Alika Fitara Dwi Permana
Universitas Pendidikan Indonesia

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Pengembangan Video Animasi tentang Manfaat Sekolah untuk Siswa Sekolah Dasar Rofa Darojatin Putri; Tasha Adinda Aulia; Yoga Cahya Firmansyah; Alika Fitara Dwi Permana; Rana Gustian Nugraha
Journal on Education Vol 6 No 4 (2024): Journal on Education: Volume 6 Nomor 4 Mei-Agustus 2024
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i4.5745

Abstract

Awareness of the importance of school is a challenge for the present generation. Knowledge of the benefits of school is one thing that every student should know. Therefore, this research aims to develop animated videos of school benefits to enhance the knowledge of students about school benefits. At the stage of video design this animation was made using the renderforest website continued with the addition of audio using the capcut application. The type of research used is R&D (Research and Development) with its development model ADDIE, data collection technique of media expert validation test and student response test. An animated video that has been developed by the researchers tested practiced at the Elementary School. The result of this study is that the animated video was declared “valid” based on an average rating with a presentation of 85.3% with the criterion “very qualified”, after the validity test was subsequently tested practiced in three categories namely the individual test with the presentation of 94% with the highly qualified criteria, the small group trial with the Presentation of 93.44% with the very qualified Criterion, the large group trials with the presentation of 90.15% with very qualifying criteria. Based on practical tests that have been conducted, these animated videos will be more effective if used by students individually than in groups. The results of the research showed that the development of this animated video is very worthy to be applied in the process of improving the education of students.
Penerapan Model Cooperative Learning Dengan Metode Role Play Untuk Meningkatkan Pemahaman Materi Rantai Makanan Kelas V Di SDN Sadangsari Bayu Nurfauzi; Lulu Laksita Anin Poja; Rizky Miftah Khoiri; Alika Fitara Dwi Permana; Rana Gustian Nugraha
PESHUM : Jurnal Pendidikan, Sosial dan Humaniora Vol. 5 No. 2: Februari 2026
Publisher : CV. Ulil Albab Corp

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56799/peshum.v5i2.14404

Abstract

Penelitian ini bertujuan untuk meningkatkan hasil belajar siswa pada materi rantai makanan melalui penerapan model Cooperative Learning dengan metode Role Play di SD Sadangsari. Penelitian menggunakan pendekatan Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus, masing-masing terdiri atas tahap perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian adalah seluruh siswa kelas V SD Sadangsari. Teknik pengumpulan data menggunakan tes hasil belajar dan observasi aktivitas siswa. Data dianalisis secara deskriptif kuantitatif dengan melihat nilai rata-rata dan persentase ketuntasan belajar berdasarkan KKM 75. Hasil penelitian menunjukkan adanya peningkatan hasil belajar siswa secara signifikan. Pada Siklus I, rata-rata nilai posttest sebesar 68,57 dengan persentase ketuntasan 33%, sedangkan pada Siklus II rata-rata nilai posttest meningkat menjadi 83,57 dengan persentase ketuntasan mencapai 100%. Hasil tersebut menunjukkan bahwa penerapan model Cooperative Learning dengan metode Role Play efektif dalam meningkatkan pemahaman siswa terhadap materi rantai makanan. Dengan demikian, model pembelajaran ini dapat dijadikan sebagai alternatif strategi pembelajaran IPA di sekolah dasar