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P Pembelajaran Matematika Realistik Terkait Peluang Berkonteks Permainan Ular Tangga Aisy, Fadia Rohadatul; Fitriyani, Dila Eka; Ningrum, Rizqi Riskiyawani; Zuliana, Eka
JURNAL MathEdu (Mathematic Education Journal) Vol 7 No 1 (2024): JURNAL MathEdu (Mathematic Education Journal) Maret 2024
Publisher : Program Studi Pendidikan Matematika Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37081/mathedu.v7i1.5712

Abstract

This research aims to determine the role of the snakes and ladders game which can help students discover the concept of opportunity using a Realistic Mathematics Learning approach. The method used in this research is the design research method. The research designed opportunity material using the PMRI approach for class VI MI NU Tholibin totaling 23 students with the snakes and ladders game as the beginning of learning. This research consists of three stages, namely (1) preliminary design or creating a Learning Trajectory Hypothesis (HLT) which contains a series of learning processes in 3 activities. (2) experiment (experiment). (3) review analysis. Based on this research, it was found that through the PMRI approach, students can determine the idea of ​​sample space, sample points, and the probability of an event by throwing a dice. With the learning direction (HLT) which starts with throwing the dice, determining the sample space, sample points and the probability of an event can help students understand probability material. Keywords : PMRI, Opportunity, Snakes and Ladders Game, Design Research.
Planning and Implementation of Educational Institutions at PKBM Sejati Kudus Wijayanto, Wasis; Aisy, Fadia Rohadatul; Fitriyani, Dila Eka
Al Hikmah: Journal of Education Vol 5, No 2 (2024): Al Hikmah: Journal of Education
Publisher : Lembaga Pendidikan Hikmatun Najah Blora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54168/ahje.v5i2.326

Abstract

This research aims to discuss (1) how the planning and implementation of learning at PKBM Sejati, (2) what are the challenges faced in the implementation of education at PKBM Sejati, and (3) how efforts to increase community trust in PKBM Sejati. PKBM as a non-formal education institution plays an important role in providing access to education for people who cannot pursue education in the formal education system. This research uses descriptive qualitative methods. The data collection techniques were interviews, observation, documentation and library studies. This research reveals that education planning at PKBM Sejati is prepared based on an analysis of community needs, so that programs are offered, such as package A, B, and C equivalency programs and trainings tailored to local needs. The implementation of education at PKBM Sejati is carried out flexibly, with an adaptive approach to the needs of students, and faces challenges such as the lack of motivation to learn from students. This research shows that although PKBM Sejati faces various obstacles, this institution still contributes significantly to increasing access to education and empowering communities through non-formal education.
Systematic Literature Review (SLR): Animation Video-Based Media in Science Learning at Elementary School Assakhiy, Herfiana Putri; Izza, Naily Soimatul; Rohmah, Hajeng Laili; Fitriyani, Dila Eka; Fakhriyah, Fina; Ismaya, Erik Aditia
International Journal of Educational and Psychological Sciences Vol. 1 No. 1 (2023): May, 2023
Publisher : MultiTech Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59890/ijeps.v1i1.114

Abstract

Animated video is a combination of moving audio-visual media. Audio visual media rely on the senses of hearing and sight. This study aims to conduct a literature review related to the influence of video-animation-based media on science learning in elementary schools using the SLR (Systematic Literature Review) method. The data collection technique was carried out by finding sources of articles from national journals that have similar research sourced from the Google Scholar database with the help of the Publish or Perish application. The articles used were 5 articles that were obtained and met the specified inclusion and exclusion criteria. The articles collected were only published articles from 2018 to 2023. The results showed that the use of video-animation-based media can help students improve their abilities and understand the material contained in science subjects. Students become interested and very enthusiastic about animated video-based media, easily understand science material assisted by pictures that arouse students' interest in learning. In this animated video media can overcome boredom in students during the learning process takes place.