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Project Based Interactive Multimedia Design with The STEAM Approach to Strengthening Pancasila Student Profiles in Elementary School Devega, Lidya Septia; Buchori, Achmad; Sumarno, Sumarno
International Journal of Research in Education Vol 4, No 1 (2024): Issued in January 2024
Publisher : Universitas PGRI Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26877/ijre.v4i1.18241

Abstract

In producing interesting interactive multimedia based on STEM with the help of virtual reality which is really needed by elementary school students in studying human digestion material, it is hoped that it can be a solution so that students understand human digestion material which cannot be seen by the naked eye and packaged virtually to increase students' understanding both physically. critical and creative research was carried out on the development of interactive multimedia based on virtual reality for learning about human digestion in fifth grade elementary schools using the MDLC stage model. with six stages, namely concept, design, material collection, assembly, testing, and distribution. Then, the VR-based interactive multimedia product was validated by experts and continued with a posttest and user response questionnaire with the following results: Based on the results of material expert validation and media expert validation, an average of 93 and 96 was obtained so that the interactive multimedia product was suitable for use for limited testing at SDN Rejosari. Semarang, then a limited test was carried out to obtain the results of the posttest with the t test obtained results of 0% 5%, which means that the results of learning human digestion material with VR-based interactive multimedia are better than conventional learning models. Looking at the average learning achievement in the mean column, Group Statistics table, the experimental class average is 86.30, while the average of the experimental class is 86.30. the mean of the control class was 60.56. These results show that the learning outcomes of the experimental class are better than the control class. R Square value of 0.844 = 84.4%. This value means that the influence of VR-based interactive multimedia on learning achievement is 84.4%, while 15.6% of learning achievement is influenced by other variables outside of the independent variables in this research.
Peningkatan Hasil Belajar Siswa Pada Pembelajaran Berdiferensiasi Percobaan Listrik Kelas 5 SDN Rejosari 01 Semarang Muslimah, Linda Ayu; Artharina, Filia Prima; Devega, Lidya Septia
Didaktika Vol 4, No 1 (2024): Didaktika
Publisher : Universitas Pendidikan Indonesia Kampus Serang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/didaktika.v4i1.67468

Abstract

Students' characteristics greatly influence learning outcomes in class. Students lack concentration when doing electrical experiments in class because of monotonous learning. In addition, some students make mistakes when stacking cables and electrical components, leading to confusion and prompting them to seek assistance from friends who may not fully understand basic electrical stacking techniques. Teachers can use differentiated learning to implement strategies to improve students' learning outcomes. There are three elements: visual, auditorium, and kinesthetic. We expect students to be more concentrated with this differentiated learning approach, and with proper learning, they can perform electrical experiments correctly as the classroom learning process aligns with their learning style. The research aims to improve students' learning outcomes in 5th grade SDN Rejosari 01 Semarang Teaching Year 2023-2024 through differentiated electrical experiments. The researcher employs classroom action research (CAR) in conjunction with the PJBL method, which undergoes two cycles of differentiation involving 27 students from 5B SDN Rejosari 01. At each cycle, there is planning, implementation, observation, evaluation, and reflection. In the pre-cycle, 4 students (44.44%) showed improvements in their visual learning style, with an average score of 68.88. Cycle I became 6 students (66.67%) with an average of 77.78, and Cycle II became 8 students (88.89%) with an average of 90. Thus, the application of differentiated learning in the Electrical experiments in the fifth grade of SDN Rejosari 01 Semarang has improved the learning outcome from the target of 75. Therefore, we can conclude that this class action research is effective.
IMPLEMENTASI MODEL PBL BERBASIS PAPAN SPIN DALAM PEMBELAJARAN PENDIDIKAN PANCASILA PADA FASE C SDN REJOSARI 01 SEMARANG Mulyaningsih; Patonah, Siti; Devega, Lidya Septia
PREMIERE : Journal of Islamic Elementary Education Vol 6 No 1 (2024): PREMIERE: Journal of Islamic Elementary Education
Publisher : Program Studi PGMI Fakultas Tarbiyah Institut Agama Islam Nahdlatul Ulama Tuban

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51675/jp.v6i1.736

Abstract

The purpose of this study was to determine whether the use of norm spin board props has improved the learning outcomes of Pancasila Education VC students of SDN Rejosari 01 Semarang. This study used a two-cycle classroom action approach: implementation, planning, observation, and evaluation. This study involved 28 VC class students of SDN Rejosari 01, consisting of 12 boys and 16 girls. The data collection methods are formative tests and non-formative tests, and the research tools are formative test sheets and observation sheets. The data were analyzed with two approaches: quantitative analysis determines the cognitive learning outcomes of individuals; and qualitative analysis evaluates student activities and teacher proficiency. The independent variable of this study is the learning of Pancasila Education with the help of norm spin board props, and the dependent variable is the improvement of learning outcomes of VC class students of SDN Rejosari 01 about the norm material in my life. The implementation of actions is carried out 2 cycles. Learning outcomes from cycle I, 17 students who have not finished with a completeness percentage score of 54.28% and cycle II where 25 students complete a completeness percentage score of 80.35%. Cycle I student activities, 9 students incomplete scores percentage 25% category less (K) and cycle II 25 students percentage value 80.35% good category (B). Teacher skills cycle I value 59 categories less (K) and cycle II value 86 categories good (B).
Efektivitas Model Pembelajaran PjBL Berdiferensiasi terhadap Kemampuan Literasi Sains Aspek Kompetensi Sekolah Dasar Kelas V Hasanah, Rofiatul; Kartinah, Kartinah; Dwijayanti, Ida; Devega, Lidya Septia
Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan) Vol. 5 No. 4 (2024): Ainara Journal (Jurnal Penelitian dan PKM Bidang Ilmu Pendidikan)
Publisher : Lembaga Penelitian dan Pengembangan Sumberdaya Wilayah (elrispeswil)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54371/ainj.v5i4.648

Abstract

Penelitian ini mengidentifikasi tiga permasalahan utama: 1) pembelajaran yang masih berpusat pada guru sehingga menghambat pengembangan kemampuan literasi sains peserta didik, 2) belum diterapkannya pembelajaran berdiferensiasi yang disesuaikan dengan gaya belajar siswa, dan 3) rendahnya hasil pre-test literasi sains pada mata pelajaran IPAS, khususnya aspek kompetensi siswa. Penelitian ini bertujuan untuk menguji keefektifan model pembelajaran Project Based Learning (PjBL) berdiferensiasi terhadap literasi sains aspek kompetensi siswa. Subjek penelitian adalah 26 siswa kelas 5 SDN Rejosari 01 Semarang. Instrumen yang digunakan adalah tes pilihan ganda pretest-posttest pada materi sistem pernapasan manusia. Desain penelitian yang digunakan adalah one group pretest-posttest design, dan data dianalisis menggunakan uji normalitas, uji N-gain, dan uji paired sample T-test. Hasil penelitian menunjukkan bahwa literasi sains aspek kompetensi siswa sebelum diberikan perlakuan (46,67) meningkat setelah perlakuan (79,16). Hasil uji-t menunjukkan adanya pengaruh yang signifikan (p < 0,05), dan skor N-gain sebesar 0,3 ≤ g ≤ 0,7 mengindikasikan efektivitas yang sedang. Berdasarkan hasil tersebut, dapat disimpulkan bahwa model pembelajaran PjBL berdiferensiasi efektif dalam meningkatkan kemampuan literasi sains aspek kompetensi siswa.
PENERAPAN MODEL PROBLEM BASED LEARNING DALAM PENINGKATAN HASIL BELAJAR PADA MATERI PECAHAN CAMPURAN KELAS V D DI SD N REJOSARI 01 SEMARANG Maulidasari, Selly Seltyniya; Roshayanti, Fenny; Dwijayanti, Ida; Devega, Lidya Septia
Jurnal Review Pendidikan dan Pengajaran Vol. 7 No. 3 (2024): Vol. 7 No. 3 (2024): Volume 7 No 3 Tahun 2024 (Special Issue)
Publisher : LPPM Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jrpp.v7i3.33162

Abstract

Tujuan dari penelitian ini yaitu untuk mengetahui pengaruh model pembelajaran PBL (Problem Based Learning) terhadap hasil belajar matematika pada materi pecahan campuran kelas V D di SD Negeri Rejosari 01. Penelitian ini menggunakan jenis penelitian pre – experimental yaitu one group pretest – posttest design. Subyek penelitian adalah siswa kelas V D SD N Rejosari 01 Semarang tahun pelajaran 2023/2024 yang terdiri dari 27 siswa. Pengumpulan data yang digunakan pada penalitian ini berupa tes soal. Hasil penelitian menunjukan bahwa rata-rata pretest 55,3 sedangkan rata-rata postest 84,2. Hasil dari hipotesis yang didapat melalui uji Paired Simple T Test (Uji t) menunjukan nilai signifikansi 0,00 < 0,05. Kesimpulannya, Hasil belajar materi pecahan campuran kelas V D SD N Rejosari 01 Semarang meningkat melalui model Problem Based Learning.
Konsep Dasar Sosiologi dalam Konteks Lokal, Nasional, dan Global Dilihat dari Sudut Pandang para Pakar Sutomo, Andi; Naibaho, Dwi Putriana; Devega, Lidya Septia; Muzaroah
Pena Edukasia Vol. 1 No. 4 (2023): Pena Edukasia
Publisher : CV. Supernova Office Stationary and Printing

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Interaksi sebagai kunci kehidupan manusia, kelompok, dan masyarakat. Interaksi sosial membantu manusia merasakan berbagai pengalaman hidup karena interaksi sosial merupakan syarat akan terjadinya aktivitas-aktivitas sosial.Sosiologi bertujuan mempelajari bagaimana kita, sebagai individu, memiliki relasi sosial yang lebih besar seperti kelompok, lembaga, atau masyarakat pada umumnyametode penelitian kajian teori yang mana teori diperoleh dari serangkaian proses ilmiah dan teori harus dapat diuji ulang kebenarannya. penelitian harus mampu menjelaskan dalam penelitian. Tahapan dalam menyusun teori penelitian yaitu menentukan variabel yang akan diteliti, mencari definisi dari seluruh variabel yang ditentukan, menganalisa secara mendalam terhadap semua variabel tersebut, melakukan perbandingan antara satu teori dengan teori lain yang relevanSosiologi bertujuan mempelajari bagaimana kita, sebagai individu, memiliki relasi sosial yang lebih besar seperti kelompok, lembaga, atau masyarakat pada umumnya Sosiologi memberikan wawasan yang penting untuk memahami bagaimana masyarakat berinteraksi, mengenali masalah-masalah sosial, dan mengembangkan solusi untuk perubahan sosial yang lebih baik. Karena secara sadar atau tidak sadar manusia membutuhkan manusia lain,Secara singkat dapat disimpulkan bahwa sosiologi adalah ilmu yang mempelajari masyarakat dalam keseluruhannya dan hubungan-hubungan antara orang-orang dalam masyarakat. Pengertian lain, sosiologi adalah ilmu pengetahuan tentang relasi-relasi sosial, artinya bahwa manusia merupakan makhluk yang aktif mengadakan kontak-kontak dengan antaraksi-antaraksi sosial yang berupa tingkah laku dan dapat saling mempengaruhi