p-Index From 2020 - 2025
0.408
P-Index
This Author published in this journals
All Journal Journal on Education
Dio Alvendri
Universitas Negeri Padang

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Filsafat Konstruktivisme dalam Mengembangkan Calon Pendidik pada Implementasi Merdeka Belajar di Sekolah Kejuruan Annisa Tishana; Dio Alvendri; Arief J. Pratama; Nizwardi Jalinus; Rijal Abdullah
Journal on Education Vol 5 No 2 (2023): Journal on Education: Volume 5 Nomor 2 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i2.826

Abstract

The development of the business and industrial world (DUDI) demands an increase in hard skills, creativity and critical thinking from school graduates, including graduates of Vocational Schools. One of the efforts to achieve this is by implementing an freedom of Learn, where the learning process is constructivism which means student-centered learning. Furthermore, the understanding of a prospective educator related to the constructivism philosophy contained in the concept of independent learning must be improved first. This article will explain the philosophy of constructivism in the concept of freedom of Learn to develop understanding of prospective educators so they can implement it in vocational school learning. In this study the authors used the library research method, aiming to explore and collect relevant information and data from various sources obtained such as textbooks, dissertations, theses, research journals, research reports, documents of scientific discussion results, etc. Constructivism is defined as learning that emphasizes that knowledge is self-construction. Constructivism has an understanding of learning that emphasizes process rather than results and has the principle of student-centered learning, the teacher is only a facilitator and students discover more for themselves. This is very much in line with independent learning, students have the freedom to determine the knowledge they need by emphasizing the learning process. Prospective educators have an important role to play in building the competencies needed by students, these competencies are the 4C skills (critical thinking, communication, collaboration, creativity). Education that applies 4C skills and provides independence in thinking, digging for the truth, reasoning critically and seeing phenomena in students will form students with superior character who have adaptive abilities and are ready to face the industrial world.
Perancangan Media Pembelajaran Interaktif Konsep Dasar Seluler Menggunakan Aplikasi Unity Berbasis Android Dio Alvendri; Yasdinul Huda; Resmi Darni
Journal on Education Vol 5 No 4 (2023): Journal on Education: Volume 5 Nomor 4 Mei-Agustus 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v5i4.2031

Abstract

Telecommunication is the most important thing in this era of globalization, there are many ways to transfer information both conventionally and with the help of technology, the use of technology can be online or offline in the current era of digitalization, there have been many developments in telecommunication networks passed, the development of this cellular network has evolved from 1G, 2G, 3G even 4G, the "G" in 1G to 4G now refers to the term "generation". What is meant by generation here is the generation of wireless data and communication service technology, especially for mobile phones, because mobile social media users worldwide have increased rapidly from year to year. Android technology as a tool to use it. Interactive learning media are considered more effective in conveying material to students because students actively use interactive learning media to study the information in it. curriculum and seem too simple so that the educational program is not achieved. Using the Unity application in making Android-based interactive learning media is a form of learning that supports learning in the 21st century, especially the use of software. Of course, we need software to make a game. One of the software that can be used to make games is Unity. Unity is a cross-platform game engine designed to be easy to use. Like making a game that can be run on a computer. The material presented is in the form of general architecture of cellular systems using Unity.