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PENGEMBANGAN MODUL ELEKTRONIK MENGGUNAKAN 3D PAGEFLIP PROFESSIONAL BERBASIS EDMODO PADA MATA PELAJARAN KIMIA Oktavia, Yessi Rahma; Elvinawati, Elvinawati; Rohiat, Salastri
ALOTROP Vol. 8 No. 1 (2024): Penelitian Kimia dan Pembelajaran Kimia
Publisher : University of Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/alo.v8i1.34442

Abstract

[The Development of Electronic Module using Edmodo Based-3D Pageflip Professional on Chemistry Subject] This research was an R and D research of developing electronic module using Edmodo-based 3D Pageflip Professional on chemistry subject. The research aimed to determine the feasibility and students’ responses on the developed module. The development process was based of ADDIE model (Analysis, Design, Develop, Implementation, Evaluation). The research was conducted in SMAN 09 (Senior highschool) science class grade IX (MIPA A) on a small scale group of students.. The research results show that (1) the developed product which is the electronic module is feasible as learning material with the feasibility score on media and content were 80,43% and 81,33 % respectively; (2) the students’ response on the module developed show possitive feedback with 80,69% response stated that the module is interesting and helpful in learning chemistry subject.
PENGEMBANGAN MODUL ELEKTRONIK KIMIA MATERI ASAM BASA SMK MENGGUNAKAN APLIKASI 3D PAGE FLIP CORPORATE EDITION Yusa Malinda, Friesca; Elvinawati, Elvinawati; Amida, Nadia
ALOTROP Vol. 8 No. 1 (2024): Penelitian Kimia dan Pembelajaran Kimia
Publisher : University of Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/alo.v8i1.34555

Abstract

This study aims to determine the feasibility and response of students to the developed electronic chemistry module. This development study was adapted from the Borg and Gall me development model which used 7 out of 10 stages which were limited to the product revision stage. The data of this study were obtained from interviews, material and media expert validation questionnaires, student response questionnaires on small-scale product trials. The results of material expert validation showed that the electronic chemistry module developed obtained an average percentage of 85.73% while the results of media expert validation obtained an average percentage result of 87.06% which was in the range of 84% < V 100% with the criteria very valid. In a small-scale product trial to determine student responses to the developed chemistry electronic module, the average percentage of 83,38% % in the range of 68% < V 84% in the good category. It can be concluded that the electronic chemistry module developed in this study is suitable for use as chemistry teaching materials for class X SMK students. Keywords: Chemical Electronics Module, Page Flip Corporate Editions, Acid Base
Bimbingan Teknis Pembuatan Sabun Kulit Buah Naga Sebagai Pengembangan Jiwa Kewirausahaan di SMAN 4 Kota Bengkulu Amir, Hermansyah; Elvinawati, Elvinawati; Solikhin, Febrian; Rohiat, Salastri
Jurnal Karya Abdi Masyarakat Vol. 4 No. 3 (2020): Jurnal Karya Abdi Masyarakat
Publisher : LPPM Universitas Jambi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (209.074 KB) | DOI: 10.22437/jkam.v4i3.11626

Abstract

Jiwa kewirausahaan seharusnya dapat dikembangkan sejak dini. Pengembangan jiwa kewirausahaan ini dapat dilakukan dengan beberapa cara, salah satunya adalah praktik pembuatan produk dengan bahan-bahan sekitar. Pengabdian kepada masyarakat ini bertujuan untuk menumbuhkan jiwa kewirausahaan dengan mengembangkan produk sabun dengan menggunakan kulit buah naga. Kulit buah naga yang selama ini tidak berguna dan hanya dibuang, dapat dimanfaatkan dalam pembuatan sabun. Sabun yang dibuat dapat berupa sabun cair, maupun sabun padat. Namun, fokus dalam pengabdian ini adalah pembuatan sabun padat. Pengadaan bimbingan teknis ini karena masih minimnya praktik dalam mata pelajaran kewirausahaan di sekolah. Selain itu, program ini sebagai wadah untuk mensosialisasikan kegunaan dari kulit buah naga tersebut. Strategi yang digunakan adalah dengan menyampaikan sedikit teori dilanjutkan dengan praktik secara demonstrasi. Hasil yang didapatkan dari program ini adalah kegiatan ini diikuti oleh 40 orang peserta didik dan dihasilkan produk sabun padat kulit buah naga. Produk ini dapat dikemas dengan baik agar dapat dipasarkan secara luas.
PENGEMBANGAN MULTIMEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID PADA MATERI LARUTAN ELEKTROLIT DAN NON ELEKTROLIT Putri, Anisa; Elvinawati, Elvinawati; Rohiat, Salastri
ALOTROP Vol. 9 No. 1 (2025): Jurnal Pendidikan dan Ilmu Kimia
Publisher : University of Bengkulu

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33369/alo.v9i1.42216

Abstract

Development of Interactive Learning Multimedia Based on Android on Electrolyte and Non-Electrolyte Solution Materials]. This research aims to find out the level of eligibility and response of learners to android-based interactive learning multimedia on electrolyte and non-electrolyte solution materials developed. The research was conducted in March-June 2021 at Bengkulu University and State High School 3 Bengkulu City. The development model used, namely the 4-D (Four-D) model from Thiagarajan which is limited to the developing stage. The sample used in the small-scale trial was one class XI MIPA 2 totaling 36 people. Research data is obtained from the validation questionnaire of material experts and media experts as well as the response questionnaire of learners. From the results of the research obtained the level of feasibility of interactive learning multimedia in material aspects by 89.4% and media aspects by 94.2%, so that interactive learning multimedia can be categorized as very valid. The results of learners' responses to multimedia interactive learning in small-scale trials obtained a percentage of 81.52% with very interesting categories. The results of this study show that android-based interactive learning multimedia that has been developed is very feasible for use in the learning process. Keywords: Interactive Learning; Multimedia; Android; Electrolyte and Non-Electrolyte Solution