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Inovasi Perancangan Virtual Animasi Kelas Pembelajaran Online KampusKita: IMERSIF Danuputra, Bramanta Octa; Vicky Septian Rachman; Sabeth Uttara
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 01 (2024): Sains dan Teknologi
Publisher : Research and Community Service INSTITUT TEKNOLOGI DAN BISNIS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i01.3559

Abstract

The role of online-based learning classes in all levels of education is a learning system that makes things that are prioritized in the Covid-19 which has hit since the early 2020. Indonesia in 2022 has entered a period of normalization, where the learning system in class online is still very much needed, but in this case the thing that is needed is an effective learning system innovation. In this case the immersive -based learning system program is an innovation solution that can provide the right solution in answering needs. Campuskita, is a visual campus in the world of metaverse, which can provide immersive online learning solutions that can be implemented to online class learning systems in all universities in Indonesia.
Inovasi Perancangan Virtual Animasi Kelas Pembelajaran Online KampusKita: IMERSIF Danuputra, Bramanta Octa; Vicky Septian Rachman; Sabeth Uttara
KALBISCIENTIA Jurnal Sains dan Teknologi Vol. 11 No. 01 (2024): Sains dan Teknologi
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/kalbiscientia.v11i01.3559

Abstract

The role of online-based learning classes in all levels of education is a learning system that makes things that are prioritized in the Covid-19 which has hit since the early 2020. Indonesia in 2022 has entered a period of normalization, where the learning system in class online is still very much needed, but in this case the thing that is needed is an effective learning system innovation. In this case the immersive -based learning system program is an innovation solution that can provide the right solution in answering needs. Campuskita, is a visual campus in the world of metaverse, which can provide immersive online learning solutions that can be implemented to online class learning systems in all universities in Indonesia.
Penguatan Ekosistem Budaya Berbasis Partisipasi Masyarakat di Kawasan Cagar Budaya Nasional Muarajambi Sebagai Strategi Promosi Pariwisata Bayu Budi Andrian; Ibe Karyanto; Naeni Amanulloh; Yuli Setiawati; Humayra Secelia Muswar; Anjar Dwi Astono; Mochamad Hasrul Indrabakti; Davis Roganda Parlindungan; Vicky Septian Rachman
STREAMING Vol. 5 No. 2 (2026): STREAMING Business Journal
Publisher : Research and Community Service UNIVERSITAS KALBIS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53008/15xv4t42

Abstract

This study analyzes a participatory cultural-ecosystem strengthening process across eight villages surrounding the Muarajambi National Cultural Heritage Area. A participatory descriptive design integrated a survey of 400 residents, field assessment, focus-group discussions, local enumerator mobilization, and institutional-process documentation. Findings show a structural gap between strong cultural and natural assets and effective participation: only 36% of respondents were categorized as highly participative in heritage restoration and 34.5% in cultural activities. Cultural erosion is linked to declining intergenerational knowledge, limited youth engagement, and weak coordination. The Semai-Rawat-Panen pathway—evidence co-production, community capacity building, and institutionalization through cultural movers, Tabun Tawar, inter-village regulations, and BKAD—offers a hybrid governance mechanism. Sustainability depends on transparent co-decision, equitable benefit distribution, ecological safeguards, and continuous local capacity development.