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Penerapan Media Ular Tangga Materi Sikap Menaati Aturan untuk Meningkatkan Motivasi Belajar Literasi Siswa Kelas II SDN Panggunglor Semarang Nurwulan, Devi Ayuk; Listyarini, Ikha; Prasetiawati, Catur; Saputra, Henry Januar
ISLAMIKA Vol 6 No 4 (2024): OKTOBER
Publisher : Pendidikan Agama Islam STIT Palapa Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36088/islamika.v6i4.5200

Abstract

This research aims to analyze the influence of the use of Snakes and Ladders media as material about obeying rules (Variable The research design uses a simple paradigm research design with one independent variable and one dependent variable. Data obtained through a questionnaire with Likert scale calculations. The location of this research will be carried out in class II of SDN Panggung Lor Semarang. The sample in this study was 25 class II students using saturated sampling techniques. The data analysis technique used in this research starts from descriptive analysis and the data analysis technique used in this research starts from descriptive analysis. The results of this research show the results of a simple linear regression test with a value of tcount of 4.987 > ttable 2.069 (0.25 : 23), so it can be concluded that the application of Snakes and Ladders media material on the attitude of obeying the rules (Variable X) on students' motivation to learn literacy (Variable Y ) second grade students at SDN Panggunglor. Based on the research results, it can be concluded that the application of the Snakes and Ladders game media with material about obeying the rules has a significant positive impact on students' motivation in learning literacy.
Pengaruh Model Teams Games Tournament Berbantu Media Ethno-Puzzle terhadap Pemahaman Konsep IPA Siswa Kelas V Nurwulan, Devi Ayuk; Ardianti, Sekar Dwi; Fajrie, Nur
AS-SABIQUN Vol 5 No 2 (2023): MARET
Publisher : Pendidikan Islam Anak Usia Dini STIT Palapa Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36088/assabiqun.v5i2.2941

Abstract

This study aims to analyze the effect of applying the Teams Games Tournament (TGT) learning model assisted by Ethno-Puzzle media in understanding the science concept of fifth grade students at SDN Clering 01 Jepara. This study used a quantitative experimental research design, namely the one group pretest-posttest design. This design is a pre-experimental development with data collection obtained from observation, concept understanding tests and documentation. The place of this research will be carried out in class V SD Clering. The sample in this study were 20 students using a saturated sampling technique. The results of this study indicate that the statistical score of the paired sample t test shows that there is a difference in the pretest average value of 54 while the posttest average value is 81.10 and the Paired Sample T-Test hypothesis test score with Stg. (2-tailed) i.e. 0.000 <0.05, then Ho is rejected and Ha is accepted so that the Teams Game Tournament (TGT) assisted by Ethno-Puzzle media influences the understanding of the concept of science in fifth grade students at SDN Clering 01 Jepara.