Risca Amani
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Automatic Bike as a Tool for Motor Development Programs for Children with Cerebral Palsy Risca Amani; Annisa Annisa; Yora Kurniawan; Dia Unnazif
Indonesian Journal of Disability Studies Vol. 8 No. 1 (2021)
Publisher : The Center for Disability Studies and Services Brawijaya University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (414.622 KB) | DOI: 10.21776/ub.ijds.2021.008.01.08

Abstract

This article discusses the development and implementation of motor development tools to assist children with Cerebral Palsy. The failure to control motor function due to damage to the central nervous system has caused limbs stiffness resulting in the inability to carry out daily activities. The are some efforts to improve the limb stiffness for instance motor development activities to train muscles and joints. Utilizing a technology-based Automatic Bike can help implement the motor development program for children with Cerebral Palsy. The research includes a framework containing partners, problems, FGD, Automatic Bike, development, manuals and demonstration videos, FGD, information sharing, trials, results, and evaluation. Automatic Bike is a technology-based automatic bicycle that can be adjusted according to child's needs. This tool consists of pedals for upper and lower limbs which are driven by a motor. The implementation of the motor development program using Automatic Bike technology is carried out for four weeks frequently with a duration of 30 minutes a day. The continuous application of Automatic Bike can provide stimulus to both upper and lower limbs as the organs of movements, improving flex for joints and muscles stiffness along with increasing blood flow.
Development of Toilet Training based on Augmented Reality for Children with Autism Spectrum Disorder Widi Kumara Jaga Paramuditha; Rahmahtrisilvia Rahmahtrisilvia; Risca Amani
Jurnal Pedagogi dan Pembelajaran Vol. 8 No. 1 (2025): April
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jp2.v8i1.91673

Abstract

Toilet training is a basic skill in the growth and development process of children with Autism Spectrum Disorder (ASD). The process of toilet training usually uses traditional conventions that often rely heavily on auditory instructions, and a lack of visual support. ASD children are visual learners so they have difficulty in understanding verbal instructions. This research aims to develop augmented reality-based interactive learning media that supports the audiovisual learning style of ASD children. This research uses a prototype method by identifying problems, analyzing user needs, designing product designs, making products, and expert testing. The subjects involved in this study are teachers, children of ASD and expert validators. The data collection techniques used were observation and interviews to see the empirical conditions of toilet training learning using observation instruments and interview instruments. Then use a questionnaire to validate the product created. The data was analyzed qualitatively descriptively for the results of interviews and observations, while quantitative data for the results of the expert validator questionnaire. The result of this research is in the formĀ  of an augmented reality-based toilet training applicationĀ  with a marker card as a barcode to integrate 3-dimensional visual elements that have been validated by experts. So this is one of the interactive media in teaching toilet training to ASD children. This application can be accessed using a smartphone so that it can not only be taught at school, but also at home.