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Rancang Bangun Sistem Informasi Penjualan Perumahan Berbasis Web pada PT. Ardhana Mitra Kencana Fadrian, Yudha; Darni, Resmi
Jurnal Pendidikan Tambusai Vol. 5 No. 3 (2021): 2021
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Ardhana Mitra Kencana salah satu perusahaan yang bergerak dibidang penjualan rumah dan pengembang perumahan yang saat ini telah berhasil membangun beberapa kawasan perumahan. Spesifikasi yang tersedia mulai dari type yang terkecil type 36 subsidi hingga type yang terbesar sesuai permintaan konsumen. Proses pemasaran yang sedang berjalan pada PT. Ardhana Mitra Kencana yaitu hanya melalui kelihaian salesnya untuk memikat konsumen dan melalui penyebaran brosur, begitu juga dengan proses pencatatan transaksi dan pendataan konsumen juga masih dilakukan secara terbatas. Tujuan dari rancang bangun sistem ini ialah menghasilkan sistem yang dapat membantu diharapkan mampu membantu untuk memudahkan perusahaan dan konsumen mendapatkan informasi mengenai perumahan yang dijual dan memudahkan dalam pemesanan rumah dan simulasi proses pembayaran konsumen. Sistem ini dirancang menggunakan Use Case Diagram. Context Diagram, Activity Diagram, Entity Relation Diagram, Normalisasi. Sistem ini dibangun dengan bahasa PHP menggunakan framework Codeigniter, dan MySQL sebagai DBMS.
GOOGLE APPS FOR EDUCATION (GAFE) DEMI PENINGKATAN KUALITAS PEMBELAJARAN ERA DIGITAL DI SMK DAR-EL HIKMAH PEKANBARU Melly Novalia; Edi Ismanto; Vitriani Vitrian; Resmi Darni; Rahmad Alrian; Pratama Benny Herlandi
Jurnal Pengabdian UntukMu NegeRI Vol 2 No 2 (2018): Pengabdian Untuk Mu negeRI
Publisher : LPPM UMRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (3094.252 KB) | DOI: 10.37859/jpumri.v2i2.1094

Abstract

The dedication to the community aims to provide training to all teachers at SMK Dar-el Hikmah Pekanbaru on the utilization of Google Apps for Education (GAFE) as a instructional medium in schools. The service method was conducted with training and evaluated regularly with the guidance of instructors from the Informatics Education Lecturer Team. As a result, all trainees get new knowledge about GAFE content such as Google Classroom, Google Form, Google Calendar and Google Drive. And also the school, hopes that there will be further training on developing the interactive instructional media.
PEMBELAJARAN BLENDED LEARNING BAGI GENERASI Z DI ERA 4.0 Agariadne Dwinggo Samala; Bayu Ramadhani Fajri; Fadhli Ranuharja; Resmi Darni
Jurnal Teknologi Informasi dan Pendidikan Vol 13 No 1 (2020): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/tip.v13i1.260

Abstract

The blended learning model combines f2f (face-to-face) learning with collaborative online learning classes. Blended learning is developed using Google classroom which has many features that strongly support digital-based teaching and learning. In addition, it also provides convenience for both lectures and during teaching and learning. Lecturers and students can carry out teaching and learning in the classroom and outside the classroom, discuss and communicate while they are connected through internet network. Lecturers can provide practical learning material in the form of e-books, e-jobsheets, video tutorials, and practice questions through cloud storage which is packaged in the form of digital content that can be accessed, studied and shared via internet anytime and anywhere by students. Blended learning is applied to the Programming Algorithm Practicum course. This research used R&D as the type of research, particularly in which a development method with ADDIE approach is applied. Moreover, the true experimental true experimental design approach (posttest only control design) is used to test the effectiveness of blended learning model. The results of this study proves that the implementation of blended learning is effective and efficient for teaching and learning process, especially for generation Z in higher education. The results of media and material validation are declared valid and suitable based on percentage of 81% ≥ v ≤100% with valid criteria, then the effectiveness of this blended learning can be seen from the results of the mid test and final test of the experimental group (Experiment Group) that was better than the control group (Control Group).
Career Exploration System (C-EXSYS) in Era Society 5.0 Based on Expert System Resmi Darni; Lativa Mursyida
Jurnal Teknologi Informasi dan Pendidikan Vol 14 No 2 (2021): Jurnal Teknologi Informasi dan Pendidikan
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/tip.v14i2.491

Abstract

There are many strategies that have been launched by the government in increasing graduate marketing and reducing unemployment, but this program is only able to absorb 12% of graduates, this is still considered not optimal. In addition, each program is still separate or not integrated with one another, so that the data and information obtained are invalid, practical and effective. Based on the description above, graduate marketing problems can be classified as follows: 1) Job matching applications managed by vocational high schools are not optimal, 2) Existing applications have not been integrated with vocational high school programs that support graduate marketing, 3) Applications that support distribution programs Existing graduates have not been able to map and provide career recommendations and connect graduates with work partners. This article aims to explain the process of designing an integrated career expert system capable of recommending careers and jobs based on personality. The method used in this research is the 4D method, namely Define, Design, Development and Disseminate. The results of this study are an expert system application that is able to provide job recommendations based on six personality types focused on vocational. The results of the constructs validation test obtained a fit model where, the value of p = 0.26972 and RMSEA = 0.029, the expert validity test of the design aspects was 0.88 (Valid), Operation 0.88 (Valid), and Benefits 0.90 (Very Valid), practicality test results 0.83 (Practical).
Rancang Bangun Media Moblie Learning Mata KuliahTeknologi Multimedia Dan Internet Lativa Mursyida; Resmi Darni; Ika Parma Dewi
INFORMAL: Informatics Journal Vol 6 No 1 (2021): Informatics Journal (INFORMAL)
Publisher : Faculty of Computer Science, University of Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.19184/isj.v6i1.21041

Abstract

Projections of modern technology as one of the implementations of the industrial revolution 4.0. in the world of education, it can be used as a supporter of the concept of learning, thinking, and developing creative and innovative innovations from students, to make the Pencerah become the Golden Indonesia Generation 2045 who is superior and able to compete at the global level. The current situation in the midst of the Covid-19 outbreak, Industrial Revolution Education 4.0 adapts the new curriculum. The curriculum must be able to open a window to the world through digital information, for example: utilizing a smartphone / android in the midst of the Covid-19 outbreak. Educators with a lot of exploring learning techniques and lots of references will be able to implement learning activities effectively even though they are currently in the midst of Covid-19, but all of this is not free from challenges in its implementation, especially educators. Making mobile learning media applications aims to produce learning media that makes it easier for students to learn multimedia and internet courses wherever they are. The development of this application uses the Prototyping development method with Android-based Java programming with Android Studio application software (version 3.3) with Gradle 4.4. This research produces an Android-based mobile learning media application, the features in this interactive module application are RPS, learning materials, videos, and exercises that are in accordance with the Electronic Engineering curriculum learning material, Faculty of Engineering, UNP.
Implementasi Smart Learning dan Penguatan Kompetensi Guru Milenial Era Disrupsi di Kanagarian Lubuk Batingkok Kecamatan Harau Kabupaten 50 Kota Resmi Darni; Lativa Mursyida
JPKMI (Jurnal Pengabdian Kepada Masyarakat Indonesia) Vol 1, No 4: November (2020)
Publisher : ICSE (Institute of Computer Science and Engineering)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36596/jpkmi.v1i4.105

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Abstrak: Artikel ini membahas tentang permasalahan yang terjadi dalam pembelajaran tahfidz di TAUD Al-Fatihah dimana metode tabarak yang sebelumnya di gunakan dalam pembelajaran tahfidz bagai anak usia dini di TAUD Al- Fatihah belum mampu untuk menyelesaikan permasalahan pembelajaran dimasa pandemi COVID-19. Sulitnya proses belajar selama pandemi COVID-19 ini membuat TAUD AL-Fatihah perlu mencari metode dan media belajar yang baru. Oleh sesbab itu untuk mempermudah pembelajaran tahfidz di masa pandemi ini diperlukan metode pembelajaran berbasis smart learning. Tujuan dari kegiatan pengabdian ini adalah untuk membantu TAUD Al-Fatihah dalam menyediakan media pembelajaran yang dinamis dan mempermudah para peserta didik dalam menghafal Al-Qur’an tanpa terganggu oleh kondisi pandemi COVID-19, disamping itu kegiatan ini juga membatu para guru dalam meningkatkan kompetensi IT yang dapat mendukung kegiatan pembelajaran daring selama pandemi COVID-19. Metode yang digunakan dalam kegiatan ini adalah metode pelatihan dan pendampingan dalam pembuatan media pembelajaran tahsin dan tahfidz bagi para peserta didik selama kegiatan off-class. Media pembelajran yang dirancang ini dibuat dalam bentuk modul pintar berbasis multimedia serta video pembelajaran dan evaluasi yang dapat di akses secara offline sehingga tidak membebankan orang tua murid dalam kegiatan pembelajaran anak. Hasil akhir dari kegiatan pengabdian ini adalah sebuah media pembelajaran berbentuk modul elektronik serta terdapat peningkatan hasil pelatihan sebesar 21 % nilai rata-rata pre test 57,78 dan Post test 88,52.Abstract: This article discusses the problems that occur in learning tahfidz at TAUD Al-Fatihah where the tabarak method previously used in learning tahfidz like early childhood at TAUD Al-Fatihah has not been able to solve learning problems during the COVID-19 pandemic. The difficulty of the learning process during the COVID-19 pandemic has made TAUD AL-Fatihah need to find new learning methods and media. Therefore, to facilitate the learning of tahfidz in this pandemic, a smart learning-based learning method is needed. The purpose of this service activity is to help TAUD Al-Fatihah in providing dynamic learning media and making it easier for students to memorize the Al-Qur'an without being disturbed by the conditions of the COVID-19 pandemic, besides that this activity also helps teachers improve competence IT that can support online learning activities during the COVID-19 pandemic. The method used in this activity is the method of training and mentoring in making tahsin and tahfidz learning media for students during off-class activities. This learning media designed is made in the form of multimedia-based smart modules as well as learning and evaluation videos that can be accessed off line so that it does not burden the parents of students in children's learning activities. The final result of this service activity is a learning media in the form of an electronic module and there is an increase in training results by 21%, the average value of pre-test is 57.78 and Post-test is 88.52.
Aplikasi Expert system Pengembangan Karir Menggunakan Inventory Kepribadian Entrepreneurship Resmi Darni; Dony Novaliendry; Ika Parma Dewi
Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) Vol 4 No 1 (2020): Februari 2020
Publisher : Ikatan Ahli Informatika Indonesia (IAII)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1032.043 KB) | DOI: 10.29207/resti.v4i1.1626

Abstract

This study aims to describe the process of designing expert system applications in career development using entrepreneurship personality inventory. The reason for conducting this research is a) the limited number of instruments that are able to measure the entrepreneurship personality of vocational students, b) the high costs incurred in conducting personality tests in career development of vocational students, c) The need for an application that is able to speed up the process of identifying personality and provide recommendations careers for vocational students. The research methodology used is Research and Development. There are four stages that must be carried out: Define, Design, Develop and Disseminate. The instrument used to measure entrepreneurial personality is inventory (non-test) with four indicators of entrepreneurship personality, namely Extroverted, Leader, Moderate Risk Taker, Ambisious, and tested fit using Confirmatory Factor Analysis. The research sample was 30 vocational high school students in the field of Information Technology and Computers. Bayes Method is used for the process of transferring knowledge from experts to the system and decision making, after Based on the results of data analysis, it was found that a) Career development applications based on Entrepreneurship Personality are valid with a percentage (0.887) and very practical (91.11), the results of product effectiveness are 82.47 (effective). Therefore this application is declared valid, practical and effective in measuring the personality of vocational student entrepreneurship.
Perancangan Sistem Informasi Manajemen dan Ekstrakurikuler SMAN 1 Kota Solok Kyranty Putri Zuhroh; Resmi Darni
Jurnal Pendidikan Tambusai Vol. 6 No. 2 (2022): Agustus 2022
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai, Riau, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (544.454 KB)

Abstract

Ekstrakurikuler merupakan salah satu kegiatan yang diadakan oleh sekolah untuk para siswa untuk mengasah kemampuan siswa dalam kegiatan pendidikan non akademik. SMAN 1 Kota Solok merupakan salah satu sekolah yang aktif mendukung para siswa dalam kegiatan pendidikan non akademik ini. Tujuan dari perancangan sistem informasi ini adalah untuk mempermudah dalam pengelolaan pelaksanaan kegiatan ekstrakurikuler di SMAN 1 Kota Solok. Metode yang digunakan dalam perancangan sistem informasi ini adalah metode prototype yang terdiri dari tiga tahapan diantaranya : (1) pengumpulan data, (2) membangun dan memperbaiki sistem, dan (3) uji coba dengan pelanggan. Perancangan sistem informasi ini menghasilkan sistem yang berupa website yang menggunakan framework laravel dan berfungsi dengan baik, dan menghasilkan efektivitas bagi pengguna dalam menjalankan proses pengelolaan data ekstrakurikuler SMAN 1 Kota Solok.
Expert System Karir Terpadu Berbasis Personality dalam Implementasi Job Matching Resmi Darni; Lativa Mursyida
JTEV (Jurnal Teknik Elektro dan Vokasional) Vol 8, No 2 (2022): JTEV (Jurnal Teknik Elektro dan Vokasional)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1213.44 KB) | DOI: 10.24036/jtev.v8i2.116671

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Belum optimalnya penyerapan lulusan SMK ke dunia kerja dan industri menjadi fokus utama penelitian ini, salah satu faktor penyebab ketidak optimalan penyerapan lulusan SMK tersebut adalah belum terintegrasinya sistem informasi karir yang ada dengan kebutuhan dunia kerja, sehingga data dan informasi yang diperoleh menjadi tidak valid, praktis dan efektif. Penelitian ini bertujuan untuk menjelaskan proses perancangan sistem pakar karir terintegrasi yang mampu merekomendasikan karir dan pekerjaan berdasarkan kepribadian. Metode yang digunakan dalam penelitian ini adalah metode 4D yaitu Define, Design, Development dan Disseminate. Hasil penelitian ini adalah aplikasi sistem pakar yang mampu memberikan rekomendasi pekerjaan berdasarkan enam tipe kepribadian yang difokuskan pada  vokasi. Hasil uji validasi constructs diperoleh model yang fit dimana, nilai p = 0.26972 dan RMSEA = 0.029, uji validitas pakar terhadap aspek Desain 0,88 (Valid), Pengoperasian 0,88 (Valid), dan Manfaat 0,90 (Sangat Valid), hasil uji praktikalitas 0.83 (Praktis).
Development of Engineering Vocational Choice Systems in Higher Education elsa sabrina; Muhammad Anwar; Hansi Effendi; Resmi Darni
JOURNAL OF INFORMATICS AND TELECOMMUNICATION ENGINEERING Vol. 6 No. 2 (2023): Issues January 2023
Publisher : Universitas Medan Area

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31289/jite.v6i2.8830

Abstract

The high unemployment rate is a challenge for the world of education because not all graduates succeed in entering the world of work. Higher education is one of the largest contributors to unemployment in Indonesia. Likewise with the objectives of vocational education which are expected to be able to immediately work and create jobs. The problem is that not all majors are according to personality type. Therefore, researchers will develop a system aimed at recommending majors in higher education based on personality types. The method used is the Research and Development (R&D) method using the Four D (4 D) model a. Defining stage (Define); b) Design Stage (Design); c) Development Stage (Develop); d) Stage of Spread (Disseminate). This research was only carried out to the extent of development and resulted in a valid system to be implemented based on the validator's assessment. The data collection instrument consisted of product and linguistic expert validation sheets. This study shows that the validation results have an average percentage of 92.5% with a valid category. Based on the results of the research and discussion, it can be concluded that the system is valid to be used as a reference in selecting majors
Co-Authors Agariadne Dwinggo Samala Ahmaddul Hadi, Ahmaddul alfatakh, Muhamad amin Ambiyar, Ambiyar Amri, Alwi Dwi Ananda, Primayoga Andhika Herayono Annisa Wahyuni Asmara, Delvi Asri, Hilmi Asrul Huda Batubara, Qothrun Nada Ma'ruf Bayu Ramadhani Fajri Darwin, Widya Dedy Irfan Denny Kurniadi Desi Susanti Dio Alvendri Dol Frialdo Dony Novaliendry Edi Ismanto Efmi Maiyana Efrizon Efrizon Elfi Tasrif Elfina, Eni Elsa Sabrina Fadhli Ranuharja Fadrian, Yudha Fahlevi, Muhammad Farel Fitrani Dwina Geovanne Farell Hafizatunnisa Hansi Effendi Hasan Maksum Hidayati Hidayati Hidayati Hidayati Hilda Marliza Huda, Asrul Huriati Putri Ika Parma Dewi Iqbal Taufik Jusmardi Kyranty Putri Zuhroh Lativa Mursyida Lativa Mursyida Legiman Slamet Lenggogeni Lenggogeni Luqyana Najla Mahesi Agni Zaus Marta, Rizkayeni Mazlini Adnan Melly Novalia Melri Deswina Mhd Arya Dhaifullah Minora Longgom Nasution Miranda Miranda Muchamad Subali Noto Muhammad Adri Muhammad Adri MUHAMMAD ANWAR Mursyida, Lativa Nabilla Yasmin Nadiyatul Ghina Nita Sofia Nur Addina Nur Khairiyah Nursi, Anita Pipin Sumarni Pratama Benny Herlandi Putri Zuhroh, Kyranty Rachmah Nanda Octhavira Rahmad Alrian Rahmad Darmawan Ramadhani Fajri, Bayu Risda Amini Rizkayeni Marta Rizky Ema Wulansari Robi Maulana Rudi, Muhamad Saputri, Sindi Saragih, Fadhillah Majid Silvia Gina Rahayu Alvi Sintia Okta Rina Sri Rizki Putri Primandari Suherman Suherman Taali, Taali Titi Sri Wahyuni Titin Sriwahyuni Triana Dewi, Olivia Usmeldi Usmeldi Vera Indriani Vera Irma Delianti Vitriani Vitrian Wahyu Permana Putra Wahyuni, Annisa Waskito Waskito, Waskito Winda Agustiarmi Yasdinul Huda Yasdinul Huda Yeka Hendriyani Yulyanti Harisman