Maria Ayu Puspita
Universitas Negeri Semarang

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

PROBLEMATIKA PEMBELAJARAN BAHASA INDONESIA KELAS III DI SEKOLAH DASAR Esty Setyo Utaminingsih; Sulasih Sulasih; Maria Ayu Puspita; Sri Sumartiningsih; Ahmad Fajar Habibi; Tri Mulyaningtiyas
Research and Development Journal of Education Vol 9, No 2 (2023)
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/rdje.v9i2.16197

Abstract

This research examines further related problems or problems in learning Indonesian in class III at Gombang Blora State Elementary School. The research method used a qualitative research method with a descriptive approach. The sampling technique used total sampling, where the respondents were a teacher and all third-grade students. The results showed that there were several problems in learning the Indonesian language for third-grade elementary schools, which were divided into four, including (1) learning media which were limited to textbooks from the Ministry of Education, there was no innovation in teaching materials, (2) listening skills were still low, the concentration of students is not good, and the motivation of students is still lacking in participating in the learning process, (3) learning strategies are monotonous and not yet innovative so that students are easily bored and less interested, (4) the ability of teachers in delivering material. Based on the problems, it is necessary to innovate the delivery of learning material by the teacher.
A SYSTEMATIC REVIEW: DIGITAL LITERACY FOR STRENGTHENING CHARACTER IN FACING THE ERA OF SOCIETY 5.0 Esty Setyo Utaminingsih; Ellianawati Ellianawati; Nuni Widiarti; Sri Sumartiningsih; Maria Ayu Puspita
Research and Development Journal of Education Vol 9, No 2 (2023)
Publisher : Universitas Indraprasta PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30998/rdje.v9i2.15173

Abstract

Era Society 5.0 is a concept to solve various social problems in the Industrial Revolution 4.0 era, such as a moral crisis and a decline in character values. Digital literacy is a solution to strengthen students' character values. This article aims to present information about the role of digital literacy in supporting character in the era of Society 5.0. The method used in this study was PRISMA (Preferred Items for Systematic Reviews and Meta-Analysis), which consisted of three steps: identification, screening, and inclusion. The number of articles found is 512 from 2018 to 2022. This study decided to review 17 items based on three systematic literature review analysis steps. The results showed that (1) the most frequently used method is the qualitative method with data collection techniques such as interviews, observation, and documentation, (2) technological capabilities and digital literacy competencies must be balanced, (3) schools need to apply digital literacy competencies to strengthen the value of the character to avoid negative impact from using technology to remain competitive in the international arena while remaining polite and of good character.
STEAM Education Esty Setyo Utaminingsih; Ellianawati Ellianawati; Sri Sumartiningsih; Maria Ayu Puspita
Jurnal Ilmiah Profesi Pendidikan Vol. 8 No. 3 (2023): Agustus
Publisher : Fakultas Keguruan dan Ilmu Pendidikan, Universitas Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jipp.v8i3.1566

Abstract

The International Society for Technology in Education (ISTE) requires institutional education to adapt to rapid technology and prepare students to compete internationally by using e-learning media in the classroom. The purpose of the study's literature is to strengthen every argument about STEAM education. Support argument required originating data source from secondary data. The method used in this research is the study literature method. Data collection techniques through collecting articles on STEAM, STEAM education, and technology in the learning process. Databases used for journal searches include Elsevier, Emerald, Springer, Research Gate, Academia Edu, Google Scholar, and Publish or Perish. The validity test of the data through several stages. The process starts with data collection, reduction, presentation, and withdrawal conclusion. The result of this study is that STEAM builds human resources who can think critically, logically, and systematically and have global competitiveness. Implementing STEAM education enables students to understand the importance of integrating multiple disciplines. Moreover, learners can improve their logical thinking and provide comprehensive opportunities for students to practice their thinking skills.