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Pemanfaatan Aplikasi TikTok pada Pembelajaran Teks Negosiasi Kelas X SMA Negeri 11 Semarang Titis Ardyasti; Hana SilmaHadana; Nurus Sa’adah; Asep Purwo Yudi Utomo; Ngabiyanto Ngabiyanto; Nur Rakhmat; Indah Sukawati
Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya Vol. 2 No. 5 (2024): October : Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/morfologi.v2i5.984

Abstract

Educating the nation's life is one of the goals of the Indonesian state which is included in the Preamble to the 1945 Constitution of the Republic of Indonesia in the fourth paragraph. Through education, everyone can learn to develop their potential to realize their happiness and perfection in life to become more qualified. Learning Indonesian has an important role in the process of teaching students about good and correct Indonesian language skills according to their goals and functions. The use of the TikTok application is one way to integrate technology in learning in class X SMA Negeri 11 Semarang negotiation text material. This study aims to find out whether the TikTok application can be used as an alternative learning medium that is effective in improving language skills and increasing students' interest in learning. This research also aims to motivate educators to create interesting learning media. This research uses qualitative descriptive method. Its data collection techniques use observation, interviews, and documentation. The results of the use of the TikTok application in learning negotiation texts with the research objects of class X students of SMA Negeri 11 Semarang can be well received. Monotonous and boring learning can be resolved using TikTok media
Implementasi Media Google Classroom dalam Pembelajaran Teks Cerita Hikayat Kelas X-5 di SMA N 11 Semarang Nurus Sa’adah; Hana SilmaHadana; Titis Ardyasti; Asep Purwo Yudi Utomo; Eva Wulandari; Rossi Galih Kesuma; Zabidi Agus Winanto
Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya Vol. 2 No. 5 (2024): October : Morfologi : Jurnal Ilmu Pendidikan, Bahasa, Sastra dan Budaya
Publisher : Asosiasi Periset Bahasa Sastra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/morfologi.v2i5.986

Abstract

Cross-age stories or also known as hikayat story texts have their own uniqueness when compared to other types of texts. The uniqueness of the hikayat story text is in the presentation of the language in the story that uses archaic language, the contents of the story, and the plot used in the story. These uniqueness certainly requires an effective strategy in the learning process. After the Covid-19 pandemic has changed many aspects of human life, one of the aspects that has an impact is the field of education. In the field of education that is very influential is an educator or teacher. A teacher is required to always update and actualize the times and technology in relation to the learning process. Teachers must find alternative solutions to various problems for the smoothness and achievement of learning. One alternative solution to this problem is the implementation of Google Classroom media with a hybrid learning system. The hybrid teaching and learning process can use the help of electronic technology, one of which is Google Classroom. The method used is descriptive qualitative. The purpose of this article is to describe the implementation of Google Classroom in teaching story texts for class X-5 at SMA N 11 Semarang. The results obtained from this article are that the implementation of Google classroom in learning story texts for class X-5 at SMA N 11 Semarang runs well and smoothly and can improve student learning outcomes. Keywords: technology, media google classroom, hikayat story text
Implementasi Media Canva pada Pembelajaran Bahasa Indonesia Teks Negosiasi Kelas X SMA Negeri 11 Semarang Hana Silma Hadana; Asep Purwo Yudi Utomo; Nurus Sa’adah; Titis Ardyasti
JURNAL PENDIDIKAN DAN ILMU SOSIAL (JUPENDIS) Vol. 1 No. 1 (2023): JANUARI : JURNAL PENDIDIKAN DAN ILMU SOSIAL
Publisher : Institut Teknologi dan Bisnis (ITB) Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (249.133 KB) | DOI: 10.54066/jupendis-itb.v1i1.113

Abstract

Technological developments have an impact on making interactive media in learning. Today’s learning media is more varied, especially Canva media. The purpose of this study was to find out the implementation of Canva media in Indonesian language learning in negotiating text material for class X SMA N 11 Semarang. This research also aims to make teachers more motivated in making learning media interesting, creative, and interactive. This type of research is qualitative using observation, interview, and documentation methods. This research was conducted in January 2023 at SMA Negeri 11 Semarang. The sources for this study were students in Class X SMA Negeri 11 Semarang. Existing data is in the form of behavior in implementing Canva media in learning Indonesian in negotiating text material. The analytical method used in this case is interactive analysis. The presentation of the results of data analysis in this article uses an informal method. The results of the implementation of Canva media in learning Indonesian in the negotiating text material for class X SMA N 11 Semarang went well, conducive, and interactive. There are several weaknesses that arise when learning takes place. However, the advantages of this implementation have more impact than disadvantages. Learning that is monotonous and makes students bored can be overcome with the Canva application as an interactive learning medium.