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REINFORCING THE TRANSITION FROM EARLY CHILDHOOD EDUCATION TO ELEMENTARY SCHOOL: (A Study of Basic Understanding of Indonesia Through Crossswod Puzzle Games) Gumilar, Eko Bayu; Ahmad Mukhlasin; Kristina Gita Permatasari; Yeri Utami
PROCEEDING AL GHAZALI International Conference Vol. 1 (2023): INCLUSIVENESS, DIGITAL TRANSFORMATION, AND RENEWABLE ENERGY FOR A BETTER FUTURE
Publisher : Universitas Nahdlatul Ulama Al Ghazali Cilacap

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52802/aicp.v1i.804

Abstract

Transitioning from early childhood education to elementary school constitutes a critical phase in the educational journey of children in Indonesia today. This transition involves acclimating young learners to a substantially different educational environment than their early childhood education. To facilitate a smooth transition, elementary schools must establish robust internal regulations to prepare students for this crucial milestone. This research endeavors to innovate and provide practical strategies to assist prospective elementary school students in their preparation, particularly in the ongoing independent curriculum utilizing the Pancasila student profile strengthening project, commonly referred to as P5. A central aspect of this study involves the integration of Basic Understanding Of Indonesia through crossword Puzzle Games for Early Childhood learners. This initiative aims to introduce educational media that fosters character development and simultaneously offers parents valuable insights into their children's characters as they prepare for the transition from early childhood education to elementary education. The study employs the ADDIE model approach, which encompasses five stages: needs analysis, planning, media production, evaluation, and implementation. Validator questionnaires and data collection methods were employed to assess the effectiveness of the puzzle media. Validation results indicated a percentage of 3.95% for the puzzle media and 3.80% for the puzzle content media. Combining these validation results, the researcher conducted comprehensive testing of the puzzle game media to gauge its suitability for both media quality and content relevance for children. The findings of this study suggest that integrating Basic Understanding Of Indonesia through crossword Puzzle Games for Early Childhood learners can be a valuable asset in preparing children for the transition from early childhood education to elementary school. The puzzle game media, Designed to deepen character values, demonstrated high acceptance among young learners. The positive outcomes of this research highlight the potential of utilizing innovative educational media to enhance character development and facilitate a smoother transition into elementary education for early childhood learners in Indonesia. Further research and implementation may yield additional insights and improvements in this context.
Application of Games-Based Mathematics Learning in the Preschool-Elementary Transition Eko Bayu Gumilar; Kristina Gita Permatasari
Journal of Insan Mulia Education Vol. 2 No. 1 (2024): Journal of Insan Mulia Education
Publisher : Yayasan Insan Mulia Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59923/joinme.v2i1.78

Abstract

The results of this study aim to understand the use of Elementary Mathematics Games in Mathematics and Science Learning for PIAUD and PGMI Study Program Students during the PAUD-SD transition period. The research design used a descriptive quantitative approach with data collection techniques through questionnaire distribution. The results of the study found that: 1) Knowledge of Elementary Mathematics Games amounted to 92%; 2) the technique of using Elementary Mathematics Games in lecture activities has increased by 85%; 3) the difficulty faced in the process of using SD Mathematics Games amounted to 80%; 4) the integration technique of SD Mathematics Games is very easy to apply in activities Mathematics and Science Learning in PIAUD and PGMI Study Programs is 90%; 5) The percentage of usefulness in the use of Elementary Mathematics Games in the Mathematics and Science Learning process in the PIAUD and PGMI Study Programs is 95% with a benefit level of 76-100%. Thus, the use of Elementary Mathematics Games can be used in developing material from teaching materials for lecturers, teachers, and students in learning process activities.