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Perancangan Antarmuka Sistem Informasi Perpustakaan El-Muna Q Menggunakan Metode User Centered Design Rahmatun Nazila; Annida Rizki Luthfi Astuti; nana; Bambang Sugiantoro
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 01 (2024): Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i01.3273

Abstract

Perpustakaan El-muna Q adalah perpustakaan khusus yang berada di pondok pesantren Al-Munawwir Komplek Q. Sebagaimana perpustakaan pada umunya perpustakaan Elmuna q juga memiliki banyak koleksi seperti novel, terjemah kitab, buku pendidikan, task akhir dan lain-lain. untuk mendukung jalannya operasional perpustakaan yang maksimal maka dibutuhkan sebuah sistem informasi guna membantu tercapainya pelayanan yang maksimal bagi pemustaka dan pemustka. Sistem informasi perpustakaan ini menawarkan kemudahan bagi admin dalam mengelola koleksi dan anggota, seperti mendata koleksi, eksemplar, anggota dan sirkulasi buku yang dilakukan oleh pemustaka. Sebelum melakukan pembangunan sebuah sistem dibutuhkannya sebuah rancangan desain antarmuka yang dirancang menggunakan metode ucer centered design (UCD). hasil rancangan desain ini berupa user interface aplikasi yang berbasis web dengan memenuhi kriteria usability, berdasarkan hasil testing oleh pengguna(pemustaka) dan juga admin (admin). Pihak perpustakaan dan pengguna puas dengan desain tampilan sistem informasi ini.
Implementasi Data Mining Dalam Menentukan Penjualan Alat Perabot Dengan Menggunakan Metode K-Means Clustering Pada PT.XYZ Silvia Lestari; Rahmatun Nazila; Lukna Aulia Ulhar; Muhammad Zidane
Jurnal Sistem Informasi dan Ilmu Komputer Vol. 2 No. 1 (2024): Februari : Jurnal Sistem Informasi dan Ilmu Komputer
Publisher : Universitas Katolik Widya Karya Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59581/jusiik-widyakarya.v2i1.2824

Abstract

The increasing development of technology and increasing buying and selling activities require every business owner to adapt to technological developments, for business owners selling or processing sales data is very important as is done by PT.XYZ household furniture items such as tables, chairs, dressers, wardrobes, sofas and many more, where sales data is still done manually, such as a lack of reviewing what products consumers need and ineffective data storage. To overcome this problem the researcher tried to implement it using one of the methods available in data mining, namely the K-Means Algorithm. –certain data groups (clusters). So, by grouping this data, the company can find out which items are selling best and which are not selling well. So that the goods in the warehouse do not pile up. From this research, the resulting output is 5 of the best-selling items, and 5 of the least-selling items. With the data processing carried out, it is hoped that it can provide solutions to the company so that they can find out which items are the best-selling and best-selling items.
Meningkatkan Filantropi Melalui Crowdfunding: Usulan Fitur Donasi Otomatis di Dompet Dhuafa Annida Rizki Luthfi Astuti; Rahmatun Nazila; Siti Muslichah; Ala Asmaul Husna; sumarsono
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 02 (2024): Jurnal Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i02.3572

Abstract

The development of technology is inseparable from modernization. Modernization positions itself as a continuous form of globalization. Indonesia is very heterogeneous, and all aspects of society, culture, and life are becoming increasingly diverse along with globalization. The development of technology is the material for modernizing diversity, in order to adjust it in the context of dependence on new technologies, one of which is social computing. Crowdsourcing is part of social computing and is becoming an increasingly popular method among institutions and businesses in all sectors by utilizing community support. This research uses one type of crowdsourcing, namely crowdfunding, which is applied in the dhuafa wallet application. The purpose of this research is to improve the sustainability of social service organizations through the support of the utilization of the wallet dhuafa crowdfunding platform. The method in this research is to use UML and Use Case Diagram to design a system that will display the automatic donation menu and allow users to select the automatic donation category, set the donation time, and view the available balance. The results of this study, by integrating the automatic donation function into the Dompet Dhuafa application, the feature is able to expand its positive impact in helping those in need.
Perancangan Antarmuka Sistem Informasi Perpustakaan El-Muna Q Menggunakan Metode User Centered Design Rahmatun Nazila; Annida Rizki Luthfi Astuti; Bambang Sugiantoro; nana
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 01 (2024): Sains dan Teknologi
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i01.3273

Abstract

Perpustakaan El-muna Q adalah perpustakaan khusus yang berada di pondok pesantren Al-Munawwir Komplek Q. Sebagaimana perpustakaan pada umunya perpustakaan Elmuna q juga memiliki banyak koleksi seperti novel, terjemah kitab, buku pendidikan, task akhir dan lain-lain. untuk mendukung jalannya operasional perpustakaan yang maksimal maka dibutuhkan sebuah sistem informasi guna membantu tercapainya pelayanan yang maksimal bagi pemustaka dan pemustka. Sistem informasi perpustakaan ini menawarkan kemudahan bagi admin dalam mengelola koleksi dan anggota, seperti mendata koleksi, eksemplar, anggota dan sirkulasi buku yang dilakukan oleh pemustaka. Sebelum melakukan pembangunan sebuah sistem dibutuhkannya sebuah rancangan desain antarmuka yang dirancang menggunakan metode ucer centered design (UCD). hasil rancangan desain ini berupa user interface aplikasi yang berbasis web dengan memenuhi kriteria usability, berdasarkan hasil testing oleh pengguna(pemustaka) dan juga admin (admin). Pihak perpustakaan dan pengguna puas dengan desain tampilan sistem informasi ini.
Meningkatkan Filantropi Melalui Crowdfunding: Usulan Fitur Donasi Otomatis di Dompet Dhuafa Annida Rizki Luthfi Astuti; Rahmatun Nazila; Siti Muslichah; Ala Asmaul Husna; sumarsono
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 02 (2024): Jurnal Sains dan Teknologi
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i02.3572

Abstract

The development of technology is inseparable from modernization. Modernization positions itself as a continuous form of globalization. Indonesia is very heterogeneous, and all aspects of society, culture, and life are becoming increasingly diverse along with globalization. The development of technology is the material for modernizing diversity, in order to adjust it in the context of dependence on new technologies, one of which is social computing. Crowdsourcing is part of social computing and is becoming an increasingly popular method among institutions and businesses in all sectors by utilizing community support. This research uses one type of crowdsourcing, namely crowdfunding, which is applied in the dhuafa wallet application. The purpose of this research is to improve the sustainability of social service organizations through the support of the utilization of the wallet dhuafa crowdfunding platform. The method in this research is to use UML and Use Case Diagram to design a system that will display the automatic donation menu and allow users to select the automatic donation category, set the donation time, and view the available balance. The results of this study, by integrating the automatic donation function into the Dompet Dhuafa application, the feature is able to expand its positive impact in helping those in need.