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Journal : Indo-MathEdu Intellectuals Journal

Pembelajaran Komunikasi Data Berbasis Simulasi Virtual Zulkipli, Zulkipli; Rania, Salwa; Purnomo, Reno; Syahrian, Ekal
Indo-MathEdu Intellectuals Journal Vol. 6 No. 5 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i5.3854

Abstract

This study aims to evaluate the implementation and effectiveness of virtual simulation-based data communication learning. Using a quasi-experimental method with a one-group pre-test and post-test design, this study involved students taking the Data Communication course. This innovative learning was implemented for one full semester. Data were collected through pre-test and post-test to measure students' understanding and skills, as well as questionnaires to obtain students' perceptions of learning. Data analysis was done quantitatively using paired sample t-test to compare pre-test and post-test scores, and descriptive percentage analysis to evaluate questionnaire responses. The results show that virtual simulation-based data communication learning is significantly able to improve learning effectiveness, as well as student understanding and skills. Therefore, virtual simulation-based learning is highly recommended as an effective alternative learning approach in the field of information technology.
Transformasi Digital Pembelajaran: Peran Teknologi Informasi dalam Meningkatkan Kompetensi Pemecahan Masalah Matematika Hadi, Heri Sopian; Putri, Lara Aulia; Syahrian, Ekal; Lutfie, Muhammad Hilal Mumtaz; Islami, Guruh Restu
Indo-MathEdu Intellectuals Journal Vol. 6 No. 6 (2025): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v6i6.3892

Abstract

This research aims to determine the role of information technology in enhancing mathematical problem-solving competencies. This study uses a qualitative approach with a case study type. The subjects of this research include teachers and students who are directly involved in digital-based mathematics learning using instructional videos. Data collection techniques were conducted through semi-structured interviews, data analysis, and documentation. Data analysis was carried out through several stages including data reduction, data presentation, and conclusion drawing. The results of the analysis show that digital transformation in mathematics learning, particularly through the use of digital media such as learning videos on YouTube, can enhance students' understanding of concepts and their ability to solve mathematical problems, especially on topics that require visualization such as gradients. Although information technology offers various advantages, such as ease of access to learning and more engaging material presentation, its success is still influenced by factors such as the availability of devices, internet connectivity, student motivation, and the active role of teachers in providing guidance and encouragement. Thus, the success of integrating technology in mathematics learning heavily relies on the combination of appropriate digital media, adequate infrastructure support, and consistent teacher mentoring.
Efektivitas Penggunaan Visual Learning Tools dalam Pembelajaran Sequence Diagram bagi Siswa SMK Jurusan Rekayasa Perangkat Lunak Zulkipli, Zulkipli; Syahrian, Ekal; Sauri, Sovian; Rania, Salwa; Amad, Lalu Dafa Al
Indo-MathEdu Intellectuals Journal Vol. 7 No. 1 (2026): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v7i1.5053

Abstract

This study aims to examine the effectiveness of visual learning tools in improving students' understanding of sequence diagram concepts in vocational high schools majoring in Software Engineering (RPL). The study uses a quantitative approach with a quasi-experimental design involving two groups, namely the experimental group who learned using visual learning tools and the control group who used conventional learning methods. Data were collected through objective tests to measure students' cognitive understanding of sequence diagram concepts. Data analysis was performed using a t-test to determine the difference in average learning outcomes between the two groups. The results showed that students in the experimental group obtained significantly higher scores than the control group. These findings indicate that the use of visual learning tools is effective in improving students' understanding of sequence diagram concepts. Graphic and dynamic visual representations help students model object interactions more concretely, thereby reducing cognitive load and supporting the UML learning process more effectively.