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A Bibliometric Analysis of Virtual Influencer Muslimah, Dinda Desmonda; Sunengsih, Ayu
West Science Interdisciplinary Studies Vol. 1 No. 12 (2023): West Science Interdisciplinary Studies
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/wsis.v1i12.421

Abstract

In the current digital era, Virtual Influencers have become a trending phenomenon in social media. This research utilizes bibliometric analysis to explore the developments in Virtual Influencer-related studies, with a focus on the involvement of Artificial Intelligence (AI) technology in their creation. The study also identifies the most influential works, active researchers, and journals at the forefront of publication. Additionally, it unveils the evolution of the concept of virtual influencers from an AI perspective. The research aims to analyze how AI influences marketing strategies through virtual influencers, enabling the optimization of AI-based virtual influencer usage in creating authentic and relevant experiences for today's digital consumers. This study enhances our understanding of AI's role in shaping the future of influencer marketing and opens opportunities for further innovation in virtual influencer research. The research also provides insights into virtual influencers and their role in shaping social media trends and consumer culture transformation in the digital era.
Pengembangan Game Edukasi Petualang Cerdas Berbasis Web Menggunakan Metode MDLC Sunengsih, Ayu; Hardiansyah, Aria Mubaroq; Lisana, Dede Nuri Haifa
Media Jurnal Informatika Vol 15, No 2 (2023): Media Jurnal Informatika
Publisher : Teknik Informatika Universitas Suryakancana Cianjur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35194/mji.v15i2.3907

Abstract

Kegiatan belajar merupakan hal penting yang harus menjadi acuan dalam proses pembelajaran terutama untuk anak-anak yang sulit untuk diajak belajar, anak-anak cenderung menyukai pembelajaran yang memiliki tampilan menarik dan menyenangkan, pembelajaran yang disampaikan dengan tampilan menarik dapat membuat minat anakanak akan belajar meningkat. Pertanyaan yang dilibatkan dalam game ini bertemakan pengetahuan umum yang cocok untuk anak sekolah dasar, seperti hal nya Matematika, Sejarah Indonesia dan Pendidikan Bahasa. Solusi yang dapat dilakukan dengan cara menyediakan media pembelajaran yang dapat menarik minat anak-anak seperti game. Petualang Cerdas merupakan sebuah game edukasi bertema adventure yang dibuat menggunakan software Construct 2 yang di askes menggunakan web browser, game ini di desain dengan semenarik mungkin dengan fitur utama dalam game ini mengajak pemain menyelesaikan misi-misi dengan menjawab sebuah pertanyanan mengenai pengetahuan umum didalamnya. Game petualang cerdas dapat menjadi game positif bagi anak-anak dalam hal proses belajar seraya bermain. Metodologi yang digunakan dalam game ini adalah MDLC (Multimedia Development Life Cycle) yang didalamnya terdapat enam tahapan yaitu: konsep, desain, pengumpulan material, perakitan, pengujian, dan pendistribusi. Game edukasi Petualangan Cerdas diharapkan dapat membantu, memberikan manfaat dan kemudahan bagi anak-anak dalam pengalaman pembelajaran, sehingga dapat meningkatkan minat belajar anak sekolah dasar umtuk mempelajari materi pengetahuan umum.
A Bibliometric Analysis of Virtual Influencer Muslimah, Dinda Desmonda; Sunengsih, Ayu
West Science Interdisciplinary Studies Vol. 1 No. 12 (2023): West Science Interdisciplinary Studies
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/wsis.v1i12.421

Abstract

In the current digital era, Virtual Influencers have become a trending phenomenon in social media. This research utilizes bibliometric analysis to explore the developments in Virtual Influencer-related studies, with a focus on the involvement of Artificial Intelligence (AI) technology in their creation. The study also identifies the most influential works, active researchers, and journals at the forefront of publication. Additionally, it unveils the evolution of the concept of virtual influencers from an AI perspective. The research aims to analyze how AI influences marketing strategies through virtual influencers, enabling the optimization of AI-based virtual influencer usage in creating authentic and relevant experiences for today's digital consumers. This study enhances our understanding of AI's role in shaping the future of influencer marketing and opens opportunities for further innovation in virtual influencer research. The research also provides insights into virtual influencers and their role in shaping social media trends and consumer culture transformation in the digital era.
A Bibliometric Analysis of Virtual Influencer Muslimah, Dinda Desmonda; Sunengsih, Ayu
West Science Interdisciplinary Studies Vol. 1 No. 12 (2023): West Science Interdisciplinary Studies
Publisher : Westscience Press

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58812/wsis.v1i12.421

Abstract

In the current digital era, Virtual Influencers have become a trending phenomenon in social media. This research utilizes bibliometric analysis to explore the developments in Virtual Influencer-related studies, with a focus on the involvement of Artificial Intelligence (AI) technology in their creation. The study also identifies the most influential works, active researchers, and journals at the forefront of publication. Additionally, it unveils the evolution of the concept of virtual influencers from an AI perspective. The research aims to analyze how AI influences marketing strategies through virtual influencers, enabling the optimization of AI-based virtual influencer usage in creating authentic and relevant experiences for today's digital consumers. This study enhances our understanding of AI's role in shaping the future of influencer marketing and opens opportunities for further innovation in virtual influencer research. The research also provides insights into virtual influencers and their role in shaping social media trends and consumer culture transformation in the digital era.
PERANCANGAN SISTEM PENGADUAN MASYARAKAT DI DESA KERTABASUKI Sunengsih, Ayu; Abdurahman, Dede
SEMINAR TEKNOLOGI MAJALENGKA (STIMA) Vol 9 (2025): Seminar Teknologi Majalengka (STIMA) 9.0 Tahun 2025
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Public services are an obligation of the village government to fulfill the needs of the community in accordance with laws and regulations. One form of service is community complaints that function as a means of conveying complaints and aspirations of citizens. In Kertabasuki Village, Majalengka Regency, the complaint mechanism is still carried out manually through face-to-face, telephone, and short messages, so the follow-up of complaints is not optimal. Data from mid-2023 to 2024 recorded 50 reports of street lighting, 7 losses, 2 floods, and around 100 related to social assistance. This condition shows the need to utilize technology to improve service effectiveness. A community complaint website is a relevant solution because it facilitates recording, tracking, and monitoring the status of reports, and supports village government transparency and responsiveness.