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Journal : JP2M (Jurnal Pendidikan dan Pembelajaran Matematika)

BUDAYA TELLASEN TOPAK: DARI KETUPAT KE IDE AKTIVITAS SPATIAL SKILLS DALAM PEMBELAJARAN MATEMATIKA Ulfa, Sukriya; Wardhani, Indah Setyo; Syauqina, R. A. Qothrun Nada; Chusna, Noril Lailatul; Fijriyah, Izzah
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 2 (2024)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jp2m.v10i2.6578

Abstract

Tellasen topak, which is identical to ketupat, is a culture of choosing, weaving, and processing janur into a medium for ketupat food. This culture is full of spatial skills activities, because it turns two-dimensional objects into space objects (three-dimensional). The purpose of this study is to explore the idea of spatial skills activities from ketupat in mathematics learning. The research method is qualitative research. Data collection techniques are observation, documentation, and internet search. Data analysis is in the form of data reduction, data presentation, and conclusion. The results concluded that in choosing, weaving, and processing janur into a medium for ketupat food, there are spatial skills activity ideas in the form of spatial visualization, spatial orientation and spatial rotation. In math learning, these ideas play a role in explaining the concepts of geometry, measurement and number. The results of this study contribute to mathematics learning, namely in developing culture-based teaching modules.
PERMAINAN TRADISIONAL MADURA: DARI PERMAINAN TANJAN KE IDE AKTIVITAS SPATIAL SKILLS DALAM PEMBELAJARAN MATEMATIKA Syauqina, R. A. Qothrun Nada; Wardhani, Indah Setyo; Chusna, Noril Lailatul; Ulfa, Sukriya; Fijriyah, Izza
JP2M (Jurnal Pendidikan dan Pembelajaran Matematika) Vol 10, No 2 (2024)
Publisher : Universitas Bhinneka PGRI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29100/jp2m.v10i2.6580

Abstract

The tanjan game is believed to be one of the cultural games in Madura. In addition to being an enjoyable game, this game also requires spatial skills, as players are able to engage with spatial images directly. This research employs a qualitative approach, with the researcher as a participant. Data were collected through observation, documentation, and a literature review on spatial skills components. The data analysis techniques used are data reduction, data display, and verification. This study has identified eleven spatial skill activities from the traditional tanjan game. These activities are in line with the spatial skill components, starting from before the game starts or when drawing tanjan to when the tanjan game takes place. In addition, this study determines the mathematical elements contained in each spatial skill activity.