosque's youth administrators including recitation, social services, sponsoring orphans and celebrating Islamic holidays. Through these activities, the behavior of adolescents gradually leads to be better by leaving bad behaviors and habits.