Cahyadi, Mukhlis
Unknown Affiliation

Published : 2 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 2 Documents
Search

Pendampingan Pembuatan Alat Permainan Edukatif Berbasis STEAM dan Loose Parts Pada Guru di TK Mancasan Sukoharjo Fitriyah, Qonitah Faizatul; Rahman, Farid; Fatmarizka, Tiara; Susilo, Taufik Eko; Cahyadi, Mukhlis; Lazuardy, Arzhuma Arza
Jurnal Pengabdian Masyarakat Ilmu Pendidikan Vol. 2 No. 2 (2023): November 2023
Publisher : Jurusan Ilmu Pendidikan - Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23960/jpmip.v2i2.205

Abstract

STEAM and Loose Parts-based educational game tools are learning media that can stimulate children to have a 21st century mindset and skills. However, the reality shows that teachers at Mancasan Kindergarten still need activities to improve their skills in implementing STEAM and Loose Parts media. Activities are carried out in the form of provision and assistance. Provision takes the form of delivering material that introduces STEAM-based educational game tools and Loose Parts. Next, participants distributed the creation of the educational game tools and then presented it. The work results were in the form of STEAM Based educational game tools and Loose Parts and were awarded. Through this assistance, Mancasan Kindergarten teachers have the knowledge and skills to create an APE.
PENDAMPINGAN PEMBUATAN ALAT PERMAINAN EDUKATIF BERBASIS STEAM DAN LOOSE PARTS PADA GURU DI TK MANCASAN SUKOHARJO Fitriyah, Qonitah Faizatul; Rahman, Farid; Fatmarizka, Tiara; Susilo, Taufik Eko; Cahyadi, Mukhlis; Lazuardy, Arzhuma Arza
Jurnal Pengabdian Masyarakat Ilmu Keguruan dan Pendidikan (JPM-IKP) Vol 6, No 2 (2023): Jurnal Pengabdian Masyarakat (JPM-IKP)
Publisher : FKIP Universitas Trilogi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31326/jmp-ikp.v6i2.1748

Abstract

Alat Permainan Edukatif berbasis STEAM dan Loose Parts merupakan sebuah media pembelajaran yang dapat memberikan stimulasi kepada anak untuk memiliki pola pikir dan skills abad 21. Namun, realitas menunjukkan bahwa para guru di TK Mancasan masih perlu kegiatan untuk meningkatkan keterampilan implementasi media STEAM dan Loose Parts. Kegiatan dilakukan dalam bentuk pembekalan dan pendampingan. Pembekalan berupa penyampaian materi yang mengenalkan APE berbasis STEAM dan Loose Parts. Selanjutnya peserta mempraktikkan pembuatan APE kemudian dipresentasikan. Hasil karya berupa APE Berbasis STEAM dan Loose Parts dan diberi apresiasi. Melalui pendampingan ini para guru TK Mancasan memiliki wawasan dan keterampilan untuk membuat sebuah APE