Zaharo Zaharo
Universitas Islam Negeri Maulana Malik Ibrahim Malang

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Optimizing Arabic Reading Comprehension Skills through the Quizizz App: An Interactive Learning Breakthrough for Higher Education Zaharo Zaharo; Laily fitriani; Renni Hasibuan
Dzihni: Jurnal Pendidikan Bahasa Arab, Linguistik dan Kajian Literatur Arab Vol 2, No 01 (2024)
Publisher : Institut Dirosat Islamiyah Al-Amien Prenduan

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Abstract

This study aims to determine the use of the Quizizz application in learning Arabic to improve maharah Qiro'ah which will be used as a diverse and fun learning alternative that includes planning, use and evaluation. This research is a qualitative research approach with descriptive methods. The data used is in the form of information sourced from second semester students in class B majoring in Arabic Language and Literature, State Islamic University of Maulana Malik Ibrahim Malang. Data collection techniques used observation, interviews and documentation. As for the data analysis technique used in this study using the data analysis model developed by Miles & Huberman: namely data collection, condensation, data presentation, and drawing conclusions. The results of this study are that this application is very relevant and very supportive for Arabic learning assessment activities, especially in maharoh Qiro'ah. Likewise, with the use of this application, learning outcomes increase which can make it easier for students to understand the material, learning becomes more fun, increasing motivation and interest students and their independence, and students are more active in learning. Although not all of Quizizz's free features can be used as a means of evaluation media and can be complained about with interactive learning materials.
Brain Based Learning Using Augmented Reality Technology as an Arabic Learning Media Refiyana Yolanda; Dadang Firdaus; Muspika Hendri; Zaharo Zaharo
TSAQOFIYA : Jurnal Pendidikan Bahasa dan Sastra Arab Vol 6 No 1 (2024): Tsaqofiya: Jurnal Pendidikan Bahasa dan Sastra Arab
Publisher : Jurusan Pendidikan Bahasa Arab UIN Kiai Ageng Muhammad Besari onorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21154/tsaqofiya.v6i1.377

Abstract

In the rapidly evolving educational landscape, recent technological advances have ushered in a new era of possibilities for innovative learning methodologies. This research integrates Brain-Based Learning principles with Augmented Reality (AR) technology as Arabic language teaching media. This research includes qualitative research with the type of literature. Data sources come from literature related to Augmented Reality and Brain-Based Learning. The data analysis method uses the content analysis method. The results of the study show: 1) optimisation of brain performance through the integration of Augmented Reality encourages the creation of innovative and fun learning experiences. 2) student engagement is significantly increased through active involvement of multiple senses and results in measurable improvement in learning outcomes. There are several challenges that need to be considered, namely: accessibility-related issues related to application design, the complexity of using AR systems, AR application development needs to go through iterative development cycles to accommodate diverse platform users, and the lack of pedagogical approaches when integrating AR applications into learning activities. The findings contribute to the discourse on technology integration in language education and offer practical insights for educators and policymakers who want to improve the overall effectiveness of Arabic language learning through innovative and brain-centred approaches. Abstrak Dalam lanskap pendidikan yang berkembang pesat, kemajuan teknologi baru-baru ini telah mengantarkan era baru kemungkinan metodologi pembelajaran inovatif. Penelitian ini berfokus pada integrasi prinsip Pembelajaran Berbasis Otak dengan teknologi Augmented Reality (AR) sebagai media pengajaran bahasa Arab. Penelitian ini termasuk penelitian kualitatif dengan jenis kepustakaan. Sumber data bersumber dari literature terkait Augmented Reality dan Pembelajaran Berbasis Otak. Metode analisis data menggunakan metode analisis isi. Hasil penelitian menunjukkan: 1) optimalisasi kinerja otak melalui integrasi Augmented Reality mendorong terciptanya pengalaman belajar yang inovatif dan menyenangkan. 2) keterlibatan siswa meningkat secara signifikan melalui keterlibatan aktif berbagai indera dan menghasilkan peningkatan yang terukur dalam hasil belajar. Ada beberapa tantangan yang perlu diperhatikan, yaitu: permasalahan terkait aksesibilitas berkaitan dengan perancangan aplikasi, kompleksitas penggunaan sistem AR, pengembangan aplikasi AR perlu melalui siklus pengembangan yang berulang untuk mengakomodasi pengguna platform yang beragam, dan kurangnya pendekatan pedagogi saat mengintegrasikan aplikasi AR ke dalam kegiatan pembelajaran. Temuan ini tidak hanya berkontribusi pada wacana tentang integrasi teknologi dalam pendidikan bahasa tetapi juga menawarkan wawasan praktis bagi para pendidik dan pembuat kebijakan yang ingin meningkatkan efektivitas pembelajaran bahasa Arab secara keseluruhan melalui pendekatan inovatif dan berpusat pada otak.