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KAHOOT APPLICATION: ANDROID BASED WORKSHEET MEDIA DEVELOPMENT IN FOSTERING GRAMMAR UNDERSTANDING Vina Rosyadah; Anita Rahmah Dewi; Wilujeng Asih Purwani; M. Labib Al Halim
E-LINK JOURNAL Vol 9, No 2 (2022): E-LINK JOURNAL
Publisher : Universitas Islam Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30736/ej.v9i2.638

Abstract

This study aims to develop the Android-based worksheet media by Kahoot application on grammar and analyze the feasibility of it. This design of this study uses Research & Development (R&D) method which uses ADDIE model by Dick & Carey (1996). Data collection techniques were carried out through interviews, questionnaires by validity tests data and data feasibility tests, and documentation. The validation of learning media was carried out by media and material experts, and English teachers. The media was tested on 18 students of X MIPA. Data analysis techniques use mixed method by percentages. The results of this study indicate that the media is feasible to use because it has been approved by experts with 96% media percentage, 78% material, 92% teacher and 83.8% student response percentage. In addition, media is more fun and students can encourage their curiosity also foster them in understanding grammar. Keywords: Android, Development, Grammar, Kahoot Application, Worksheet Media
Pendampingan Penguasaan Bahasa Inggris Siswa Sekolah Dasar Melalui Game-Based Learning (GBL) Wilujeng Asih Purwani; Anita Rahmah Dewi; Vina Rosyadah
TAAWUN Vol. 3 No. 01 (2023): TA'AWUN FEBRUARY 2023
Publisher : Pusat Penelitian Pengabdian Pada Masyarakat Sekolah Tinggi Ilmu Tarbiyah Al-Fattah Siman Lamongan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37850/taawun.v3i01.393

Abstract

In this modern era, English is an international language that must be mastered by all people. In the world of education, English is introduced from an early age through various methods. However, not all schools are able to apply effective learning methods according to the level and characteristics of students. As is the case in Dateng Village, Laren sub-district, the teaching and learning process in several elementary schools is still very ineffective, especially in learning English. Ineffectiveness has an impact on students' motivation and enthusiasm for learning. One of the factors is the lack of fun learning methods. Therefore, the selection of media needs to be considered before learning activities. In this teaching and learning the Community Service team uses the Englsih for Young Learners theory approach with media suitable for elementary level students, namely through games to develop English vocabulary.. This media focuses on listening, listening, and speaking skills. The purpose of learning English is to increase students' enthusiasm in learning English and improve English language skills that are more effective and fun. The results of community service are 1. Interest and ability of students in learning English is increased 2. Basic abilities, especially in English vocabulary are more varied