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Analisa Pengembangan Karakter Musa Dalam Film Battle of Surabaya Bayu Setiawan; Pungky Febi Arifianto; Fransisca Sherly Taju
DESKOVI : Art and Design Journal Vol. 6 No. 2 (2023): DESEMBER 2023
Publisher : Universitas Maarif Hasyim Latif

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51804/deskovi.v6i2.15839

Abstract

Battle of Surabaya menyajikan tema perjuangan rakyat Surabaya dalam peristiwa peperangan 10 November 1945 antara Indonesia melawan Inggris dan sekutu. Film ini menceritakan tentang Musa yang dipercayakan tugas untuk mengirim surat dari pejuang Surabaya. Peneliti melakukan penelitian berbasis studi kasus untuk mendalaminya pengembangan karakter Musa. Penelitian ini bertujuan untuk menelaah secara dalam tokoh fiksi yang dihadirkan dalam film bertemakan sejarah yang sebenarnya. Karakter Musa, seorang anak laki-laki berusia 10-12 tahun, sesuai dengan latar waktu cerita yang berlangsung selama perang kemerdekaan di Surabaya. Perjalanan karakter Musa mencerminkan konflik yang kompleks yang membentuk dirinya menjadi sosok yang kuat dan penuh keberanian. Dibalik kompleks konflik yang dihadapi untuk menyelesaikan misinya, musa malah kehilangan segalanya. Kontras inilah yang menggambarkan perkembangan karakter Musa menjadi individu yang tangguh dan pemberani saat cerita mencapai puncaknya. Karakter Musa dalam film ini menciptakan kepribadian yang manusiawi dan mampu merangkai cerita dengan baik, meskipun masih menyisakan potensi pengembangan lebih lanjut untuk mendalami sisi-sisi kepribadiannya yang belum terungkap secara mendalam
Perancangan Video Explainer Trans Jatim Menggunakan Power Point Stevan Deyo Febrian; Bayu Setiawan
Student Research Journal Vol. 1 No. 6 (2023): Desember : Student Research Journal
Publisher : Sekolah Tinggi Ilmu Administrasi (STIA) Yappi Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/srjyappi.v1i6.821

Abstract

This research aims to develop an explanatory video discussing the Trans Jawa Timur transportation system using Power Point software. The design approach includes combining visual, text and animation elements in Power Point to convey clear and interesting information about the East Java Trans. The author hopes that this explanatory video can be an effective communication tool to present and understand to the public the advantages and benefits of the Trans Jatim transportation system. It is hoped that the results of this research will provide guidelines for developing interactive and informative PowerPoint presentations for similar projects in the future.
Sistem Rekomendasi Linimasa Facebook Berdasarkan Topik Kesukaan Pengguna Menggunakan Metode Content-Based Filtering & Term Frequency-Inverse Document Frequency Bayu Setiawan; Bagus Satrio Wicaksono; Muhammad Hilmy Aziz; Anggraini Puspita Sari
MISTER: Journal of Multidisciplinary Inquiry in Science, Technology and Educational Research Vol. 1 No. 3c (2024): JULI (Tambahan)
Publisher : UNIVERSITAS SERAMBI MEKKAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/mister.v1i3c.2004

Abstract

This research aims to identify Facebook timeline recommendation systems based on user habits using Content-Based Filtering (CBF) and Term Frequency-Inverse Document Frequency (TF-IDF) methods. By utilizing historical user activity data, this system will customize content recommendations for individual users. The CBF method is used to compare the similarity of the content to be recommended with the user's habits, while TF-IDF is used to evaluate various keywords in the content. The results of this study show that the combination of CBF and TF-IDF methods can improve the accuracy of recommendation in Facebook timeline, resulting in a more convenient and relevant user experience.
Perancangan Poster Edukasi Sebagai Upaya Peningkatan Wawasan Tanaman Pada Wisata Agro Lembah Kecubung Yassinta Fitria; Bayu Setiawan
Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat Vol. 1 No. 4 (2023): Desember : Kegiatan Positif : Jurnal Hasil Karya Pengabdian Masyarakat
Publisher : Asosiasi Riset Ilmu Manajemen Kewirausahaan dan Bisnis Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/kegiatanpositif.v1i4.490

Abstract

The abundance of diverse and beautiful natural resources in a region is an invaluable wealth. Likewise with the PKKM MBKM Village Development program in Penanggungan Village, Trawas, Mojokerto. Apart from being designed to improve the implementation of the Independent Learning program in building a village, the main aim is to hone students' abilities in identifying, developing and empowering the potential of the village. One of them is the Agro Tourism Valley Kecubung which has just opened and requires strong branding to improve the image of the tourist attraction. So Village Development program students helped in the design efforts. One of which is designing educational posters
Branding the Surabaya Wonorejo Mangrove Botanical Garden Tourism, Through Social Media Video Content Bayu Setiawan; Ririn Puspita Tutiasri; Jimmy Putra Pradana
Nusantara Science and Technology Proceedings 8th International Seminar of Research Month 2023
Publisher : Future Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11594/nstp.2024.4150

Abstract

Tourism Branding is an activity to introduce a tourist spot to the public. One of the tourism branding activities is by creating advertising videos that are packaged attractively, so that they can attract people to visit. Many tourist attractions are empty of visitors after the Covid-19 pandemic, because there is a ban on gathering in certain places. This makes many tourist attractions empty of visitors, one of which is the Surabaya Wonorejo mangrove botanical garden. Community Service Activities, UPN Serves carries out branding activities for the people of Surabaya. Reintroduce the public that the city of Surabaya has natural tourist attractions, which can be visited either with family or with friends. This community service activity was carried out by Citivity Academy lecturers from communication science and visual communication design together with students. In the activities carried out to introduce the Surabaya Wonorejo mangrove botanical garden tourism by creating video content which was uploaded on social media. The aim of creating this video content is to promote Surabaya mangrove tourism to the public. When creating video content, it promotes what facilities are available there, apart from providing alternative entertainment venues that are comfortable, cheap and close by. The video content was acted out by students, as an invitation to teenagers to take a nature holiday at the Surabaya Wonorejo mangrove botanical garden.
Perancangan Redesain Kemasan Produk Olahan Camilan Pawon Ara Untuk Meningkatkan Brand Value Kristian Mahardika Suryanto; Bayu Setiawan; Widyasari Widyasari
J-CEKI : Jurnal Cendekia Ilmiah Vol. 4 No. 1: Desember 2024
Publisher : CV. ULIL ALBAB CORP

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/jceki.v4i1.6217

Abstract

Micro, Small and Medium Enterprises (MSMEs) in Indonesia produce many types of products, especially snacks in the form of chips. One of the problems often faced by MSMEs is the use of simple packaging, so that the product looks less attractive and has difficulty competing with manufactured products. This study aims to increase the brand value of MSME Pawon Ara through redesigning the packaging of several snack products. This packaging redesign is expected to meet market standards, attract consumers' attention, and increase purchasing interest. The methods used in this study are qualitative and quantitative approaches. Qualitative data collection was carried out through field observations, in-depth interviews with the owner of Pawon Ara, and interviews with branding experts. Meanwhile, quantitative data was obtained by distributing questionnaires to the people of Sidoarjo and its surroundings via social media Instagram and WhatsApp. The results of the study showed that attractive packaging design can increase consumer purchasing interest, so that products are more competitive in the modern market and have the potential to increase sales
Penguatan Brand UMKM “Istana Buah” Di Desa Trawas, Kabupaten Mojokerto Aditya Rahman Yani; Bayu Setiawan; Yudha Delonix Renzina; Aileena Solicitor Costa Rica El Chidtian
Jurnal Abdimas Indonesia Vol. 5 No. 3 (2025)
Publisher : Perkumpulan Dosen Muslim Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34697/jai.v5i3.1640

Abstract

Usaha Kecil Menengah (UKM) di bidang keripik buah merupakan sektor bisnis yang menjanjikan. Pertumbuhan bisnis ini terlihat dari meningkatnya minat konsumen terhadap produk alami dan kesehatan. Peluang ekspansi pasar juga terbuka lebar, karena keripik buah memiliki daya tarik tidak hanya di tingkat lokal, tetapi juga di tingkat internasional. Namun, masih ada kendala pada aspek citra merek yang dapat mempengaruhi kelangsungan dan perkembangannya. Hal ini dialami oleh UKM "Istana Buah" dimana hasil kuesioner menyatakan bahwa sebanyak 87% responden mengatakan tidak mengenal merek "Istana Buah". Artikel ini membahas tentang bagaimana melakukan pembinaan kepada UKM "Istana Buah", agar memiliki pemahaman dan kemampuan dalam membangun merek yang lebih menarik dan mencerminkan ciri khas UKM. Tahapan yang dilakukan adalah, pertama, pengumpulan data terkait UKM "Istana Buah" untuk mengetahui potensi dan ciri khas merek. Kedua, analisis data dan perumusan konsep merek. Ketiga, presentasi dan diskusi dengan pihak UKM "Istana Buah". Keempat, implementasi konsep merek yang telah disetujui. Dengan program ini, kami berharap UKM "Istana Buah" dapat berkembang lebih maju dan mampu memanfaatkan potensi daerahnya secara optimal agar dapat meningkatkan kesejahteraan mereka.
Implementasi Dashboard Multi-Role pada Sistem Afiliasi dan Marketplace Berbasis Web PT. BIZHUB DIGITAL INDONESIA Bayu Setiawan; Rajawali Shaktika Anugrah Prasetya; Andra Husnul Azmi; Hazna At Thooriqoh
Jejak digital: Jurnal Ilmiah Multidisiplin Vol. 2 No. 4 (2026): JUNI-JULI
Publisher : INDO PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/jx1t2766

Abstract

Digital marketing encourages companies to adopt systems capable of managing transactions, affiliate partners, commissions, and performance reports within a single integrated platform. Previously, PT Bizhub Digital Indonesia relied on third-party platforms to operate its affiliate marketing activities. This condition limited the company's flexibility in managing workflows, monitoring affiliate performance, and independently handling commission disbursements. This study aims to implement a multi-role dashboard within a web-based affiliate and marketplace system. The system was designed to accommodate three primary user roles: Admin, Member/Affiliator, and Customer. The research methodology consisted of requirements analysis, system design using use case diagrams, activity diagrams, and sequence diagrams, web-based interface implementation, and functional testing through the black-box testing method. The implementation results demonstrate that the multi-role dashboard effectively separates system functionalities according to user access privileges. Administrators are able to manage products, categories, transactions, affiliate data, ratings, and commission withdrawals. Members/Affiliators can generate affiliate links, monitor referral transactions, track commission balances, and submit withdrawal requests. Customers can browse product catalogs, complete purchases, view order histories, manage profiles, and provide product ratings. The testing results indicate that all major system features functioned according to the predefined test scenarios. Therefore, the implemented multi-role dashboard supports the management of affiliate and marketplace systems in a more structured, transparent, and operationally efficient manner, while meeting the specific business requirements of the company.
Motion Graphics Sebagai Media Edukasi Seksual Untuk Anak Usia Dini Mengenai Batasan Tubuh Kepada Orang Tua Di Kejawan Putih Tambak Lutfiah Ismiati Rofiah; Bayu Setiawan
Pixel :Jurnal Ilmiah Komputer Grafis Vol. 19 No. 1 (2026): Pixel :Jurnal Ilmiah Komputer Grafis dan Ilmu Komputer
Publisher : UNIVERSITAS STEKOM

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pixel.v19i1.3591

Abstract

Cases of sexual violence against early childhood in Indonesia remain high, while children's understanding of body boundaries and parents' readiness to provide sexual education are still limited. This study aims to design an educational medium in the form of motion graphics to convey body boundary concepts to young children through parental guidance. The research employs a qualitative method with the Multimedia Development Life Cycle (MDLC) approach, which includes the stages of concept, design, material collecting, assembly, testing, and distribution. Data collection techniques consist of literature study, observation, and questionnaires conducted in the Kejawan Putih Tambak area. The findings indicate that children still have difficulty understanding body boundary concepts, while parents are aware of the importance of early sexual education but feel hesitant and uncomfortable delivering it. The developed motion graphics media is considered effective as it presents information in an engaging, communicative, and easily understandable way. Therefore, motion graphics can serve as an effective solution to assist parents in delivering sexual education to children from an early age. 
Emotional Representation in Divorce Conflict in the Film “Marriage Story” Awanda Aura Putri Alievia; Bayu Setiawan; Pungky Arifianto
Gorga : Jurnal Seni Rupa Vol. 15 No. 1 (2026): Gorga : Jurnal Seni Rupa
Publisher : Fakultas Bahasa dan Seni Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/gr.v15i1.72892

Abstract

This film explores the intricacies of a marriage that faces challenges due to ineffective communication and the accumulation of suppressed emotions between the characters, Charlie Barber and Nicole Barber. This study seeks to analyze the portrayal of emotions in divorce conflicts depicted in Noah Baumbach’s film, Marriage Story. The research employs a descriptive qualitative method utilizing Roland Barthes’ semiotic approach, which focuses on the analysis of denotative, connotative, and mythological meanings within visual and narrative signs. Data collection was conducted through the observation of several pivotal scenes that illustrate the emotional evolution of the characters, encompassing the initial phase of relationship warmth, the emergence of conflict, the culmination of arguments, and the stage of acceptance. Data analysis in this study was conducted through a multi-step process, including sign identification, denotative analysis, connotative analysis, and myth analysis. The research findings reveal that the representation of emotions in film is conveyed not solely through dialogue but also through visual signs such as facial expressions, body movements, spatial composition, and character interactions. These signs generate connotative meanings that encapsulate the complexity of emotions in divorce, including a sense of loss, anger, regret, and lingering affection. Furthermore, films depict divorce as an emotional process that is not linear but dynamic and ambivalent, wherein both characters experience internal conflict. This study is anticipated to contribute to the field of visual communication studies, particularly in comprehending the representation of emotions within film.