Wulandari Fitriani
Universitas Negeri Jakarta

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PENGEMBANGAN LEMBAR KERJA SISWA (LKS) FISIKA UNTUK MELATIH KEMAMPUAN BERPIKIR TINGKAT TINGGI (HIGH ORDER THINKING SKILL) SISWA SMA Wulandari Fitriani; Fauzi Bakri; Sunaryo Sunaryo
WaPFi (Wahana Pendidikan Fisika) Vol 2, No 1 (2017): WaPFi (Wahana Pendidikan Fisika) 2017
Publisher : Universitas Pendidikan Indonesia (UPI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1074.264 KB) | DOI: 10.17509/wapfi.v2i1.4901

Abstract

Tujuan utama dari penelitian ini adalah untuk menghasilkan lembar kerja siswa (LKS) dalam mata pelajaranFisika yang dapat digunakan untuk melatih kemampuan berpikir tingkat tinggi (High Order Thinking Skill)Siswa SMA. Metode yang digunakan dalam penelitian ini adalah metode Research and Developmentdengan pendekatan model Dick and Carey, yang dilakukan dari langkah pertama sampai langkahkesembilan. Pengembangan LKS (student worksheet) sudah sampai pada langkah evaluasi formatif yangdilakukan melalui validasi oleh ahli materi, ahli media, dan ahli pembelajaran. Ahli materi memvalidasikelayakan isi materi dan kebahasaan. Ahli media memvalidasi kelayakan format sampul, format LKS secaramenyeluruh, gambar, dan pendukung LKS. Ahli pembelajaran memvalidasi strategi praktikum dankomponen HOTS. Hasil validasi memberikan bahwa LKS yang dikembangkan sudah layak secara materi,media, dan pembelajaran dengan skala penilaian rata-rata di atas 85% yang dikategorikan sangat baik
Meaningful Learning with Digital Module: Innovation in High School Physics Learning on Waves Fitriani, Wulandari; Asyifa Irchami, Rachma; Bakri, Fauzi
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol. 11 No. 2 (2025): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 11 Issue
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.11202

Abstract

The development of 21st-century technology demands innovations in learning media that can support critical, creative, collaborative, and communicative thinking skills. In the context of physics learning, students often still face difficulties in understanding abstract concepts, including Wave material, due to limitations in visualization and the connection between theory and real phenomena. This study aims to develop a digital module based on Meaningful Learning in Wave material as an alternative learning medium that is more interactive, contextual, and aligned with current demands. The research employs the Research and Development (R&D) method using the Dick & Carey model to develop the digital module. Expert validation shows a very good level of feasibility with percentages of 92.5% for the media aspect, 79.2% for the material aspect, and 88.3% for the learning aspect. A limited trial involving 22 students produced positive responses with an average of 92.38%. These results demonstrate that the digital module is not only feasible for use but also effective in helping students connect prior knowledge with new concepts through concept maps, images, animations, and interactive videos. The developed digital module is equipped with concept maps, learning outcomes, illustrations, animations, and interactive videos, which have been proven to help students connect prior knowledge with new concepts, thereby supporting the achievement of meaningful learning. Thus, the digital module based on Meaningful Learning in Wave material can serve as an innovative alternative learning medium to enhance students’ conceptual understanding and 21st-century skills.
Guided Inquiry Worksheets with Teaching Aids: Improving Students’ Scientific Literacy Utami, Vina Bekti; Fitriani, Wulandari; Suhendar, Haris
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol. 11 No. 2 (2025): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 11 Issue
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.11203

Abstract

This study aims to improve students' scientific literacy through the use of worksheet integrated with guided inquiry aided by teaching aids. This study used a Pre-Experimental design with a One-Group Pretest-posttest design conducted in 1 class. The subjects of the study were students of Phase D of MTSS Persis Cikalongkulon. Data collection techniques were pre-test and post-test (scientific literacy) and questionnaires. Worksheet-guided inquiry aided by teaching aids was declared very feasible by expert validators and practitioners (science teachers) and effective in improving students' scientific literacy with an N-Gain of 0.51 which is included in the moderate category. The practicality of worksheet has an average score of 35.87 out of a maximum total score of 48 and these results are in the good category. Based on the questionnaire of students' interest in learning, the results showed that 80% of students felt the learning atmosphere was more active and enjoyable.
Exploring Mechanical Waves Through a Physics-Based Exploration Game for Secondary Education Budi, Agus Setyo; Permana, Handjoko; Yasti, Arfa Hanania; Fitriani, Wulandari; Sari, Ni Larasati Kartika; Mutoharoh, Mutoharoh; Sabrina, Putri Marsha; Muliyati, Dewi
Jurnal Penelitian & Pengembangan Pendidikan Fisika Vol. 11 No. 1 (2025): JPPPF (Jurnal Penelitian dan Pengembangan Pendidikan Fisika), Volume 11 Issue
Publisher : Program Studi Pendidikan Fisika Universitas Negeri Jakarta, LPPM Universitas Negeri Jakarta, HFI Jakarta, HFI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21009/1.11109

Abstract

Mechanical waves are an important part of high school physics, but they can be hard to understand because they are so abstract. The goal of this study was to create and test a physics-based digital exploration game that would help people understand wave phenomena. The game content included electromagnetic and mechanical waves, transverse and longitudinal waves, and the Doppler effect. This study employs a simplified instructional design model focusing on three key steps: analysis, design, and development. This model aims to enhance student engagement through the use of digital platforms and interactive learning resources such as educational games and mobile applications. Playzone was built on the CORE APPS platform. It had a shooting game set in a lab with tasks that required players to unlock objects, find clues, and get to areas that boost health. The expert reviewed the curriculum alignment, how the materials were presented, and how the evaluations worked. The assessment gave this game prototype a score of 89.33%, which means it is very feasible as learning media. These results show that the game could be very useful in the classroom because it makes learning about abstract physics concepts more fun and easier to understand by using stories and interactive activities.