Wahyuni, Mustika
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Scratch-Assisted Computational Thinking in Physics: A Literature Review Herawati, Nadya Intan; Kuswanto, Heru; Wahyuni, Mustika; Aristaria, Anggriani
JIPF (Jurnal Ilmu Pendidikan Fisika) Vol 9, No 1 (2024): January 2024
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/jipf.v9i1.4696

Abstract

One of the competencies needed in 21st century learning is Computational Thinking. Computational Thinking is a type of analytical thinking that uses mathematical thinking as an approach to solving a problem, designing a system, and evaluating a large and complex system so that it can be operated in the real world. In the context of the link between physics learning and computational thinking, media is needed in the learning process. One learning media that can help students learn abstract concepts is Scratch.The purpose of this research is to analyze the use of scratch in Computational Thinking skills in physics learning. The method used in this research is a literature review. The literature review was carried out by searching for keywords, namely: scratch, computational thinking, and physics. Collection of literature sources obtained from various sources through national and international journals. We obtained 25 articles that matched the keywords. These articles have been filtered by year of publication, over the last ten years. In addition to the effectiveness of scratching we investigate the impact of scratching. The results showed that after playing scratch the students' Computational Thinking abilities increased significantly.
IBMR-based physics e-book: Enhancing multi-representation and problem-solving ability Wahyuni, Mustika; Jumadi, Jumadi
Momentum: Physics Education Journal Vol. 9 No. 2 (2025)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v9i2.10898

Abstract

Problem-solving and multi-representation abilities are essential competencies for 21st-century students, especially in physics. The use of teaching materials based on effective learning models and technology can enhance these abilities. This study aims to: develop an IBMR-based physics e-book (Investigation Based Multiple Representation) that is deemed feasible by experts, and evaluate its effectiveness in improving students’ problem-solving and multi-representation abilities. This study employs the ADDIE development model, which includes analysis, design, development, implementation, and evaluation. A total of 48 students from a state Islamic senior high school (MAN) in Yogyakarta were randomly selected as research subjects. Data collection instruments included validation sheets, questionnaires, and tests for multi-representation and problem-solving abilities. Feasibility analysis was conducted descriptively, practicality and student response tests used ideal standard deviation, test instrument validation used Aiken’s V equation and item analysis using Item Response Theory (IRT), and effectiveness testing used MANOVA. The results showed that the IBMR-based physics e-book is feasible for use in physics learning, with validator assessments in the “Feasible” category and student responses in the “Very Good” category. Although it was not effective in improving multi-representation abilities, this e-book significantly enhanced problem-solving abilities, particularly in the evaluation aspect and the indicator of converting verbal representations to pictorial forms.