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PENGEMBANGAN MEDIA PEMBELAJARAN APLIKASI INTERAKTIF UNTUK MENINGKATKAN HASIL BELAJAR DALAM PEMBELAJARAN NORMA DALAM ADAT ISTIADAT DAERAHKU DI KELAS IV SD Ahmad Fiqru Hidayat; Irwan Febryan; Made Sri Astika Dewi
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 02 (2026): Volume 11 No. 2, Juni 2026 Publish
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i02.45713

Abstract

This study aims to determine the quality of an interactive learning media in the form of an application on the topic of norms in local customs for fourth-grade elementary school students, viewed from the aspects of validity, practicality, and effectiveness. This research employed the ADDIE development model, which consists of five stages: analysis, design, development, implementation, and evaluation. The subjects of this study were 31 fourth-grade students at SD Negeri 1 Pengambengan. Data collection techniques included observation, interviews, questionnaires, and learning outcome tests. The results showed that the developed interactive application has very good quality. In terms of validity, the application obtained a score of 90% from the material expert and 91% from the media expert, both categorized as highly valid, indicating that it is suitable for use in learning. In terms of practicality, the teacher response reached 92.5% and student responses reached 90.5%, both categorized as highly practical, indicating that the application is easy to use and engaging for students. In terms of effectiveness, there was an improvement in student learning outcomes, as shown by the increase in the average pre-test score from 64.28 to 86.07 in the post-test, with a gain of 21.79 points. Additionally, student learning mastery improved from 35% to 89%. The paired sample t-test result showed a significance value of 0.000 < 0.05, indicating a significant difference between learning outcomes before and after using the application. Therefore, the developed interactive application is proven to be highly valid, practical, and effective in improving student learning outcomes on the topic of norms in local customs.
THE DEVELOPMENT OF A DIGITAL FLIPBOOK FOR IPAS LEARNING CONTENT BASED ON BALINESE LOCAL WISDOM TO IMPROVE LEARNING OUTCOMES OF FOURTH GRADE ELEMENTARY SCHOOL STUDENTS Muzakki, Muhammad Fajar; Irwan Febryan; Nyoman Ayu Putri Lestari
Jurnal Ilmiah Pendidikan Citra Bakti Vol. 13 No. 2 (2026): Jurnal Ilmiah Pendidikan Citra Bakti
Publisher : STKIP Citra Bakti

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38048/jipcb.v13i2.6842

Abstract

This research focuses on creating a digital flipbook based on Balinese local wisdom for the "Indonesiaku Kaya Budaya" science and social studies (IPAS) topic. The goal is to evaluate how valid, practical, and effective this tool is in boosting the academic performance of fourth-grade students. The study applies the Research and Development (R&D) approach, specifically utilizing the ADDIE framework, which includes analysis, design, development, implementation, and evaluation to build the media. Participants in this study were fourth graders from SDN 2 Tegalbadeng Barat. To gather data, the researcher used validation forms from experts, feedback surveys from both teachers and students, as well as pretest and posttest assessments to measure learning progress. Findings revealed that the digital flipbook is highly valid, scoring 91.48% from content experts and 92.14% from media experts. In terms of usability, the media proved to be highly practical, receiving a 95.20% positive response from teachers and 91.20% from students. Furthermore, the tool successfully enhanced student learning. This is proven by a notable increase in the average test scores, which jumped from 36.89 to 78.92, supported by a paired t-test significance of < 0.001. In conclusion, this Balinese local wisdom-based digital flipbook is a valid, practical, and effective educational medium for improving the learning outcomes of fourth-grade students.