SARA, CINDY FADHILA
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PERANCANGAN CITY BRANDING KOTA SUNGAI PENUH SARA, CINDY FADHILA; MALIK, KENDALL; ANANTA, ARYONI
VCoDe : Visual Communication Design Journal Volume 1, Nomor 1, Desember 2021
Publisher : Institut Seni Indonesia Padangpanjang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26887/vcode.v1i1.2216

Abstract

ABSTRAKPerancangan city branding ini digunakan untuk membangun citra baru Kota Sungai Penuh dan mempromosikan Kota Sungai Penuh, sehingga memberikan suatu gambaran pikiran, perasaan, asosiasi dan ekspetasi yang datang dari benak seseorang ketika seseorang tersebut melihat atau mendengar nama atau kata Sungai Penuh. Dengan perancangan city branding Kota Sungai Penuh ini diharapkan terciptanya suatu identitas yang sangat lekat dengan kota Sungai Penuh sehingga memberikan perasaan bangga terhadap masyarakat yang tinggal di Sungai Penuh, meningkatkan perekonomian masyarakat, dan dapat membedakan Sungai Penuh dengan kota lainnya. Dengan menggunakan metode analisis s.w.o.t maka didapatkanlah citra yang relevan dengan Kota Sungai Penuh, yaitu Kota dengan sebutan Sekepal Tanah Surga, yang mana dapat mengingatkan target audience akan Kota Sungai Penuh apabila mendengar kata tersebut.ABSTRACTThe design of this city's branding is used to build a new image of Sungai Penuh City and promote Sungai Penuh City, thereby providing a picture of the thoughts, feelings, associations, and expectations that come to one's mind when that person sees or hears the name or word "Sungai Penuh." By designing the city branding of Sungai Penuh City, it is hoped that it will create an identity that is very closely related to the city of Sungai Penuh so as to give a feeling of pride to the people who live in Sungai Penuh, improve the community's economy, and distinguish Sungai Penuh from other cities. By using the s.w.o.t analysis method, we get an image that is relevant to Sungai Penuh City, namely the city called Sekepal Tanah Heaven, which can remind the target audience of Sungai Penuh City when they hear the word.
DESIGN, TECHNOLOGY AND CONTEMPORARY DANCE CASE STUDY OF CONTEMPORARY DANCE WORKS TALE TALE SCENOGRAPHY DESIGNER'S PERSPECTIVE Sara, Cindy Fadhila
Proceeding Bali-Bhuwana Waskita: Global Art Creativity Conference Vol. 4 (2024): Proceedings Bali-Bhuwana Waskita: Global Art Creativity Conference
Publisher : UPT Pusat Penerbitan LP2MPP ISI Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31091/bbwp.v4i1.594

Abstract

This research raises a case study of the contemporary dance work Tale Tale by choreographer Sherli Novalinda, a contemporary work rooted in body archives and tales which is an oral tradition of the ancestors of the Kerinci community. This work combines traditional elements executed with a contemporary style to create a dialogue between dance art, design, and technology. The main focus of the research is to reconstruct the scenography from the perspective of a designer who plays a role in designing a dynamic stage space that not only supports the movements of the dancers but also reinforces the messages and emotions that the choreographer wants to convey. Using a qualitative approach and case studies, this study explores the creative process behind scenography design and the application of technology in Tale Tale's contemporary dance works. Technologies such as animation and visual projection are used as iterative elements that respond to dance movements in real-time, creating an immersive visual experience for the audience. The results of this study show that the collaboration between design, technology, and contemporary dance not only enriches the expression of movement, but also enriches the living space, where dancers and audiences are emotionally and visually involved, and can create a more interactive, deep, and meaningful art experience. This researcher emphasized that the synergy between design, technology, and contemporary dance can enrich the aesthetic dimension of performing arts. This study is expected to be a reference for the development of innovative scenography designs, as well as encourage further exploration in cross-disciplinary collaboration in the field of performing arts.