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Web Based Kampar Regency Tourism Information System Prihatna, Jaka; Yusnira; Marwa, Safni
Journal of Engineering Science and Technology Management (JES-TM) Vol. 4 No. 1 (2024): Maret 2024
Publisher : Journal of Engineering Science and Technology Management

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jestm.v4i1.137

Abstract

Tourism is one of the most popular destinations for tourists today, one of the tourist objects and destinations is in Kampar Regency. Kampar Regency has great potential in the tourism sector. Both in the form of historical heritage such as the Muara Takus Temple, the Koto Panjang Hydroelectric Reservoir, the Jami Mosque in Kampar District, and many other tourist attractions that are quite interesting to visit. The aim of the research is to design and create a tourism information system for Kampar Regency to make it easier for tourists to access information on tourist attractions in Kampar Regency. This research method uses a qualitative descriptive approach. Data is collected from interviews, field notes, documents and so on, then described and analyzed using triangulation so that it can provide clarity on reality. The research results show that with this system, it is easier for tourists to find information on tourist attractions, especially in Kampar Regency. The system provides photos of tourist information and its location, so that tourists get an idea of the profile of the tourist spot they are going to. It is hoped that this web-based tourism information system will make it easier for the public to obtain information about the locations of tourist attractions in Kampar Regency. The programming language used is the PHP Framework Laravel and MySQL as the database storage medium.
Optimization of Ultrasonic-Assisted Extraction of Curcuminoids from Temulawak (Curcuma xanthorrhiza Roxb.) Using Response Surface Methodology Yusnira; Ediputra, Kasman
Jurnal Penelitian Pendidikan IPA Vol 11 No 8 (2025): August
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i8.12108

Abstract

Temulawak (Curcuma xanthorrhiza Roxb.) is a native Indonesian medicinal plant that has a lot of curcuminoids with strong pharmacological activity. However, traditional extraction procedures don't always work well or provide good quality extracts. The goal of this research is to find the best way to get curcuminoids out of temulawak utilizing ultrasonic-assisted extraction (UAE) and response surface methodology (RSM). The Box-Behnken Design was used to optimize the process with three independent variables: ultrasonic power (200–400 W), extraction duration (20–60 minutes), and the ratio of material to solvent (1:15–1:35 g/mL). We used validated HPLC to look at curcuminoids, the DPPH technique to measure antioxidant activity, and a second-order polynomial model to look at the data. The mathematical model shows a good fit (R² = 0.9847), with all variables having a significant impact on the curcuminoid yield. The best results were achieved with an ultrasonic power of 354 W, an extraction time of 52 minutes, and a material to solvent ratio of 1:22 g/mL, leading to a total curcuminoid yield of 23.4±0.6 mg/g of simplicia and an antioxidant activity IC₅₀ of 31.2±1.1 μg/mL. The enhanced UAE process gave 8.4 times more yield than maceration and took 28 times less time to extract. The improved UAE is a quick and long-lasting way to get curcuminoids out of temulawak with a high yield and high-quality extract. This study gives scientists the information they need to create turmeric extraction technologies on an industrial scale to help Indonesia's pharmaceutical and nutraceutical businesses.
PENERAPAN METODE MIND MAPPING BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA SEKOLAH DASAR Rahmi Gusliana; Yusnira; Nurhaswinda; Nurmalina; Masrul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31810

Abstract

The background of this research is the low creative thinking ability of class III students. This research aims to improve the creative thinking abilities of class III Salafiyah Ula Ibnu Jarir Bangkinang students. This research is classroom action research carried out in two cycles, each cycle consisting of two meetings. The subjects in this research were 1 teacher and 18 students, while the object of this research was a mind mapping method based on local wisdom to improve elementary school students' creative thinking abilities. The data collection techniques used in this research are observation, tests and documentation. Based on the results of research carried out in 2 cycles, the percentage results obtained in cycle I meeting 1 were 28%, cycle I meeting 2 was 33%, and in cycle II meeting 1 was 44%, cycle II meeting 2 was 72%. Based on the research results, it can be concluded that the mind mapping method based on local wisdom can improve the creative thinking abilities of class III Salafiyah Ula Ibnu Jarir Bangkinang students.
PENERAPAN METODE MIND MAPPING BERBASIS KEARIFAN LOKAL UNTUK MENINGKATKAN KEMAMPUAN BERPIKIR KREATIF SISWA SEKOLAH DASAR Rahmi Gusliana; Yusnira; Nurhaswinda; Nurmalina; Masrul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 03 September 2025 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.31810

Abstract

The background of this research is the low creative thinking ability of class III students. This research aims to improve the creative thinking abilities of class III Salafiyah Ula Ibnu Jarir Bangkinang students. This research is classroom action research carried out in two cycles, each cycle consisting of two meetings. The subjects in this research were 1 teacher and 18 students, while the object of this research was a mind mapping method based on local wisdom to improve elementary school students' creative thinking abilities. The data collection techniques used in this research are observation, tests and documentation. Based on the results of research carried out in 2 cycles, the percentage results obtained in cycle I meeting 1 were 28%, cycle I meeting 2 was 33%, and in cycle II meeting 1 was 44%, cycle II meeting 2 was 72%. Based on the research results, it can be concluded that the mind mapping method based on local wisdom can improve the creative thinking abilities of class III Salafiyah Ula Ibnu Jarir Bangkinang students.
Sistem Informasi Pariwisata Kabupaten Kampar Berbasis Web Jaka Prihatna; Yusnira; Safni Marwa
Journal on Pustaka Cendekia Informatika Vol. 1 No. 3 (2024): Journal on Pustaka Cendekia Informatika: Volume 1 Nomor 3 Oktober 2023 - Januar
Publisher : PT Pustaka Cendekia Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70292/pctif.v1i3.28

Abstract

Tourism is one of the most popular destinations for tourists today, one of the objects and tourist destinations is in Kampar Regency. Kampar Regency is very potential in the tourism sector. Both in the form of historical relics such as the Muara Takus Temple, the Koto Panjang Hydroelectric Reservoir, the Jami Mosque in Kampar District, and many other tourist objects that are quite interesting to visit. However, the problem faced is that there is still limited information to tourists about tourist objects, the current information conveyed from the website and from a blog is very limited. It is hoped that this web-based tourism information system can make it easier for the public to get information about the location of tourist objects in Kampar Regency. The programming language used is PHP Framework Laravel and MySQL as database storage media.
PENGGUNAAN MEDIA PUZZLE UNTUK MENINGKATKAN KEMAMPUAN KERJA SAMA SISWA PADA PELAJARAN IPAS DI SEKOLAH DASAR Sarniati; Yanti Yandri Kusuma; Yusnira; Joni; Rizki Ananda
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 3 (2025): Volume 10 No3 September, 2025
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i3.31215

Abstract

This study aims to determine the effectiveness of puzzle media in improving students' cooperation skills on the topic of How to Get All Our Needs in science learning in grade IV of SDN 043 Batu Gajah. The background of this study is the low ability of students to cooperate in group activities, such as the absence of active participation, responsibility, and being given appreciation for friends' opinions during the discussion process. This study is a Classroom Action Research (CAR) which was carried out in two cycles, each consisting of two meetings. The research subjects consisted of 1 teacher and 20 students, with details of 8 males and 12 females. The objects in this study were puzzle media and students' cooperation skills. Data collection techniques were carried out through observation and documentation, while data analysis techniques were carried out descriptively qualitatively and quantitatively. The results of the study showed an increase in students' cooperation skills, from the initial condition of 39.25% (very poor category), increasing to 58.25% at the end of cycle I (sufficient category), and increasing again to 87% at the end of cycle II (very good category). The conclusion of this study is that puzzle media is proven to be effective in significantly improving students' cooperation skills in science learning. Keywords: Puzzle Media and Collaboration Skills
Peningkatan Keterampilan Menulis Tegak Bersambung Dengan Menerapkan Metode Drill Melalui Bantuan Media Android.: Penelitian Tindakan Kelas pada Siswa Kelas II SDI Ummahatul Mukminin Ningsih, Zulifitria; Aprinawati, Iis; Yusnira
Biormatika : Jurnal ilmiah fakultas keguruan dan ilmu pendidikan Vol. 9 No. 2 (2023): Biormatika : Jurnal ilmiah fakultas keguruan dan ilmu pendidikan
Publisher : Universitas Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35569/biormatika.v9i2.1768

Abstract

Permasalahan ini di latar belakangi oleh rendahnya keterampilan menulis tegak bersambung peserta didik mata pelajaran Bahasa Indonesia di SDI Ummahatul  Mukminin Kecamatan Tampan  Kota Pekanbaru. Salah satu solusi untuk mengatasi masalah ini adalah dengan menerapkan metode drill. Tujuan penelitian ini untuk mendeskripsikan penerapan metode drill untuk meningkatkan kemampuan menulis tegak bersambung berbantuan media android. Metode penelitian ini adalah Penelitian Tindakan Kelas (PTK) yang dilaksanakan dalam dua siklus. Setiap siklus terdiri dari dua pertemuan dan empat tahapan, yaitu perencanaan, pelaksanaan, observasi, refleksi, dan waktu penelitian dilaksanakan bulan Mei hingga Juni 2023. Subjek Penelitian ini peserta didik kelas II yang berjumlah 12 orang anak perempuan. Teknik pengumpulan berupa dokumentasi, observasi dan tes. Hasil penelitian dapat disimpulkan bahwa keterampilan menulis tegak bersambung dengan menggunakan metode drill kelas II SDI Ummahatul Mukminin pada siklus I tergolong baik dengan rata-rata 73. Selanjutnya dari 12 orang peserta didik hanya 8 orang peserta didik yang tuntas sedangkan  ketuntasan belajar klasikal 66,66%. Pada siklus II sangat baik dengan rata-rata 78,58, dan dari 12 orang peserta didik terdapat 10 orang yang tuntas sedangkan ketuntasan belajar klasikal 83,33%. Dengan demikian dapat disimpulkan bahwa dengan menggunakan metode drill dapat meningkatkan keterampilan menulis tegak bersambung kelas II SDI Ummahatul Mukminin
PENINGKATAN MINAT BELAJAR SISWA DENGAN MENGGUNAKAN PENDEKATAN GAMIFIKASI DALAM PEMBELAJARAN PENDIDIKAN PANCASILA DI SEKOLAH DASAR Rezky Aquanur; Mufarizuddin; Yusnira; Syahrial; Muhammad Syahrul Rizal
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.39379

Abstract

This study aims to describe the planning, implementation, and improvement of students' learning interest through a gamification approach. The method used is classroom action research (CAR) which is carried out in two cycles, each cycle consisting of planning, implementation, observation, and reflection stages. The subjects of the study were 15 fourth-grade students of UPT SD Negeri 003 Muara Uwai in the odd semester of the 2025/2026 academic year. Data were collected through observation of teacher activities, observation of student activities and observation of student learning interest, then analyzed descriptively quantitatively and qualitatively. The results of the study showed a gradual increase in student learning interest. In the initial condition, the average student learning interest was only 33% with a poor category. After the Gamification Approach was implemented, the results of cycle I meeting I increased to 47% with a still poor category, and cycle I meeting II to 60% with a still poor category. In cycle II meeting I the average value reached 80% with a good category, while in cycle II meeting II it increased to 93% with a very good category. Thus, it can be concluded that implementing the Gamification Approach can significantly increase the learning interest of fourth grade students at UPT SD Negeri 003 Muara Uwai, from the poor category to very good.
PENERAPAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN KEMAMPUAN BERFIKIR KRITIS DI SEKOLAH DASAR Amelia Lestari; Sumianto; Yusnira; Yenni Fitra Surya; Masrul
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 4 (2025): Volume 10. No4, Desember 2025.
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i4.39384

Abstract

This research was conducted due to the low level of students’ critical thinking skills in science learning in grade IV of UPT SDN 001 Langgini. One alternative solution to address this issue is the application of the discovery learning model. The purpose of this study was to describe the improvement of students’ critical thinking skills through the implementation of the discovery learning model in grade IV of UPT SDN 001 Langgini. This study employed Classroom Action Research (CAR), which was carried out in two cycles. Each cycle consisted of two meetings and followed four stages: planning, implementation, observation, and reflection. The data were analyzed using qualitative and quantitative techniques, including individual mastery and classical mastery. The research was conducted in June 2025. The subjects of the study were 10 fourth-grade students, consisting of 2 boys and 8 girls. Data collection techniques included documentation, observation sheets of teacher and student activities, and evaluation test sheets to assess students’ critical thinking skills. The results showed that in Cycle I Meeting I, the classical mastery reached 40% with an average score of 67.5. In Cycle I Meeting II, classical mastery increased to 60% with an average score of 76.5. In Cycle II Meeting I, students’ learning outcomes improved significantly, achieving 90% classical mastery with an average score of 83. This result was maintained in Cycle II Meeting II, with classical mastery remaining at 90% and the average score increasing to 88. Therefore, this research is considered successful, as it achieved the predetermined success criteria, with classical mastery reaching 90% in the very critical category and meeting the minimum mastery criterion of 75%. The findings indicate that the discovery learning model is effective in improving students’ critical thinking skills. Keywords: Skills, Critical Thinking, Discovery Learning Model
UPAYA PENINGKATAN KEMAMPUAN BERFIKIR KRITIS SISWA MELALUI PENERAPAN MODEL STUDENT FACILITATOR AND EXPALINING Novika Sakstiwi; Muhammad Syahrul Rizal; Yusnira; Joni; Afriza Rahma Rani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.39642

Abstract

This study aims to determine the application of the Student Facilitator and Explaining model and its improvement on the critical thinking skills of class V students of MI Baitul Haq. The research method used is Classroom Action Research (CAR) consisting of two cycles, each with two meetings. Data collection techniques are carried out through teacher observation, student observation, and critical thinking ability tests. The results of the study indicate that the application of the Student Facilitator and Explaining model can improve students' critical thinking skills, indicated by an increase in the average value and percentage of students' classical completion. In cycle II, the second meeting, the average student score reached 8% and classical completion reached 85%, which was previously only 64% with classical completion of 54% in the first meeting. It can be concluded that the Student Facilitator and Explaining model is effective in improving students' critical thinking skills in class V MI Baitul Haq.