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Peningkatan Kemampuan Mengenal Keaksaraan Awal Anak Usia 5-6 Tahun Melalui Media Kotak Pintar Di TK Islam Terpadu Asiah Kecamatan Mentawa Baru Ketapang Kabupaten Kotawaringin Timur Panca Wahyu kusumaningrum; Sjamsir, Hasbi; Arbayah
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 2 No. 2 (2021): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v2i2.1599

Abstract

The main problem in this research is how to improve the early literacy skills of children aged 5-6 years through the smart box media. This type of research is Class Action Research which consists of two cycles where each cycle is carried out in 1 meeting. Research procedures include planning, implementation, observation, and reflection. The subjects in this study were 15 students in group B at the Integrated Asiah Islamic Kindergarten. The results showed that in the first cycle after being given the action in the first and second meetings, it was seen that the increase was not too significant, namely in cycle I the average yield was 51.7% with the Start Developing criteria (MB) and after taking action in cycle II there was an increase of the average yield percentage is 80.5% with Very Good Developing (BSB) criteria
MEMPERKENALKAN SALAH SATU PERMAINAN TRADISIONAL YAITU PERMAINAN NEKERAN PADA ANAK USIA 5-6 TAHUN UNTUK MENINGKATKAN KEMAMPUAN SOSIAL EMOSIONAL ANAK Fatimah; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 4 No. 1 (2023): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3283

Abstract

Samarinda,-In this day and age, many children are less exposed to traditional games, most children are busy playing online games on gadgets. A sight that is not regrettable considering that apart from being exciting and fun to play, traditional games also contain a lot of history/philosophy of life. Traditional games have benefits for early childhood in children’s growth compared to gadget games. At this time I am looking at and conducting research on traditional games, one on which is the Nekeran game.The goal is children today still recognize and love traditional game in Indonesia which ore now almost never seen anymore. I also as a researcher use descriptive qualitative methods, in this researchI used data collection technigues with abservastion interviews. The collected data is then analyzed, namely organizing the date, summarizing important points, editing and classifying themes, making a summary.
MENINGKATKAN KEMAMPUAN MOTORIK HALUS MELALUI KEGIATAN MENGGUNTING PADA ANAK KELOMPOK B DI TK DAHLIA 4 ANGGANA Waryanti; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 4 No. 1 (2023): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3284

Abstract

Based on the results of observations or observations that the author has been doing, also based on interviews with several children and exchanges with fellow teachers in early childhood education institutions that the author manages, in general, fine motor skills have not been developed optimally. For example, in the paper-cutting activity of 17 students, there are only 6 students or 35% of students who are able to cut well and there are still 75% of students or 11 students who are not able to cut well. Therefore, the author conducted a study on "Fine Motor Improvement through Scissoring Activities in Group B in Early Childhood Education Institutions.
Kemampuan Mengenal Lambang Bilangan Melalui Media Wayang Angka Pada Taman Kanak-Kanak Tunas Inti Kec. Tenggarong Seberang Kab. Kutai Kartanegara Susilowati, Atik; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 4 No. 1 (2023): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3285

Abstract

One of the areas of development taught in kindergarten is the field of cognitive development that can be obtained through counting, numering, grouping, recognizing shapes, recognizing the concept of numbers and number symbols. In terms of recognizing the symbol, the number of children in Tunas Inti Kindergarten, Tenggarong Seberang District, Kutai Kartanegara Regency is low, which is below 75%. This is due to the limited and less varied use of learning media when teaching and learning activities take place as well as activities that are less varied and monotonous. This researcher uses Classroom Action Research (PTK) as many as three cycles, each cycle is divided into four stages, namely planning, implementation, observation and reflection followed by data analysis with discriptive statistics, namely cycle-based reflection analysis. The subjects of this study were group A children in Tunas Inti Tenggarong Seberang Kindergarten who were at the age of 4-5 years who were
UPAYA MENINGKATAN KEMAMAPUAN MOTORIK HALUS ANAK MELALUI KEGIATAN MELIPAT KERTAS PADA SISWA USIA 5-6 TAHUN (TK B) DI TKIT QURROTA A'YUN – BONTANG -KALTIM Lutfiyah; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 3 No. 2 (2022): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i2.3288

Abstract

The formulation of this class action research problem is whether toilet training activities can increase the independence of children aged 5-6 years in group B at TKIT Qurrota A'yun Bontang Selatan for the 2021-2022 school year? The type of research used is classroom action research. The cycle in this study was carried out 2 cycles and each cycle five meetings. The subjects in this study were group B totaling 15 children, consisting of 9 boys and 6 girls. Data collection techniques are carried out with worksheets and observations, while data analysis techniques use average assessments, assessments for learning completeness and individual learning completeness. The results of this study showed that through folding activities can improve the fine motor skills of group B students at TKIT Qurrota A'yun Bontang. Improving students' abilities is said to be successful if the percentage of children's independence reaches 75%
PENINGKATAN KEMAMPUAN BERCERITA ANAK KELOMPOK B USIA 5-6 TAHUN DENGAN MEDIA BUKU CERITA BERGAMBAR DI TK RUHUI RAHAYU SAMARINDA Anisah, Noor; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 4 No. 1 (2023): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3289

Abstract

From the observations, it is known that Ruhui Rahayu's kindergarten children's ability to tell stories is still lacking, which causesthem to be less active in the aspect of answering correctly when asked, and retelling what has been heard. There are several things that cause children to lack the ability to tell stories, one of which is less interesting media so that children feel bored. Therefore, research was conducted by applying picture storybook media to improve children's storytelling skills. The purpose of this study was to see the activities of teachers and children and improve the storytelling skills of children aged 5-6 years, in this study researchers used the Classroom Action Research CAR research method. The subjects of this study were group B children in Ruhui Rahayu Samarinda Kindergarten totaling 13 children with 6 girls and 7 boys with the object of research on the application of picture story book media in improving the storytelling skills of children aged 5-6 years. research results
MENINGKATKAN KEMAMPUAN MENGENAL ANGKA MELALUI MEDIA KARTU ANGKA BERGAMBAR DI TK CAHAYA MULYA PALARAN TAHUN PEMBELAJARAN 2020/2021 Damayanti, Sri; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 4 No. 1 (2023): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3290

Abstract

Improving the Ability to Recognize Numbers through Group B Picture Number Card Media at TK Cahaya Mulya Palaran Learning Year 2020/2021 (guided by Munir, M.Si). The purpose of the study to find out whether the ability to recognize the numbers of group B students can increase through the media of picture number cards at TK Cahaya Mulya Palaran Type of Research is classroom action research (PTK). The study was carried out for 10 days, from March 25 to April 8, 2021. The subjects of the study were grade B students of Cahaya Mulya Palaran Kindergarten with a total of 16 students. The learning method through playing using picture number cards serves as an effective and fun learning model, students more easily and quickly grasp the goals and teaching materials because it is done by playing. The results showed that this method can improve the ability to recognize numbers through the media of picture number cards in group B students of Cahaya Mulya Palaran Kindergarten. End of cycle II h..
MENINGKATKAN KEMAMPUAN SOSIAL ANAK USIA 5-6 TAHUN MELALUI BERMAIN PERAN DI TAMAN KANAK-KANAK ALIFIA SAMARINDA Eniyawati; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 3 No. 2 (2022): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v3i2.3291

Abstract

The background of the study is due to the lack of social skills of children in terms of mutual respect, mutual help and unwilling to join their groups. This is due to a lack of creativity or variety in delivering learning. The learning approach is important and determines the success or failure of the learning process. This approach can be done by playing. One method that can be used is through role playing. The design of this study is Classroom Action Research (PTK). The steps in this study are planning, implementation, observation, and reflection. The subjects of the study were 13 children of group B. The purpose of this study was to improve social skills through role play in Alifia Samarinda Kindergarten. Research data were obtained from the collection of instruments through RPPM, RPPH, teacher observation sheets, child observation sheets. Data analysis techniques with descriptive qualitative and quantitative. Indicators of aspects of achievement are mutual respect, caring and willing to help if asked for help, an attitude that can adjust. With the assessment category using a score of 1 Undeveloped (BB), score 2 Starting to Develop (MB), score 3 Developing as Expected (BSH) and score 4 Very Good Developing (BSB). The design of this study is Classroom Action Research (PTK). The steps in this study are planning, implementation, observation, and reflection. The subjects of the study were 13 children of group B. The purpose of this study was to improve social skills through role play in Alifia Samarinda Kindergarten. Research data were obtained from the collection of instruments through RPPM, RPPH, teacher observation sheets, child observation sheets. Data analysis techniques with descriptive qualitative and quantitative. Indicators of aspects of achievement are mutual respect, caring and willing to help if asked for help, an attitude that can adjust. With the assessment category using a score of 1 Undeveloped (BB), score 2 Starting to Develop (MB), score 3 Developing as Expected (BSH) and score 4 Very Good Developing (BSB).
MENINGKATKAN KEMAMPUAN KOGNITIF ANAK USIA 4-5 TAHUN MELALUI PERMAINAN BUKA TUTUP GEOMETRI WARNA (KATUP GEWAR) DI TK ISLAMIC CENTER SAMARINDA Melda Fitriani K; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 3 No. 2 (2022): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v4i1.3292

Abstract

The study "Improving the Cognitive Ability of Children Aged 4-5 Years Through the Game "Open and Close Color Geometry" (Gewar Valve) at TK Islamic Center Samarinda" is a professional ability strengtheningresearch that aims to improve children's cognitive abilities, especially regarding the introduction of geomteri shapes and colors to children. This research was conducted for two cycles starting from October 10 - 22, 2021 at the kindergarten. Islamic Center Samarinda. The subject of the study was the children of group A class KH. Djafar Sabran who will play gewar valve. This study used observation and documentation techniques for observation and data collection needed. While the instruments used are observation sheets and rubrics for assessing children's cognitive skills. The success of this study was achieved if 70% of all children were able to complete the game with the achievement of the Develop According to Expectations (BSH) level. In the first cycle, children's achievement only touched 45% so this study was continued in cycle two. Improvements in cycle onefocused on adding media so that it could be used by all children, in addition to improvements made to time and class management. The implementation of cycle II resulted in the achievement of children who succeeded in achieving the level of Developing According to Expectations (BSH) of 70%. So that this research can be said to be successful and the ketup gewar game deserves to be used as a learning medium for the next game.
MENINGKATKAN KREATIFITAS ANAK USIA 4-5 TAHUN DALAM MELIPAT MELALUI MEDIA ORIGAMI DI TK IT ASSALAM PALARAN Mariani; Arbayah; Sjamsir, Hasbi
BEduManagers Journal : Borneo Educational Management and Research Journal Vol. 3 No. 2 (2022): BEduManagers Journal : Borneo Educational Management and Research Journal
Publisher : Manajemen Pendidikan Program Doktor

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30872/bedu.v3i2.3294

Abstract

One of the problems found in Tanan Kanak is the lack of interest or interest of children in folding activities, to overcome this, so that the media used is made of origami paper material.research conducts classroom actions in order to improve children's fine motor skills in terms of folding through origami in children aged 4-5 years in Integrated Islamic Kindergarten As greetingsThe purpose of this study was to detect the ability of children's creativity, train children's fine motor flexibility, train children'shearing and experience. The design of class action research is in the form of cycles starting from the stages of planning, implementation, observation / data collection / instruments and reflection of the cycles that have been carried out in the followingresults ;p there is cycle 1 showing the value of Not Developing (BB) and Starting to develop (MB), In the 2nd cycle shows the value of developing according to expectations (BSH) and developing very well (BSB).The conclusion of this study is the improvement of children's skills in terms of folding, the result is to experience a fairly good improvement from cycle 1 and increase in cycle 2